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View Poll Results: Lean mechanics.
Aim & Shoot while leaning. 73 38.83%
Just look. 24 12.77%
Absalutely no leaning. 66 35.11%
Cover Mechanic. 19 10.11%
No Cover Mechanic. 81 43.09%
Multiple Choice Poll. Voters: 188. You may not vote on this poll

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Old 2012-06-19, 08:51 PM   [Ignore Me] #31
Goldeh
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Re: Leaning in Planetside.


Originally Posted by QuantumMechanic View Post
I want to be able to go prone as light assault and then fire up my jump boosters!
(helmet visor down, of course)
Then fly superman style imiright?
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Old 2012-06-19, 08:52 PM   [Ignore Me] #32
Blackwolf
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Re: Leaning in Planetside.


Originally Posted by Synapse View Post
Imo, leaning could be quite good, and its silly to me that in a game where we have detailed bullet and flight physics we still can't bend at the hip.
Far enough to aim a gun around a corner? I don't think the human body could do that very well either.

So far the polls are showing me that a lean mechanic isn't needed btw. I don't want people thinking I'm just manipulating the results.

Most people favor being able to aim and shoot, and don't favor a cover mechanic. Depending on how the actual game plays and how much you expose when you scoot out far enough to shoot people, a lean mechanic just isn't needed. If it works like PS1, I would say we don't need it at all. Especially after seeing that base cap video.
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Old 2012-06-19, 08:53 PM   [Ignore Me] #33
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Re: Leaning in Planetside.


Originally Posted by Blackwolf View Post
The difference between a 3rd person option and lean is that lean can be seen and shot. 3rd person can't. Any 3rd person implementation is exploitable for ambush and easy kills. It also is not effectively counter-able. And by counter-able I mean spotted and attacked. It also made boomering people impossible since they could just magically see around the doorway without risking death.

Lean on the other hand requires that you be visible when you look or glance or whatever. You can be seen and shot, and if you aren't shot before you duck back, grenades are inevitable. You don't hold a serious advantage of full information without the disadvantage of giving away your position.

Prone has completely different uses then lean does. And does not fit in PS2. Lean has the potential to fit and no it doesn't give the defenders any more of an advantage then the attackers because attackers can use cover to
The guy leaning around the corner shows himself, and is like you said countered by that, but can quickly hide again from the danger.

The pace at which you run around in those bases, atleast from the E3 footage, shows that you easy run into a capture point within 1-3 sec from a vehicle, someone that peeks around the corner in 3rd person, watching for incoming troops on his own, will have a quick death if he is locked down and a Gal drop happens right above his point or someone just rushes in.

The gameplay is way faster paced than PS1, if you are locked for 1-1,5's, you can easily die.
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Old 2012-06-19, 08:53 PM   [Ignore Me] #34
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Re: Leaning in Planetside.


Leaning would be nice with the removal of 3rd person
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Old 2012-06-19, 08:57 PM   [Ignore Me] #35
Sirisian
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Re: Leaning in Planetside.


Originally Posted by Blackwolf View Post
Most people favor being able to aim and shoot, and don't favor a cover mechanic. Depending on how the actual game plays and how much you expose when you scoot out far enough to shoot people, a lean mechanic just isn't needed. If it works like PS1, I would say we don't need it at all. Especially after seeing that base cap video.
I think you're reading that wrong. People seem interested in lean, but don't believe a cover mechanic where you are locked to a wall while performing it is necessary. It doesn't add anything to the game and feels out of place with a lot of players for me personally. If I'm running in the game and stop behind a wall and want to lean a little bit to shoot around the wall I can position myself without snapping into place. Or if I choose to crouch I don't want to snap into place.
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Old 2012-06-19, 09:04 PM   [Ignore Me] #36
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Re: Leaning in Planetside.


