Moar vehicles - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Where to come when the sun is shining and you have nothing else to do.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-07-03, 12:02 PM   [Ignore Me] #31
Doxy
Staff Sergeant
 
Doxy's Avatar
 
Re: Moar vehicles


Some sort of Mobile Fortress for like a squad =]
Doxy is offline  
Reply With Quote
Old 2012-07-03, 12:06 PM   [Ignore Me] #32
disky
Sergeant
 
disky's Avatar
 
Re: Moar vehicles


Originally Posted by Sledgecrushr View Post
With an endless fuel supply, water navy is kind of redundant.
I don't understand. Please explain.

What happens when you have undersea facilities? Wouldn't you want to have something that can cover that terrain? As an infantryman, I would also appreciate the tactical options an amphibious craft can provide. I think there's a lot of potential for watercraft, you just aren't seeing the possibilities.

That said, I also wouldn't mind a Titan-style airship facility a la BF2142. They did show something of the sort in one of the concept art pieces, however it was dismissed as a concept only.

Last edited by disky; 2012-07-03 at 12:07 PM.
disky is offline  
Reply With Quote
Old 2012-07-03, 12:09 PM   [Ignore Me] #33
IHateMMOs
First Sergeant
 
IHateMMOs's Avatar
 
Misc Info
Re: Moar vehicles


Originally Posted by disky View Post
I don't understand. Please explain.

What happens when you have undersea facilities? Wouldn't you want to have something that can cover that terrain? As an infantryman, I would also appreciate the tactical options an amphibious craft can provide. I think there's a lot of potential for watercraft, you just aren't seeing the possibilities.

That said, I also wouldn't mind a Titan-style airship facility a la BF2142. They did show something of the sort in one of the concept art pieces, however it was dismissed.
IDK, I can see them adding boats and battleships in the future, but underwater would be too much trouble. I feel like I'm pressuring the devs enough by asking them to add buggies, considering that the game looks fantastic the way it is at the current moment.
IHateMMOs is offline  
Reply With Quote
Old 2012-07-03, 12:16 PM   [Ignore Me] #34
Eyeklops
First Lieutenant
 
Eyeklops's Avatar
 
Re: Moar vehicles


A larger vehicle version of the MAX suit. Maybe it can hold two people and have a rechargeable shield to better protect it.

A stealth transport aircraft with a pilot chain-gun on the front. Something that can hold 4 Heavy Assault soldiers and is flown by an infiltrator.

A large troop transport aircraft re-purposed for tank hunting & door spamming. It should carry at least 5 gunners, have about as much armor as 4 tanks, and the firepower of 8 tanks.
Eyeklops is offline  
Reply With Quote
Old 2012-07-03, 12:19 PM   [Ignore Me] #35
lolroflroflcake
Staff Sergeant
 
lolroflroflcake's Avatar
 
Re: Moar vehicles


The TR demands that their Raiders be returned to them for Planetside 2 ... well I mean I do but I'm sure its a shared sentiment.
lolroflroflcake is offline  
Reply With Quote
Old 2012-07-03, 12:25 PM   [Ignore Me] #36
disky
Sergeant
 
disky's Avatar
 
Re: Moar vehicles


Originally Posted by IHateMMOs View Post
IDK, I can see them adding boats and battleships in the future, but underwater would be too much trouble. I feel like I'm pressuring the devs enough by asking them to add buggies, considering that the game looks fantastic the way it is at the current moment.
If they don't add underwater facilities, that's fine. It would be awesome, but I would never expect it. I just don't understand why water vehicles would be written off based on "an endless fuel supply" as there are many, many reasons to have watercraft in the game.

