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2013-04-29, 04:57 PM | [Ignore Me] #32 | |||
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2013-04-30, 11:35 AM | [Ignore Me] #34 | ||
Second Lieutenant
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- Dual bursters are the best choice
- Lock-ons scare people off, but won't give you many hits. Even less kills. Only really effective in groups of 3+ or with burster support - Skyguard is nice but too situational and can be taken out by good ESF pilots without oo much trouble. Needs a lot of practice to be used effectively. Also skyguards are best used in packs to cover each other. A single skyguard is not easy prey, but air can hunt it down if they know what they are doing. - Ranger is a joke - Walker is pretty decent . Two of those on a sundi shred air pretty fast - Lancers are nice but only scare off bad pilots. Good pilots will be pretty hard to hit once they notice that there is a Lancer on the ground Last edited by Emperor Newt; 2013-04-30 at 11:38 AM. |
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