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Old 2012-06-20, 02:15 PM   [Ignore Me] #31
Naz The Eternal
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Re: Aircraft exploding mid-air + Death cam


Originally Posted by Envenom View Post
Really? Reaaaallllllly???? You're complaining about debris cones now?

Jesus.
Devils in the detail man!
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Old 2012-06-20, 02:27 PM   [Ignore Me] #32
Raymac
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Re: Aircraft exploding mid-air + Death cam


One thing about the aircraft crashing instead of blowing up...they used to have this in Planetside but they took it out because it was royally frustrating to be stuck in your aircraft with no control as you slowly plummet to the earth.

I think it's one of those things where the concept sounds cool, but the actually implentation of the gameplay is less than desireable.

P.S. OP didn't sound like complaining at all. It sounded like suggestions to me.
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Old 2012-06-20, 04:06 PM   [Ignore Me] #33
Xyntech
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Re: Aircraft exploding mid-air + Death cam


Originally Posted by Raymac View Post
One thing about the aircraft crashing instead of blowing up...they used to have this in Planetside but they took it out because it was royally frustrating to be stuck in your aircraft with no control as you slowly plummet to the earth.

I think it's one of those things where the concept sounds cool, but the actually implentation of the gameplay is less than desireable.

P.S. OP didn't sound like complaining at all. It sounded like suggestions to me.
What if you actually did die at the moment your plane lost control, but cosmetically the other players would see the aircraft spiral into the ground?

As the pilot, you would switch to a third person view of your aircraft falling from the sky, because your character itself is already dead. Then the kill screen would pop up after a couple of seconds of being dead, or quicker if you click to skip past your death view.
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Old 2012-06-20, 05:06 PM   [Ignore Me] #34
Littleman
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Re: Aircraft exploding mid-air + Death cam


Another alternative could be that the craft doesn't always explode on impact, and the pilot can climb out of their burning craft before it explodes into a million tiny pieces. This same mechanic would have to work on ground based armor too as well, mind you.
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Old 2012-06-20, 05:38 PM   [Ignore Me] #35
Arovien
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Re: Aircraft exploding mid-air + Death cam


As long as the death-cam can be skipped, sure.

Personally, at times I'd watch my death-cam, but mostly like to skip'em.
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Old 2012-06-20, 06:19 PM   [Ignore Me] #36
Peacemaker
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Re: Aircraft exploding mid-air + Death cam


I think the whole skip feature would probably be the best solution to adding that great "oh snap I'm dead!" feeling some of us wanna see. Spiraling aircraft and having the pilot die as soon as he loses control is perfect I think. Hopefully some dev like person will see this!
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Old 2012-06-20, 06:23 PM   [Ignore Me] #37
lolroflroflcake
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Re: Aircraft exploding mid-air + Death cam


Only if my can direct myself so my cone of debris can kill everything in front of me like a giant shotgun!
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Old 2012-06-20, 08:44 PM   [Ignore Me] #38
Wayside
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Re: Aircraft exploding mid-air + Death cam


Originally Posted by Peacemaker View Post
After watching alot of videos and seeing some screenshots I noticed two things that are minor details but might help make the game look a tad better.

1. When aircraft blow up mid air the parts kinda fly off in all directions, thats fine if your hovering but if your zipping around the parts should fly off in a cone shape relative to your velocity and direction of flight. Id really like to see this as it adds just a little more immersion.

2. When you die in a vehicle it rather quickly switches to the death cam. Put a slight delay in it and let the info page fade in, I wanna watch my final moments for about 2 seconds :P This one isn't as important and it might make people feel the game is slower. Toggle?
Agreed on both points. I'd actually favor getting to see the whole "Crash and burn" event, in the case of the aircraft. Whether that's from a third person chase cam or first person.
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Old 2012-06-21, 12:01 AM   [Ignore Me] #39
StumpyTheOzzie
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Re: Aircraft exploding mid-air + Death cam


I love them both!
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Old 2012-06-21, 12:16 AM   [Ignore Me] #40
noxious
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Re: Aircraft exploding mid-air + Death cam


Originally Posted by Raymac View Post
One thing about the aircraft crashing instead of blowing up...they used to have this in Planetside but they took it out because it was royally frustrating to be stuck in your aircraft with no control as you slowly plummet to the earth.

I think it's one of those things where the concept sounds cool, but the actually implentation of the gameplay is less than desireable.

P.S. OP didn't sound like complaining at all. It sounded like suggestions to me.
They could make the 'respawn now' option come up as soon as the aircraft has reached zero HP if/when it doesn't explode in midair. This would prevent you from being stuck while the aircraft falls to the ground.
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Old 2012-06-21, 12:17 AM   [Ignore Me] #41
SixShooter
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Re: Aircraft exploding mid-air + Death cam


From watching the TB day2 stuff from E3, the exploding aircraft look fucking amazing at night with flaming debris fying off in all directions and falling to the ground. It looks pretty good in the day but at night it's just beautiful. I'm all for the way that they have it now.
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Old 2012-06-21, 05:35 AM   [Ignore Me] #42
Razicator
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Re: Aircraft exploding mid-air + Death cam


People jumping on the OP's nuts like they jumped on my nuts when I proposed a more realistic "bullet in the chamber" reloading system. Relax guys, it's a good suggestion for implementing the physics engine. Hell maybe the debris can do AoE damage to infantry below. Cone-debris follows basic destruction physics. If we blow up an ATV going 90 kph, should the game make it instantly blow up in place and leave a blackened hull? Or have that hull keep careening forward?

Last edited by Razicator; 2012-06-21 at 05:36 AM.
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Old 2012-06-21, 05:44 AM   [Ignore Me] #43
Toppopia
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Re: Aircraft exploding mid-air + Death cam


Originally Posted by Razicator View Post
People jumping on the OP's nuts like they jumped on my nuts when I proposed a more realistic "bullet in the chamber" reloading system. Relax guys, it's a good suggestion for implementing the physics engine. Hell maybe the debris can do AoE damage to infantry below. Cone-debris follows basic destruction physics. If we blow up an ATV going 90 kph, should the game make it instantly blow up in place and leave a blackened hull? Or have that hull keep careening forward?
Where is your bullet in the chamber idea? I love when games do that. Makes be have a reason to reload early, and i always reload, even if i shoot 5 bullets, i always reload, even though that doesn't have anything to do with a extra bullet.
And having the extra bullet cuts down on reload time soo much. probably over 1 second in most cases.
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Old 2012-06-21, 06:19 AM   [Ignore Me] #44
Nasher
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Re: Aircraft exploding mid-air + Death cam


Reminds me of the original Tribes, where vehicles would explode and throw out deadly debris... then the debris would explode!
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