Last edited by disky; 2012-07-03 at 12:26 PM.
disky is offline  
Reply With Quote
Old 2012-07-03, 12:32 PM   [Ignore Me] #37
Sephirex
Major
 
Sephirex's Avatar
 
Re: Moar vehicles


Originally Posted by Sledgecrushr View Post
With an endless fuel supply, water navy is kind of redundant.
Sounds like those people in the late 1800s, who thought a flying machine would make warfare redundant and start an age of eternal peace.
Sephirex is offline  
Reply With Quote
Old 2012-07-03, 12:34 PM   [Ignore Me] #38
Senyu
First Lieutenant
 
Re: Moar vehicles


If it comes into more gameplay effecting mechanics, I think a recon focused vehicle would be cool. As of now (correct me if I'm wrong) the Gal and Sunderer's are really the only support type vehicles. The rest are offensive. I think more support and defensive vehicles should be in the game provided there is enough gameplay elements to warrent them. I always thought having communication outposts and radar would be a cool feature/mechanic and would have vehicles to support it.
Senyu is offline  
Reply With Quote
Old 2012-07-03, 12:35 PM   [Ignore Me] #39
Sephirex
Major
 
Sephirex's Avatar
 
Re: Moar vehicles


If you get enough Vanu tanks and aircraft together, it only makes sense they would assemble themselves into a giant mechanized humanoid cyborg capable of feats of mass destruction.
Sephirex is offline  
Reply With Quote
Old 2012-07-03, 12:55 PM   [Ignore Me] #40
IHateMMOs
First Sergeant
 
IHateMMOs's Avatar
 
Misc Info
Re: Moar vehicles


One other thing, they did mention they were bringing the Loadstar back, but since there aren't any vehicle animations, how can you load a vehicle into it?
IHateMMOs is offline  
Reply With Quote
Old 2012-07-03, 12:56 PM   [Ignore Me] #41
Canaris
Contributor
General
 
Canaris's Avatar
 
Re: Moar vehicles


Originally Posted by IHateMMOs View Post
One other thing, they did mention they were bringing the Loadstar back, but since there aren't any vehicle animations, how can you load a vehicle into it?
I'm going with magic!

that or like entering a vehicle you'll just pop inside the load bay after a short delay but magic seems most likely
__________________

"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. "
Slim Charles aka Tallman - The Wire
BRTD Mumble Server powered by Gamercomms
Canaris is offline  
Reply With Quote
Old 2012-07-03, 12:58 PM   [Ignore Me] #42
Kayos
Corporal
 
Re: Moar vehicles


I agree with the boat idea. Boats would be a great addition. Hopefully they add a map with lots of water and maybe some islands to capture.
Kayos is offline  
Reply With Quote
Old 2012-07-03, 01:02 PM   [Ignore Me] #43
IHateMMOs
First Sergeant
 
IHateMMOs's Avatar
 
Misc Info
Re: Moar vehicles


Originally Posted by Canaris View Post
I'm going with magic!

that or like entering a vehicle you'll just pop inside the load bay after a short delay but magic seems most likely
How about the hatch opens up every time teh Loadstar lands, and you can dynamically drive the vehicle into it. That would be so much better.
IHateMMOs is offline  
Reply With Quote
Old 2012-07-03, 01:27 PM   [Ignore Me] #44
fvdham
Staff Sergeant
 
Re: Moar vehicles


The Deliverer should be amphibious again for naval warfare.

Originally Posted by Canaris View Post
I see plans within plans!

seems maybe the first "light" troop transport might be NS common pool, Deliverer style but probably with interchangeable weapon hard points.


for faction buggies we'll need to wait a bit longer but so far all signs point to their return in the near future
That is a pretty car.

It could be an ANT or the chassis of a radar vehicle
fvdham is offline  
Reply With Quote
Old 2012-07-03, 01:40 PM   [Ignore Me] #45
Landtank
Second Lieutenant
 
Landtank's Avatar
 
Re: Moar vehicles


I remember hearing them say something about the buggies already being modeled, sorry if that was mentioned somewhere in this thread.

I believe they are waiting to include the buggies until after the game is released though, which I don't mind.
Landtank is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:29 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.