Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: WARNING: Must be 18 or older to enter.
Forums | Chat | News | Contact Us | Register | PSU Social |
2012-07-04, 04:15 PM | [Ignore Me] #31 | |||
|
||||
|
2012-07-04, 04:17 PM | [Ignore Me] #32 | |||
Corporal
|
|
|||
|
2012-07-04, 04:19 PM | [Ignore Me] #33 | |||
Colonel
|
Or, maybe the Spitfire turret is the AA turret. |
|||
|
2012-07-04, 04:21 PM | [Ignore Me] #34 | |||
Corporal
|
But I'm pretty sure it was mentioned that they would be able to customize for AA as well though. I dk, could be mistaken I guess, but it would make sense it would be available since they have been talking about just how many options there are, and I can see no reason to restrict engineer's from AA... |
|||
|
2012-07-04, 06:48 PM | [Ignore Me] #35 | ||
First Lieutenant
|
My AA of choice when I was caught in the open without AV was the rifle in my hands.
The Vanu think they're smart, yet those without a lancer but instead equipped with a Pulsar prefer to run around screaming when an aircraft or MAX shows up instead of swapping to AP mode - which takes all of .3 seconds - and blasting the damn thing. I prefer not to die with bullet holes riddling my back. 3+ guns concentrating on a mossy, reaver, or MAX will put them down faster than a single guy with a lancer in fact. The pulsar is the only thing that calls me back to the VS. It has no real weakness. Fortunately, my loyalties to the human race are far stronger. I've soloed down MAX's and mossies using AP ammo on my cycler (the latter notably harder.) I'd really had preferred to have AV at the time, but I also lacked the certs. Coincidentally, reavers only kind of need to aim, so winning against them alone armed with only an AP loaded cycler is a miracle. I don't waste the ammo on anything heavier than a reaver unless it's sitting at a sliver of life. Sadly, regarding PS2 I'm in the dark. I doubt there is AP ammo in this iteration, and I have no idea how reavers/scythes/MAXes will react to Cycler rounds. Or even the Pulsar. Last edited by Littleman; 2012-07-04 at 06:49 PM. |
||
|
2012-07-04, 07:30 PM | [Ignore Me] #37 | |||
First Sergeant
|
We aren't playing in 32 player maps; this is an MMOFPS. There are no bots (yet at least.) Combined arms is the way to go. Infantry shouldn't be able to take out an equally skilled Aircraft pilot 1v1. That is what the Skyguard turret on the Lightning is for. Then, guess what? Skyguard Lightning a problem for your own teammates? NO problem. Roll a MBT or attack with an HA heavy platoon. The problem here I think is that people who like Infantry combat want to be able to kill everything else 1v1. People who like to fly want to be able to kill everything else 1v1; same for people who like big tanks etc. We will all have to get used to getting slaughtered by one thing or another. Infantry < Gunship. Gunship < Skyguard. Skyguard < MBT. This is one of the reasons I'm a bit bummed about driver gunners actually. Seems more fair that you need 2 guys to dominate a wing of aircraft vs only one. If we don't have combined arms in PS2, an MMOFPS, what is there left over but CoD Online: Sci-Fi edition? |
|||
|
2012-07-04, 07:40 PM | [Ignore Me] #38 | ||
Major General
|
Im sure in the small fighters where there are idiots running around with no AA or air cover, while wearing their pants on their heads, aircraft will be more effective since they have flares and also they kill very fast by the looks of it.
But in a large fight id expect their ability to be more limited due to mass AA and anybody butt hurt gravitating towards AA, they of course wouldn't be able to hover spam in a high density fight like you can in a small fight. |
||
|
2012-07-04, 07:45 PM | [Ignore Me] #39 | |||
In PS2 it will probably be exactly the same. The only difference is that reaver whores may find themselves unable to constantly pull reavers on account of resource costs. |
||||
|
2012-07-04, 08:19 PM | [Ignore Me] #42 | |||
Major General
|
Last edited by SKYeXile; 2012-07-04 at 08:26 PM. |
|||
|
2012-07-04, 10:12 PM | [Ignore Me] #44 | ||
Sergeant
|
I do share some concerns when it comes to single person aircraft. While I agree a lone infantry man should not be able to solo an aircraft(even a single person one) at the same time I do not want to see a return of air cav dominance over outdoor battles.
In PS1 air cav pilots could pretty much kill anything with impunity because they could either just straight up kill everything or AB away if the situation warranted it. Even those supposed counters like the skyguard, BFR with AA, or AA max could be killed by a reaver if the reaver got the first shot off or you could bail on top of them with AV. Or at the very least just fly away and avoid death. Only pilots that ever die to ground AA are hover spammers who got too greedy for kills. Some of these issues like bailing have already been addressed in PS2 so it wont be as bad. And aircraft do appear to be more fragile and harder to fly based on the alpha footage(this of course could change) so I am more hopeful but at the same time I am keeping a close eye on this. I dont want to see a return of aircraft farming everything on the ground and then being able to fly away when ever things got too hot for them. For the record it does not appear that will be the case in PS2 but we will see. EDIT: Keep in mind I am obviously biased and have a particular hatred for single person air cav so take what I say with a grain of salt. Its one of the few things in PS that makes me rant. Last edited by TheSaltySeagull; 2012-07-04 at 10:22 PM. |
||
|
|
Bookmarks |
|
|