Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: where Planetside plays you!
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-12-03, 02:51 AM | [Ignore Me] #33 | ||
Master Sergeant
|
FFs should exist, but be nerfed. As far as infantry weapons go, I think it could stay right where it is. Except for grenades. 50% damage reduction for friendly grenade fire, as well as 60% reduced damage from friendly vehicle collisions is the least that should be done.
Having friendly mossies fly into yours because they don't know how the hell to fly is really getting old fast. If you get TK'd in a vehicle you should at least have NO TIMER OR RESOURCE COST on your next one. I've seen tanks take out friendly lightnings and take no damage. All sorts of really stupid things happen when noobs get aircraft or vehicles without training... Please don't take it out on the players who know what they're doing. The sides of tanks should also not kill people, especially friendlies... ever!
__________________
|
||
|
2012-12-03, 03:33 AM | [Ignore Me] #34 | |||
Major
|
But no the penalties for friendly fire is fine as it is. I have run over plenty of friendlies in my prowler by mistake because I could not see them without getting into any trouble. The penalties are there to teach the player to teach the players to behave. If they where nerfed in any we might as well remove friendly fire all to gather as the penalty for doing it would not discourage anyone from doing it. If you ask me they might need a slight buff... If you kill more then 2 friendlies with in 5 min you should get all your weapons locked for 15 min... |
|||
|
2012-12-03, 03:46 AM | [Ignore Me] #35 | |||
Private
|
A few more of you need to read this before posting but I do agree with the whole vehicle pad thing. |
|||
|
2012-12-03, 04:09 AM | [Ignore Me] #37 | |||
Corporal
|
I hate being flow into myself but odds are the n00b pilot doesn't have many certs in their ESF. So train yours down to spawn it faster and odds are the idiot that hit you is still waiting to spawn their's. Last edited by The Messenger; 2012-12-03 at 04:11 AM. |
|||
|
2012-12-03, 08:24 AM | [Ignore Me] #38 | ||
I've never been weapons locked in PS1 or 2 because at the very start someone gave me some advise that I'll remember and use to the day I die, he simply said
"control your shit, fool!" no poet ever came up with better.
__________________
"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
|||
|
2012-12-03, 08:51 AM | [Ignore Me] #40 | ||
Sergeant
|
I've never been weapon locked even once and I drive in 3rd person in tank, I'm also almost never crushed or crush allies in tanks but it doesn't prevent me to see that tank collisions doesn't bring anything good, you just die way too easily by just touching a tank going at a mere 10km/h.
As for the FF from grenades and others explosions it's ok, at least in tight areas there's always some medics or a spawn near, but I wouldn't say no to a reduction in damage from friendly explosions. |
||
|
2012-12-03, 09:18 AM | [Ignore Me] #42 | ||
Lieutenant Colonel
|
Friendly fire needs to stay on. You just need to work on having better situational awareness. I have been playing since Tech Test. I have only been weapon locked 1 time. That was due to me griefing the crap out of a TK'er who was spawn camping the tubes near a major battle.
|
||
|
2012-12-03, 02:49 PM | [Ignore Me] #43 | ||
First Lieutenant
|
First off, I love friendly fire ups the intensity of a game allot.
When PS2 was first release the about half of the dozen guys I play with were complaining about friendly fire and how it needed to go.....fast forward a couple weeks and now they all have no problem with it and have adjusted and become accustom to it. Also as far as the vehicle spawns go everyone has learned look both ways before you cross the street and stay away from the spawn areas. There are other ways to go. Actually now that I think about it the friendly fire instances have given us all some the biggest laughs yet... Last edited by VaderShake; 2012-12-03 at 03:12 PM. |
||
|
2012-12-03, 04:07 PM | [Ignore Me] #44 | ||
Sergeant
|
Logged in, TK'd Twice in a row, Logged out.
I can't be bothered today with this. It adds nothing to the game, I don't know why people want it. I remember when TF2 had FF as standard and people bitched and moaned and then Valve turned it off, made the game so much better. You just don't need FF in team based games, it isn't like bullets go through models, you cannot all line up single file and shoot one behind the other. Like great thanx for that lose my resources and I don't get them back for being TK'd.. Have to now wait 10 mins for a new Mosq to play the game how I wanted. |
||
|
2012-12-03, 04:19 PM | [Ignore Me] #45 | ||
Deal with it. It's an important part of the game.
I'll admit that on vehicles it's frustrating. But It happens on both sides, idiots just run across roads with no regard to what's near them just like tanks crash through infantry areas. They should make it a little harder for vehicle collisions to kill each other especially. Get a couple ESFs within 5ft and they both explode. Infantry is fine.
__________________
All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. Last edited by Rbstr; 2012-12-03 at 04:21 PM. |
|||
|
|
Bookmarks |
|
|