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Old 2012-07-19, 06:47 AM   [Ignore Me] #31
Yasuo
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Re: How strong is the incentive to live?


Originally Posted by Tehroth View Post
They should put xp penalties on for dying over and over. That way people won't keep rushing to be expandable units. That is my only grip with fps, when you die it doesn't matter. Wish a fps would implement harsh penalties for dying.
terrible idea for planetside, but some shooters have harsh penalties and it works for them (dayz)
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Old 2012-07-20, 02:58 AM   [Ignore Me] #32
Tehroth
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Re: How strong is the incentive to live?


Originally Posted by Yasuo View Post
terrible idea for planetside, but some shooters have harsh penalties and it works for them (dayz)
That is not even harsh...It doesn't take long to find gear in that game. Losing stuff and dying in the game is not a big deal.
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