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Old 2012-10-23, 08:47 PM   [Ignore Me] #31
VaderShake
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Re: An Aim Bot has emerged


Originally Posted by LampShade View Post
No I'm not advertising, I'm trying to get word out so Sony can put in some bot protection. Is Sony going to use Punk Buster or something?
"Punk Buster" to stop aimbots/hacks...LOL, oh you sleigh me...."punk Buster" hahaha.
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Old 2012-10-23, 08:54 PM   [Ignore Me] #32
FortySe7en
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Re: An Aim Bot has emerged


Originally Posted by Tatwi View Post

then they are breaking US laws and they can be taken to court.

Good luck with that.
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Old 2012-10-23, 10:43 PM   [Ignore Me] #33
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Re: An Aim Bot has emerged


Originally Posted by Tatwi View Post
If SOE can prove that the hacks,

A. Infringed on their copyright (as Blizzard proved that WoWGlider infringed on Blizzard's patents and copyright).
B. Caused SOE a loss in revenue.

then they are breaking US laws and they can be taken to court.
A. Copyright violation claims in MDY Indus. LLC v. Blizzard Entm't, Inc. were thrown out by the 9th Circuit on appeal. Breach of contract (ie, ToS) stuck, and the part of DMCA that stuck was remanded. The issue is unresolved. Further, I'd be very careful in wishing for a world where copying licensed disk content into RAM constitutes grounds for copyright claim if the licensing body isn't happy with you.

B. The judgement on tortious interference (which I assume is what you meant) was vacated. "Causing someone to lose revenue" is not illegal in the US yet.

So, if I were SOE, I wouldn't be relying on that particular arrow in the quiver.
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Old 2012-10-24, 12:01 AM   [Ignore Me] #34
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Re: An Aim Bot has emerged


SOE needs to get anti-cheat right because of the client side hit detection. My game once played up and sort of disconnected, making my enemies stand still or slide in their current paths for about 20 seconds. I shot enemies and the game still granted me the kills.

Whilst this was a network hiccup, it shows that the client-side hit detection is vulnerable and someone could easily take advantage of this to say, direct the client to send a kill signal to every player in a particular hex.
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Old 2012-10-24, 01:38 AM   [Ignore Me] #35
ElysianDawn
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Re: An Aim Bot has emerged


Originally Posted by LampShade View Post
No I'm not advertising, I'm trying to get word out so Sony can put in some bot protection. Is Sony going to use Punk Buster or something?

Punkbuster? i can say now, punkbuster has been busted a while ago by scrip kiddies, just look @ arma 2 Dayz, they use punkbuster.

However, i can't wait to get in and try out this game, been watching some beta footage on yt, seems kool. to bad i never got into open beta, nor have a key. gess ill stick with waiting a month.
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Old 2012-10-24, 01:06 PM   [Ignore Me] #36
maradine
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Re: An Aim Bot has emerged


Originally Posted by ElysianDawn View Post
to bad i never got into open beta, nor have a key. gess ill stick with waiting a month.
Or, you know, paying attention.

http://www.planetside-universe.com/k...ange.php?pid=5
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Old 2012-10-24, 01:44 PM   [Ignore Me] #37
ElysianDawn
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Re: An Aim Bot has emerged


Originally Posted by maradine View Post
that thing does not work, i seen in the twitter chat side of the home page there many keys to be had, yet ive been trying it for hours and hours now keep getting this message

An error has occurred, please check your submission and try again.

even posted in what i think to be the appropriate place for the issue, yet still waiting for a reply.
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Old 2012-10-24, 11:55 PM   [Ignore Me] #38
Hamma
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Re: An Aim Bot has emerged


Looks like you got it to work.
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