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Old 2012-06-13, 11:48 PM   [Ignore Me] #31
Stew
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by Warborn View Post
Yeah, that's my point. In Planetside 2 there's only one version of a MAX suit per empire and all the weapons have maybe some side-grades, but there's one power level. Meanwhile, you buy vehicles with resources and if your vehicle is blown up, you need to spend resources to buy a new one.

Dust works the same way, except ALL of your items have more powerful versions of which you can spend resources to buy, and if they die you need to spend more money to get them back. There are, as mentioned though, free versions of items and those free versions are competitive with the expensive ("prototype" they called them) versions of those items.

To be clear, when I say money I mean in-game money. During E3 they talked about something similar to Planetside 2, where you can spend their Aurum currency which you pay real world money for to get side-grades for weapons as well.
Yeah OP weapons and we need to say this !

Also the (( winners team )) who as better gears will loots ennemys team gears !

So all new commers will get robbed buy the vets and the Pay to win peoples

they said its a skilled based shooter rigth ? make a sentence like this

A skilled players who do not pay will win over a less skilled player who as paid to get better equipements

this can be true yeah

but Whats happens if both players as the same skills ? and One of the two have a OP weapons in dust ?

yeah the outcome is dramatically game breaking !

Planetside on the game design and on a f2p model so far seams better !
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Old 2012-06-13, 11:50 PM   [Ignore Me] #32
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by Warborn View Post
What if the best gear in the game is only 5% better than newbie gear? What if the skills Dust mercs learn make them no more than 15% better than a new player? Do you think vets being 20% better in terms of raw stats than new players would be a huge imbalance?

If so, I have news for you...
If they're mapping to the standard EVE skill influence model, it's a bit closer to 100%. This is about the difference you can expect between a guy that just got the skill to fly a battlecruiser and the guy who's been face-pushing in a Brutix for a year.
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Old 2012-06-13, 11:50 PM   [Ignore Me] #33
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by Warborn View Post
What if the best gear in the game is only 5% better than newbie gear? What if the skills Dust mercs learn make them no more than 15% better than a new player? Do you think vets being 20% better in terms of raw stats than new players would be a huge imbalance?

If so, I have news for you...
Even 10 % more damage will make a huge difference between 2 equally skills players !

one will have mostlikely 10 % health left and the other will be dead if they start shooting at the same time !

The weapons balanced is not balanced in the same way than regular shooter and its a bad game designed choice in my opinion
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Old 2012-06-13, 11:53 PM   [Ignore Me] #34
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Re: Planetside 2 vs Dust514 gameplay Round 2


From the little bit of video I have seen I am definitely not impressed about how dust looks.
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Old 2012-06-13, 11:53 PM   [Ignore Me] #35
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Re: Planetside 2 vs Dust514 gameplay Round 2


Both are on different platforms. One is a persistent MMO. The other is a more classic fast passed match style of FPS. They all are rip offs of every fps out there because every fps has elements of every other fps. Its Doom reskinned, clearly.

Plus they are both in Alpha where i doubt any of us have played...

/thread
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Old 2012-06-13, 11:54 PM   [Ignore Me] #36
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by Stew View Post
The weapons balanced is not balanced in the same way than regular shooter and its a bad game designed choice in my opinion
It's not balanced for your definition of balanced. You want balance to be close-to-equivalent for any two given players. CCP's universe is balanced for any two given sets of resource expenditure. And often, not even that. It's a very different frame of mind. That doesn't make it a bad design decision - it fits into the successful model they already have.


Originally Posted by SpcFarlen View Post
Plus they are both in Alpha where i doubt any of us have played...
Dust has been in closed beta for a month, and you'd be incorrect.

Last edited by maradine; 2012-06-13 at 11:56 PM.
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Old 2012-06-13, 11:55 PM   [Ignore Me] #37
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by Stew View Post
Even 10 % more damage will make a huge difference between 2 equally skills players !

one will have mostlikely 10 % health left and the other will be dead if they start shooting at the same time !

The weapons balanced is not balanced in the same way than regular shooter and its a bad game designed choice in my opinion
Well, then you probably shouldn't play PS2 if a 10% advantages is already too much for you.
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Old 2012-06-13, 11:56 PM   [Ignore Me] #38
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by Vetto View Post
Never played it from the sounds of it, sounds like I made the right move, I don't want to have to shell out RL Cash if I have a bad day, Again I'll stick to PS2.
The single point that I stressed was that you can't directly buy shit for cash in Eve's universe.

You buy things with ISK, whether made from contracts with a player corp/alliance, sold from captured items that you don't need, or you can even create the items yourself with industrial processes using resources that you've acquired like in PS2, looted, or traded for.

Even through PLEX (which I'm not even sure DUST will have) you can't buy everything that you need to win every engagement because there are so many different ways to fight, everything has a counter and a bit of scouting will negate any money advantage. Especially since you don't keep that item forever, you loose it when you fail, hell, in Eve you can even loose PLEX, the closest thing to real money in the game, if you're really bad.