Originally Posted by Sirisian View Post
I think you're reading that wrong. People seem interested in lean, but don't believe a cover mechanic where you are locked to a wall while performing it is necessary. It doesn't add anything to the game and feels out of place with a lot of players for me personally. If I'm running in the game and stop behind a wall and want to lean a little bit to shoot around the wall I can position myself without snapping into place. Or if I choose to crouch I don't want to snap into place.
I'm not trying to read whether or not people want it. I'm just trying to read whether or not it's needed.

If people wanted a system to be able to look around the corner without shooting, quick glance or not, or wanted a cover mechanic (and I guess there are a lot more bad ones out there then good ones. Mass Effect's was awesome but I think 2 and 3 were built around it while 1 was something of a major consideration, but not entirely designed around it, putting that into PS2 would probably be a major overhaul of the entire infantry system, and likely would not be worth it), then I would say yeah a system could be useful and might be needed to reflect that desire.

However voters favor being able to shoot, and a cover mechanic is not exactly in high favor (after Swtor, I can't blame them. That was crap!). You can edge around a corner and shoot people just fine without a lean function.

I'll admit that adding 2 more buttons and a cheap system could improve the game a lot. But I doubt I'd utilize such a system myself. In fact I see it being a little bit more of a detriment to the kind of combat the DEVs seem to be driving for.

That being more maneuvering and less organized shoot outs.

And, for the record, I voted Aim & Shoot, Peek, and Cover Mechanic. I'd prefer a system that is a little bit more complex then a 45 degree tilt that most people couldn't pull off standing or crouching with heavy gear/armor and a weapon.

See right now it's 57 no lean, no mechanic. 45 shoot, peek, and mechanic. See where I'm coming from? I think it's a little bit more honest then a flat out yes or no. Granted it's way to early to tell at this point.

Last edited by Blackwolf; 2012-06-19 at 09:15 PM.
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Old 2012-06-19, 09:13 PM   [Ignore Me] #37
Synapse
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Re: Leaning in Planetside.


Originally Posted by Blackwolf View Post
Far enough to aim a gun around a corner? I don't think the human body could do that very well either.

So far the polls are showing me that a lean mechanic isn't needed btw. I don't want people thinking I'm just manipulating the results.

Most people favor being able to aim and shoot, and don't favor a cover mechanic. Depending on how the actual game plays and how much you expose when you scoot out far enough to shoot people, a lean mechanic just isn't needed. If it works like PS1, I would say we don't need it at all. Especially after seeing that base cap video.
...so basically you're trying to tell me this guy isn't doing what he's doing? Because the human body definitely can't lean....right...right?
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Old 2012-06-19, 09:16 PM   [Ignore Me] #38
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Re: Leaning in Planetside.


One thing I also want to add, I'm not directly against leaning, I'm in favor of more options, while also adding my personal thought on the subject.

What I don't want to see is leaning with the ability to aim/shot, as a "look around the corner"-tool is not a so far off idea.

Why not combine leaning with 3rd person and a 0,2-0,5 sec lockdown, I can't remember the title of the fps game I saw that in, you could go to a corner, hit an action key, the camera zoomed out of your ego perspective, which took somewhat 0,2 sec, your character peeked around the corner or over a box, but hitting any of the movement key's almost instantly took you back into ego perspective. If there was no surface close enough to peek around, the camera didn't go into 3rd person.
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Old 2012-06-19, 09:19 PM   [Ignore Me] #39
Baneblade
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Re: Leaning in Planetside.


Do you know what lean looks like in an online game? It looks like bunny hopping, except better business for chiropractors.
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Old 2012-06-19, 09:21 PM   [Ignore Me] #40
Sirisian
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Re: Leaning in Planetside.


Originally Posted by Blackwolf View Post
If people wanted a system to be able to look around the corner without shooting, quick glance or not, or wanted a cover mechanic [...] then I would say yeah a system could be useful and might be needed to reflect that desire.
It seems odd. Your ideal system seems to be non-combat oriented. A system where players snap to corners and use it only to look around a corner. That sounds like a wasted implementation when it could be so much more.

