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PSU: Oops, I killed Hamma
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2012-07-18, 08:43 PM | [Ignore Me] #31 | |||
Second Lieutenant
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At your new posts: Oh please, that's SO much extra work for something that isn't even close to necessary for gameplay. Enter/exit animations are things that can be put in very far in the future, if at all. Last edited by Landtank; 2012-07-18 at 08:45 PM. |
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2012-07-18, 08:47 PM | [Ignore Me] #33 | |||
Major General
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And yes, I still want enter/exit animations! *Of course they will have to give the option to toggle them if they keep the cert to be able to enter/exit fast (or produce even more dev time to make the animations work in both normal and fast mode).... |
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2012-07-18, 09:06 PM | [Ignore Me] #34 | ||||
Corporal
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I seriously do not see the big deal of having them made for one of the first few major content patches before they start making new vehicles. It's a bonus, it's nothing BUT a bonus. It makes the game look that extra bit better, it makes it more fun, and more "AAA" which is what the devs want the game to be. |
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2012-07-18, 09:38 PM | [Ignore Me] #35 | ||
Private
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@Galzus
So one game franchise has vehicle animations, therefore, the hundreds that don't aren't AAA? Also, are you really asking the devs to give their time (meanwhile, taking away from our time) to make one person happy? That business model would crumble every game company on the market. Also, Halo doesn't have 50 vehicles to design animations for. Last edited by Erudite; 2012-07-18 at 09:40 PM. |
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2012-07-18, 09:44 PM | [Ignore Me] #37 | |||
Corporal
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PlanetSide 2 also does not have 50 vehicles to design animations for and I am not the only one who wants E/E animations |
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2012-07-18, 09:59 PM | [Ignore Me] #39 | ||
Lieutenant General
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Galzus, they didn't plan on having them from the beginning, and now it will set them back a while to get them in and isn't feasible. No matter how much it's bitched about, we aren't getting them and that's all there is too it.
Sadly. |
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2012-07-18, 10:00 PM | [Ignore Me] #40 | |||
Colonel
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1. Immersion 2. An entry/exit delay Not everyone cares about micro-level immersion and many don't want the delay. And because the delay isn't conducive to swiftly-paced gameplay, it doesn't mean that games which don't have it are sloppy or "not pulling out all the stops". However, since they DO have a time delay despite the lack of animation, THAT could be considered lazy, because by having a delay without animations, they cheese off twice as many people. People who don't want the delay are unhappy and people who wanted the animations for immersion are unhappy. The only people who are happy are the people who get upset that someone escaped from being shot and can't tactically adjust to deal with instant entry. Last edited by Stardouser; 2012-07-18 at 10:01 PM. |
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2012-07-18, 10:10 PM | [Ignore Me] #43 | |||
PSU Admin
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But you are ignorant if you think it's simple.. |
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2012-07-18, 10:18 PM | [Ignore Me] #44 | ||
Colonel
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People who actually think that a 3 second startup sequence will ACTUALLY slow down the game at all. Come on, give me a break.
And TBH, I don't care about animations anymore. It's apparent they're axing quite a few features we all loved, but they have a deadline. It isn't their fault. Would have loved to have them but there's no point in giving a shit anymore. Different game, sucks that I had to come to accept that. But whatever. I support their decisions 100% fully now.
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ZulthusVS, 34/5 DARK |
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2012-07-18, 10:24 PM | [Ignore Me] #45 | |||
Private
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Also, how have you not heard of the word, "exaggeration?" It's fairly common. You should read books, and possibly a dictionary once in a while. Last edited by Erudite; 2012-07-18 at 10:27 PM. |
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