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2013-04-19, 04:12 AM | [Ignore Me] #31 | |||
Lieutenant General
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If anything, I'd hope the infil's stealth would become more appreciated, I'm an infil at heart after all. Now all we need is an infiltrator class. |
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2013-04-19, 04:34 AM | [Ignore Me] #33 | |||||
Sergeant Major
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No, they really aren't. They are a niche, one-trick pony.
Let's not kid ourselves here. Light Assault is the only class I play on my NC account (it's my favorite in the game with medic as a close second), but I have no problem admitting that it's an extremely niche and ultimately irrelevant class. It's utility isn't nearly as widespread as that of the "holy trinity" classes: Medic, Heavy Assault, Engineer. As far as "okay guys, time to defend/assault this base. Everyone change to ____", Light Assault joins the Infiltrator in the ass-tier. - - - - - I don't really care a whole lot about the jetpacks suddenly being loud, no one ever pays to attention to noise in this game anyway since battles are always so loud. It's undeniable that this is a straight nerf to a class that isn't all that useful as it is, though. "If you want to infiltrate, play an infiltrator!" is all well and good except that infiltrator is the only thing Light Assault is good at. Making one class more useless to make an equally useless class seem not quite as useless isn't logical. If people want infiltrator to be played, the secret is to give the infiltrator utility that actually makes it useful. Last edited by BlaxicanX; 2013-04-19 at 04:43 AM. |
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2013-04-19, 04:46 AM | [Ignore Me] #34 | ||
The only thing that I have an "issue" with is that the "bang" seems to be just a wee bit delayed.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-04-19, 06:24 AM | [Ignore Me] #37 | ||
Sergeant Major
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Indeed. Very rarely do most people ever pay attention to the background noise. If anything, the only did they do is when there is none and there suddenly there is.
In the middle of a battle you'll probably be hearing that bang 30 times, and the majority of those times will be from your own allied LA. |
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2013-04-19, 07:53 AM | [Ignore Me] #38 | ||
Captain
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I haven't played the new update a lot yet, so I didn't get a chance to hear the jump jets' new sound(s). But I'm sure that they are well overdue. Why complain? You have next to no control over it (besides coming up here, complaining, and HOPING that the devs read your complaint and see it viable enough to fix it), so it's pointless to argue about it... ;P
Plus, I'm pretty sure that the devs only pay attention to posts by higher ranking forum users (Seargent Major and higher maybe?) and higher ranking BRs when deciding what change to implement next... |
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2013-04-19, 08:04 AM | [Ignore Me] #39 | |||
And your second paragraph - where did you get that idea from? There's plenty of rubbish posted by some of the so called higher ranking forum users (no names mentioned). I'm sure that the devs are more discerning; certainly hope so! |
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2013-04-19, 08:08 AM | [Ignore Me] #41 | |||
And the last comment quoted is simply untrue; LA + C4 is excellent for taking out that hidden Sunderer, can really rip the heart out of an attack. |
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2013-04-19, 08:15 AM | [Ignore Me] #42 | |||
I'm a great disrespecter of forum rank in any case, what does it means other than that someone has put up a lot of posts? |
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2013-04-19, 08:27 AM | [Ignore Me] #43 | |||
Captain
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2013-04-19, 08:44 AM | [Ignore Me] #44 | ||
First Sergeant
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IMHO, I absolutely love the new sound. No one is able to hear it still, so it doesn't deny me anything in the long run. I find it as a buff because I get to hear this badass BANG every time I take off. And for those who do hear it-they know that they are about to die >=D
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2013-04-19, 09:28 AM | [Ignore Me] #45 | |||
Major
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Or just
WUBWUB-WUBWUBWUB! I can hear them... I CAN HEAR THE ENEMY!!! |
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