Originally Posted by Blackwolf View Post
However voters favor being able to shoot, and a cover mechanic is not exactly in high favor [...]. You can edge around a corner and shoot people just fine without a lean function.
Indeed, but you open yourself up when moving out of cover. It's the whole idea why some of us wanted prone and why many of us love crouch. You give players these small tactical choices they can make outside or inside for combat that make all the difference for squads in different situations.

If I'm outside behind a rock and some guy is shooting from a doorway I have many decisions at that point. Stand and shoot, crouch and reveal myself, lean, or if prone is implemented go prone and shuffle out to put a high accuracy shot in their direction. That's the whole idea behind a lot of choices. Not everyone will use them, but some people will find uses if their implementation is correct. (Implementations for all of these were proposed in previous threads).

Originally Posted by Blackwolf View Post
I'll admit that adding 2 more buttons and a cheap system could improve the game a lot. But I doubt I'd utilize such a system myself. In fact I see it being a little bit more of a detriment to the kind of combat the DEVs seem to be driving for.
What if you had to be standing still to use it? For instance, if you stop moving and press q or e your player will lean with their gun. Granted it might look silly if you aren't behind cover, but it would cause a slight delay in their movement. That is they'd be forced to release the lean before they can move again (maybe with a 200 ms delay).

This allows an almost cover-like implementation for more players who stand or crouch behind cover already to then put as little of their body in harms way as possible. (For instance, aiming out of a doorway at enemies). That and if a player wants they can then use ADS to aim while in that position essentially doing a quick look if they don't use ADS to bring up their gun so they aren't shooting the wall.

Originally Posted by Blackwolf View Post
See right now it's 57 no lean, no mechanic. 45 shoot, peek, and mechanic. See where I'm coming from? I think it's a little bit more honest then a flat out yes or no. Granted it's way to early to tell at this point.
You realize you can't read the poll like that right? It's 19 against lean. You can't just add duplicate values up.

Last edited by Sirisian; 2012-06-19 at 09:27 PM.
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Old 2012-06-19, 09:22 PM   [Ignore Me] #41
Poser
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Re: Leaning in Planetside.


Originally Posted by Aesir View Post
One thing I also want to add, I'm not directly against leaning, I'm in favor of more options, while also adding my personal thought on the subject.

What I don't want to see is leaning with the ability to aim/shot, as a "look around the corner"-tool is not a so far off idea.

Why not combine leaning with 3rd person and a 0,2-0,5 sec lockdown, I can't remember the title of the fps game I saw that in, you could go to a corner, hit an action key, the camera zoomed out of your ego perspective, which took somewhat 0,2 sec, your character peeked around the corner or over a box, but hitting any of the movement key's almost instantly took you back into ego perspective. If there was no surface close enough to peek around, the camera didn't go into 3rd person.
If they add a 3rd person view, I won't play this game. Being able to pan out is downright game breaking in a shooter.
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Old 2012-06-19, 09:24 PM   [Ignore Me] #42
Blackwolf
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Re: Leaning in Planetside.


Originally Posted by Sobekeus View Post
Do you know what lean looks like in an online game? It looks like bunny hopping, except better business for chiropractors.
I had to laugh. See this is a huge reason why I'm against just adding Q and E as lean buttons. It just looks redonkules. Spelling intentional.
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Old 2012-06-19, 09:25 PM   [Ignore Me] #43
Papscal
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Re: Leaning in Planetside.


Leaning is just an animation. May as well add a purchasable cert named steady shot. Its all the same stuff distance, accuracy, DPS.
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Old 2012-06-19, 09:31 PM   [Ignore Me] #44
Sirisian
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Re: Leaning in Planetside.


Originally Posted by Blackwolf View Post
I had to laugh. See this is a huge reason why I'm against just adding Q and E as lean buttons. It just looks redonkules. Spelling intentional.
As I mentioned a proper implementation doesn't allow misuse really. Simple constraints like you can't be moving to initiate a lean operation and having proper delays in places make the animations look natural even when not used behind cover. The only times it looks odd is when the implementation allows one to run while press q and e or other pointless things.

