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2012-12-13, 04:13 AM | [Ignore Me] #33 | ||
First Lieutenant
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I read that while they don't require lockon, the drop on the missile has been increased a lot when dumbfired (to more so than the default launchers). I haven't tested it for myself, though.
Last edited by ShadetheDruid; 2012-12-13 at 04:15 AM. |
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2012-12-13, 05:22 AM | [Ignore Me] #34 | |||
Major
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Bollocks I say. It's a cynical money grab by SOE. Removing dumb fire and introducing a new dumb fire rocket in the same game update is simply laughing in the face of devoted fans who paid good money to get early access to the lock ons. Lock ons where NO-ONE was complaining about dumb fire spam and which had gone through 3 months of beta testing unchanged. Simple money-grabbing nonsense. My unused SC will sit on SOE's shelf for a long time now, believe me. |
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2012-12-13, 05:26 AM | [Ignore Me] #35 | ||
First Lieutenant
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I doubt that was the reason.
It was likely because people were using AA launchers against ground targets because of the better projectile speed and less drop, making the default launchers pointless. Last edited by ShadetheDruid; 2012-12-13 at 05:36 AM. |
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2012-12-13, 08:00 AM | [Ignore Me] #37 | |||
Private
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"Lock on Rocket Launchers will no longer fire without a lock on." And it is now removed from the update notes. I guess SOE saw how silly it was to remove a weapons ability to fire after people paid station cash for it and found a far more logical and less lazy solution. |
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