I wouldn't recommend kitting out an expensive T3 MBT with high quality ammo, large cannons, nano armor, and what not if you can't afford to loose it.
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Old 2012-06-13, 11:56 PM   [Ignore Me] #39
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Re: Planetside 2 vs Dust514 gameplay Round 2


Idc if dust has real looking graphics, it's in console. Nuff said.
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Old 2012-06-14, 12:00 AM   [Ignore Me] #40
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by SpcFarlen View Post
Both are on different platforms. One is a persistent MMO. The other is a more classic fast passed match style of FPS. They all are rip offs of every fps out there because every fps has elements of every other fps. Its Doom reskinned, clearly.

Plus they are both in Alpha where i doubt any of us have played...

/thread
Dust is in Beta since fanfest and iam In Dust 514 Beta already so yeah i have play it but i cant say much details since NDA but yeah

Planetside is actually in Alpha at E3 but now is in its first stage of the beta with SOE members invite only ! players arent in the beta yet
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Old 2012-06-14, 12:03 AM   [Ignore Me] #41
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by captainkapautz View Post
Well, then you probably shouldn't play PS2 if a 10% advantages is already too much for you.
Planetside will be balance around Accuracy vs rate of fire vs stopping power trade off !

In ps2 the certification or the guns cutumisation will all based on trade off youll have to trade accuracy or rate of fire to gain stopping power and so on

Dust is not balanced lol Some guns will be simply Better in all way Their is No trade off Just MORE POWERFUL weapons !
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Old 2012-06-14, 12:07 AM   [Ignore Me] #42
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Re: Planetside 2 vs Dust514 gameplay Round 2


Baha anyone else catch the sneaky post by CyclesMchurtz in the comments below the massively leaderboard?

"@Raymac How *dare* you bring facts to the Internet!"
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Old 2012-06-14, 12:08 AM   [Ignore Me] #43
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by Stew View Post
Planetside will be balance around Accuracy vs rate of fire vs stopping power trade off !

In ps2 the certification or the guns cutumisation will all based on trade off youll have to trade accuracy or rate of fire to gain stopping power and so on

Dust is not balanced lol Some guns will be simply Better in all way Their is No trade off Just MORE POWERFUL weapons !
It has been stated by Higby himself that a Veteran player will at most have a ~20% advantage over a new player through gear and certs alone, not counting any personal skill.

P.S.: Just curious, is english your first language?
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Old 2012-06-14, 12:08 AM   [Ignore Me] #44
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by Stew View Post
Even 10 % more damage will make a huge difference between 2 equally skills players !

one will have mostlikely 10 % health left and the other will be dead if they start shooting at the same time !

The weapons balanced is not balanced in the same way than regular shooter and its a bad game designed choice in my opinion
Weapon on weapon balance isn't everything in Dust, or Eve in general. It's a bit like TF2, it's hard to argue that every weapon is balanced vs every other weapon in TF2, but there are so many of them that even if you easily kill one guy his buddy might have something that makes it easier for him to kill you. Of course, Dust/Eve isn't just weapons, it's modules too, which provide bonuses or let you remotely heal teammates and what not, presumably Dust will have Implants as well, which are yet another modifier, implanted in your meatsack instead of in your power armor.

The trade off for more power is the expense behind it, Eve's saying "don't fly what you can't afford to loose" is very apt, in this case "don't shoot what you can't afford to loose", though Dust does have aircraft as well. (and again because it needs repeating: 'AFFORD' IS IN-GAME MONEY/RESOURCES/BACKUPS NOT RMT)
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Old 2012-06-14, 12:16 AM   [Ignore Me] #45
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Re: Planetside 2 vs Dust514 gameplay Round 2


Originally Posted by dsi View Post
Weapon on weapon balance isn't everything in Dust, or Eve in general. It's a bit like TF2, it's hard to argue that every weapon is balanced vs every other weapon in TF2, but there are so many of them that even if you easily kill one guy his buddy might have something that makes it easier for him to kill you. Of course, Dust/Eve isn't just weapons, it's modules too, which provide bonuses or let you remotely heal teammates and what not, presumably Dust will have Implants as well, which are yet another modifier, implanted in your meatsack instead of in your power armor.

The trade off for more power is the expense behind it, Eve's saying "don't fly what you can't afford to loose" is very apt, in this case "don't shoot what you can't afford to loose", though Dust does have aircraft as well. (and again because it needs repeating: 'AFFORD' IS IN-GAME MONEY/RESOURCES/BACKUPS NOT RMT)
But the point was more to compare both games gameplay the core gameplay not really all the details about the balanced of both game i found dust gameplay and caracter moovement really bad and i dont even touch the 8 bits textures on everything

the core gameplay in planetside and ttk is very great in the other hand dust514 look more like a prototype at the momment than a beta in my book the gameplay mechanics are not even alpha stage !
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