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PSU: Kicking the VS to the curb since [classified]
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2012-06-19, 02:28 AM | [Ignore Me] #31 | |||
First Sergeant
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I am extremely worried about this drone strike thing. If I die to shit that someone launched from their goddamn phone this game is fucked. |
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2012-06-19, 03:28 AM | [Ignore Me] #35 | |||
Major
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Agreeing with this either being really really stupid or possibly cool. I'm just not much of a fan of getting killed by things I can't kill in return.
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By hook or by crook, we will. |
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2012-06-19, 04:11 AM | [Ignore Me] #38 | ||
Second Lieutenant
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I think you're overreacting to this... It will probably be on a 24 hour timer or something like that, can only be used while not in game, require cert.... it'll probably not even completely destory a tank. If you even get to guide the rocket yourself. Might just be that you choose a hex and launch a AI controlled drone strike that picks the first available enemy ground target. Actually showing the game in action, in real time, and allowing you to effectively play it from you phone is nothing they have claimed would be possible... I guess we'll see.
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2012-06-19, 05:15 AM | [Ignore Me] #39 | ||
Private
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Planetside has Orbital Strikes, how is the drone strike any different apart from the fact you don't have to turn your computer on, wait for ps and character to load, type /ia then pull out a cud and hit the 4 then point and click.
TL;DR - it's a wireless OS |
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2012-06-19, 05:22 AM | [Ignore Me] #40 | |||
Master Sergeant
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And yes, I'm somewhat interested. But I'm more interested in the other stuff that's going on. |
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2012-06-19, 05:26 AM | [Ignore Me] #41 | ||
Captain
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If these are sufficiently resource intensive than I see no reason why they are different than grenades...
I like the idea, even if I don't have any kind of smartphone myself. Well at least as long as they have more limitations of use than just resource cost, that is. |
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2012-06-19, 05:36 AM | [Ignore Me] #42 | ||
Major
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Not sure about this, too. Seems like something of an team-work effort required to aid the lagging App-user.
Additions to App: (Outfit Speciality) - Maybe the app can allow for Outfit 'super-weapons', which could be triggered by responsible Outfit member(s) and (Drones) - allow for additional a category of 'remote weaponry' only available through PlanetSide2's application under restrictive conditions (like not being able to be logged-in Client & App at same time). Acceptance of Weaponry: Drones and other things remotely activated could be categorized so that they can be assembled in-line with everything else in-game. This, to me, presents itself as an accepted selection of equipment alongside 'Tanks' and 'Ships' accept the understanding is their 'Drone' gameplay style fits perfectly with an Android application like a remote. 'Drones' weaponry only available for App-users remotely. Cool.
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[URL="http://t.co/wHak5U5R"]Floating Mountains[/URL PlanetSide 2: Alien Incursion (PlanetSide 2 Steam Community Group) Last edited by Tikuto; 2012-06-19 at 05:42 AM. |
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2012-06-19, 05:42 AM | [Ignore Me] #44 | |||
Sergeant
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What I find interresting is more the general direction that this game is taking : between that and the App, they mean to make the game more than just something that you just play 2 hours after work. |
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2012-06-19, 05:46 AM | [Ignore Me] #45 | ||
Lieutenant General
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Could well be these strikes would require laser sighting or something from outfit buddies on the ground? >.>
If it's a fly-aim-by-map thing, it won't be that powerful. Curious though, if it's just showing a map, how's it going to avoid vertical obstacles? >.> High altitude drone? Couple hellfires? Will it just do radar surveillance for your buddies? Had a lot of questions on that one yesterday, but it seems too unwieldy to become OP, unless... 100 outfit mates at the office synchronise their coffee breaks. >.> |
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