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Old 2013-01-10, 05:51 PM   [Ignore Me] #31
SturmovikDrakon
First Sergeant
 
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Re: SMGs?


Originally Posted by SturmovikDrakon View Post
I'm more afraid that they will just take the basic AR for each empire, cut it in half, give it the basic animation that every other rifle has and call it an SMG

the gun variety isn't very impressive

watch, they won't even change the magazine to reflect the smaller rounds

(please prove me wrong SOE )



Originally Posted by Roy Awesome View Post
http://imgur.com/a/XrepP

Ignore the title of the first picture, I uploaded the wrong one for the title D:

WELP...
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Old 2013-01-10, 06:13 PM   [Ignore Me] #32
Palerion
Sergeant Major
 
Re: SMGs?


Originally Posted by Roy Awesome View Post
http://imgur.com/a/XrepP

Ignore the title of the first picture, I uploaded the wrong one for the title D:
Why does the TR one have a stock but carbines don't...?
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Old 2013-01-10, 06:38 PM   [Ignore Me] #33
Stew
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Re: SMGs?


Originally Posted by Brutal Magikarp View Post
Close quarters machine gun with smaller clip? Sounds like a carbine
Actually a carbine is a hybrid between a smg and a assault riffle a Mp5 for a exemple is a true SMG the ak74u is the carbine equivalent like a middle range between a standard smg and a Ar .. and a ak-47 is a true Assault riffle
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Old 2013-01-10, 06:46 PM   [Ignore Me] #34
maradine
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Re: SMGs?


Originally Posted by Stew View Post
Actually a carbine is a hybrid between a smg and a assault riffle a Mp5 for a exemple is a true SMG the ak74u is the carbine equivalent like a middle range between a standard smg and a Ar .. and a ak-47 is a true Assault riffle
A more specific comparison would be the AKMSU. The 74u and the 47 are actually different calibers.
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Old 2013-01-10, 06:58 PM   [Ignore Me] #35
DovahTerran
Corporal
 
Re: SMGs?


All in all, I'd like some variety.

So long as I'm dreaming, they could make the bullet drop and damage falloff for SMGs significantly stronger than other weapons so they're almost useless at long range. I can see the hilarity ensuing when you ambush a group of infantry that can't even shoot back. xD

The situation would be reversed when the SMGs are brought to bear up in your face like a in a base fight, or -my personal favorite- sniper hunting.
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Old 2013-01-11, 05:54 AM   [Ignore Me] #36
KaskaMatej
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Re: SMGs?


The SMGs fire pistol-cartridge rounds. All well on paper but the NC's Mag-Shot does 200 damage per bullet and TR's Repeater does 112 per bullet.

Considering Scout rifles are really useful only at close range (due to fire rate, low magazine size and horizontal recoil) while doing less damage than pistols (they do 143 damage while NC does 200, TR 112 and VS 167), the SMGs would be a direct upgrade compared to Full auto scout rifles.

I don't know how they will balance them without making one other weapon type redundant, I really don't.
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Old 2013-01-11, 07:17 AM   [Ignore Me] #37
Timealude
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Re: SMGs?


Well if you think about it currently, The TR already have a sort of SMG so as far as infiltrators go they have the best pistol hands down. The SMGs might bring balance to all 3 factions with this regard.
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Old 2013-01-11, 07:23 AM   [Ignore Me] #38
Ghoest9
Lieutenant Colonel
 
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Re: SMGs?


Some one main forums said that SMGs we probably going to be

-high dps with a rapid damage fall off
-no sights
-no COF penalties for moving

Its plausible.
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Old 2013-01-11, 11:26 AM   [Ignore Me] #39
maradine
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Re: SMGs?


I wound't take one over a shotgun with those traits, but it would be a nice option.
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Old 2013-01-11, 11:45 AM   [Ignore Me] #40
NewSith
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Re: SMGs?


Originally Posted by Ghoest9 View Post
Some one main forums said that SMGs we probably going to be

-high dps with a rapid damage fall off
-no sights
-no COF penalties for moving

Its plausible.
Originally Posted by maradine View Post
I wound't take one over a shotgun with those traits, but it would be a nice option.
Dunno, with traits of such kind Light Assault will be rather nasty (noy OP, but quite annolying) with his agility cert and a jetpack. In fact it is going to be an SMGcon from Global Agenda.
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Old 2013-01-11, 12:33 PM   [Ignore Me] #41
ShadetheDruid
First Lieutenant
 
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Re: SMGs?


Also depends a lot on playstyle, personally i'm not much of a shotgun person and i'd rather have an SMG. More bullets faster means I can make up for my fail accuracy.
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Old 2013-01-11, 01:03 PM   [Ignore Me] #42
Baneblade
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Re: SMGs?


Clearly SMGs will be for Heavy Assaults, so they can have riot shields in one hand and an SMG in the other... Mobile MANA Turret ftw?

Move over Captain Murica!
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