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Old 2012-12-12, 05:46 PM   [Ignore Me] #31
Babyfark McGeez
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Re: Cant dumb fire AA rockets = 100% illogical


Now i dunno if this should apply to both AA and AV launchers and if it was supposed to be a part of todays update, but i can fire my AV lock-on launcher still fine in dumbfire mode.
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Old 2012-12-12, 08:13 PM   [Ignore Me] #32
DirtyBird
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Re: Cant dumb fire AA rockets = 100% illogical


Originally Posted by Babyfark McGeez View Post
Now i dunno if this should apply to both AA and AV launchers and if it was supposed to be a part of todays update, but i can fire my AV lock-on launcher still fine in dumbfire mode.
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Old 2012-12-13, 04:13 AM   [Ignore Me] #33
ShadetheDruid
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Re: Cant dumb fire AA rockets = 100% illogical


I read that while they don't require lockon, the drop on the missile has been increased a lot when dumbfired (to more so than the default launchers). I haven't tested it for myself, though.

Last edited by ShadetheDruid; 2012-12-13 at 04:15 AM.
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Old 2012-12-13, 05:22 AM   [Ignore Me] #34
Mechzz
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Re: Cant dumb fire AA rockets = 100% illogical


Originally Posted by IDukeNukeml View Post
They are trying to stop spam death guys... I totally see what they are doing with this and I personally agree 100% I hope they CONTINUE to add things that continues to slow the pace of battle by modifying little things like this.
Please explain to me how dumb firing of lock on rockets was contributing more than 0.0001% of the total spam in this game?

Bollocks I say. It's a cynical money grab by SOE. Removing dumb fire and introducing a new dumb fire rocket in the same game update is simply laughing in the face of devoted fans who paid good money to get early access to the lock ons. Lock ons where NO-ONE was complaining about dumb fire spam and which had gone through 3 months of beta testing unchanged. Simple money-grabbing nonsense. My unused SC will sit on SOE's shelf for a long time now, believe me.
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Old 2012-12-13, 05:26 AM   [Ignore Me] #35
ShadetheDruid
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Re: Cant dumb fire AA rockets = 100% illogical


I doubt that was the reason.

It was likely because people were using AA launchers against ground targets because of the better projectile speed and less drop, making the default launchers pointless.

Last edited by ShadetheDruid; 2012-12-13 at 05:36 AM.
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Old 2012-12-13, 05:35 AM   [Ignore Me] #36
psijaka
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Re: Cant dumb fire AA rockets = 100% illogical


Can't dumb fire AA rockets = 100% logical.

They are a specialist weapon, but they should be a bit more deadly by way of compensation (2 hit kill).
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Old 2012-12-13, 08:00 AM   [Ignore Me] #37
Wolfgang Mozart
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Re: Cant dumb fire AA rockets = 100% illogical


Originally Posted by psijaka View Post
Can't dumb fire AA rockets = 100% logical.

They are a specialist weapon, but they should be a bit more deadly by way of compensation (2 hit kill).
I guess it was 100% illogical, as we still have the ability to dumb fire them, they just do slightly less damage and the fall off rate is greater. This was in the original update notes:

"Lock on Rocket Launchers will no longer fire without a lock on."

And it is now removed from the update notes. I guess SOE saw how silly it was to remove a weapons ability to fire after people paid station cash for it and found a far more logical and less lazy solution.
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Old 2012-12-13, 08:16 AM   [Ignore Me] #38
Juryrig
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Re: Cant dumb fire AA rockets = 100% illogical


Originally Posted by ShadetheDruid View Post
It was likely because people were using AA launchers against ground targets because of the better projectile speed and less drop, making the default launchers pointless.
This. I was pretty pissed when I paid for both, only to find that the AA launcher did BOTH jobs pretty much equally well.
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