Originally Posted by SpottyGekko
After playing WW2-Online for many years, I still feel very uncomfortable just "dumping" a perfectly good tank or plane just so that I can redeploy. My instinct is always to try to return the vehicle to a friendly base so that I can save the equipment for re-use by my faction.
But in PS2, my use of resources does not affect my faction supply. I don't have to worry much about the "bigger picture", I only have to manage my personal supply.
I have slowly adjusted to the fact that I can spam infantry endlessly (and recklessly).
Others have too. I have noticed an increase in "kamikaze" pilots lately. Is that Gal spawn-point taking too long to kill ? Spawn a few Liberators and just crash into it. If you don't fly much, wasting your Liberator resources is no biggie, you weren't going to use them productively anyway. And you will not be wasting an asset that someone else could have made good use of.
Personally, the fact that my faction is being pushed back to the warpgate makes me fight HARDER, not log-off or swop to an "easier" server. It gives me an extra incentive, and the satisfaction of breaking (or delaying) the strangle-hold is far greater than rolling over a hopelessly outmatched opponent.
If PS2 becomes a game where I just logon and randomly shoot people for an hour or two with no plan or consequences, I wouldn't be playing it for very long.
|
I absolutely agree with this.
The "easy way" is not mine. To get everything without effort is not mine.
I also don´t like the system: the "rich get richer", but in the world of Planetside(2), even a good formed squad/platoon with the right mix of Classes/Equip can easily outmatch many vehicles.
The thing you need to do for this is, start teamplaying. Stop wasting time,
wasting your vehicle ressources. Use your resources more wisely.