This is why I've stressed on numerous occasions that when thinking about these topics you need to think about all the possible implementations and what the developers would be doing to make the system work.
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Old 2012-06-19, 09:46 PM   [Ignore Me] #45
Blackwolf
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Re: Leaning in Planetside.


Originally Posted by Sirisian View Post
It seems odd. Your ideal system seems to be non-combat oriented. A system where players snap to corners and use it only to look around a corner. That sounds like a wasted implementation when it could be so much more.
My ideal system would offer both. And allow you to duck behind cover that has already been built into the game to be used from a crouching position. A Mechanic that lets you crouch behind the cover and puts you in such a position where your head is down and you are fully concealed. From there you can lift up and shoot as normal from a crouch, or pop up real quick and glance around before ducking back down.

If you hit the button at a corner, you automatically take a stance facing towards the corner. Pop out with A/D and you can aim your weapon and shoot, or just snap back into position. You would be almost completely visible but the mechanic gives you faster movement in and out so if you need to duck back, you do so almost instantly.

You don't have a grasp on what I'd like to see in the game, that much is obvious. Please stop making arguments based on such assumptions. Tell me what you yourself would want to see, don't attempt to make a compromise, that's the whole point of the poll.

Indeed, but you open yourself up when moving out of cover. It's the whole idea why some of us wanted prone and why many of us love crouch. You give players these small tactical choices they can make outside or inside for combat that make all the difference for squads in different situations.

If I'm outside behind a rock and some guy is shooting from a doorway I have many decisions at that point. Stand and shoot, crouch and reveal myself, lean, or if prone is implemented go prone and shuffle out to put a high accuracy shot in their direction. That's the whole idea behind a lot of choices. Not everyone will use them, but some people will find uses if their implementation is correct. (Implementations for all of these were proposed in previous threads).
If I was the guy at the door, and knew you were there. I wouldn't be shooting the rock. I would be circling wide around it or tossing a grenade or assaulting your position since you are at a serious disadvantage at this point. It does not matter how you attempt to come at me, you have to move to do it and the moment you move you will be shot. PS1 didn't give you time to make these kinds of choices and actions. The other player is going to go offensive or fall back and lure you into a trap, he's not going to sit and wait for you to position yourself while he blindly shoots the rock. Kinda makes prone and lean a bit redundant.
What if you had to be standing still to use it? For instance, if you stop moving and press q or e your player will lean with their gun. Granted it might look silly if you aren't behind cover, but it would cause a slight delay in their movement. That is they'd be forced to release the lean before they can move again (maybe with a 200 ms delay).

This allows an almost cover-like implementation for more players who stand or crouch behind cover already to then put as little of their body in harms way as possible. (For instance, aiming out of a doorway at enemies). That and if a player wants they can then use ADS to aim while in that position essentially doing a quick look if they don't use ADS to bring up their gun so they aren't shooting the wall.
Again you are attempting to compromise with me. This is why I honestly don't like discussions with you Siri. I don't decide whether or not this gets into the game, or how it's implemented. The DEVs will make the final decision. If people wanted this system, they would share their ideas on how it can be put in. If a majority wants it in then the DEVs will decide how they want to put it in. Right now all you are trying to do is sway my personal opinion and it's very irritating to me.
You realize you can't read the poll like that right? It's 19 against lean. You can't just add duplicate values up.
It's multiple choice. I read it as X number of people don't want an actual cover mechanic, these people are likely going to vote no for leaning in general as well. People that want lean, but vote for no mechanic are likely going to vote for either aim & shoot, or peek as well, so their vote is still being counted. People who vote for mechanic obviously want a lean feature and will vote for either aim & shoot or peek.

Either way, the poll is meant to show whether or not a lean feature is actually needed. So far people favor a system that doesn't really need an actual feature.

Last edited by Blackwolf; 2012-06-19 at 09:47 PM.
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