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2013-03-09, 02:08 AM | [Ignore Me] #31 | ||
Sergeant
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Honestly there are more pressing issues with the MCG than its model. Currently the MCG and all other HA weapons are practically useless in most situations. Only the lasher has a niche role due to its AoE but even then its highly situational. HA is arguably the worst weapon type in the game right now.
Making the MCG underslung would make it look better but make it even more of a lackluster weapon than it already is. You already have prowlers not able to hit targets they have line of sight on because of the off center barrels and max units have "dead zones" where they cant hit a target. I have no desire to see even more weaponry have its performance hindered due to the art design. |
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2013-03-09, 09:20 AM | [Ignore Me] #32 | ||
Major
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It is what it represents in a lot of ways, the boring weapon design of Planetside 2 and SOE's attempts at trying to balance everything into playing the same.
For me personally though the underslung MCG made me proud to be part of the faction, it kept me playing because I felt like a badass. It was also something as important to me as my character, it was my identity. For the same reason I quit playing Vanu in Planetside because of the Glowing Force Blade being removed (they could have just turned the glow off in cloak) I don't want to play TR in Planetside 2. Only the difference with Planetside 2 is there are loads of lackluster areas that just all build up to making me quit the game and not just the faction. |
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