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2014-07-02, 01:27 PM | [Ignore Me] #31 | |||
Contributor General
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in this game the hard certs are the first ones. The ones you're trying to get when you don't really know what is going on. Once you do know it becomes a lot easier. So yes I've got spare certs coming out of my ... ears and I've certed out every class and I've certed up every vehicle - even the classes and vehicles I never used. I've got guns galore, you might say I've run out of reasons to play. Once you get experienced it's pretty easy. - and I'd say that is an indictment on the ambition of making the game noob friendly. |
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2014-07-02, 01:40 PM | [Ignore Me] #32 | |||
First Lieutenant
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There is so weapon or upgrade in this game that a free2player can't access. People are always looking at this Pay2Win argument from the wrong direction. OMG, you can unlock something with money versus OMG, I can't access something without paying The former is PS2, the latter is Pay2Win. Speculation on "what if's" and "maybe" regarding SOE and their direction is worthless at this point. Speculation in the video game industry has never fared well.....just reference the hype about virtual reality and holograms in the 80's. |
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2014-07-02, 01:52 PM | [Ignore Me] #33 | ||
Sergeant Major
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Its not worthless, personally I'm happy with this change as it allows casual players to enjoy the game more with less of a disadvantage for not spending hours a day playing, but at the same time I want to make sure SOE know they are walking a thin line now.
If they step over the p2w line it would drive away a lot of players and give the game a bad name so they need to be very carful. And aye ring it does get easier when you level, even at this point while theres a lot I need I keep my certs above 1k easily enough (though I haven't bought any 1k cert upgrades yet, theres to many cheaper ones I need). However it doesn't change the fact that if you buy 1 laser sight an it unlocks for EVERY weapon thats a whole load of certs saved. That said though, as I said right now I'm ok with this change in principle as it does help new players and casual players gear up quicker, I was more just arguing the point of how expensive it is for no real reason :P |
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2014-07-02, 02:05 PM | [Ignore Me] #34 | ||
Sergeant
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Planetside 2 has always been a Free To Play game, and I'm fine with this. I do agree that the Max part is most troublesome, because 500 cert upgrades isn't as trivial as the rest, but in the end, I'm ok with it.
Perhaps it is Star Citizen that has helped me tighten my definition of P2W, but this is merely pay for progression and falls well short of pay to win. |
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2014-07-02, 02:49 PM | [Ignore Me] #36 | ||
First Lieutenant
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I see it more as "Pay-for-more-options" no matter how many unlocks some players have they still may suck or not know how or when to use the options they have.
PS2 is all about situational awareness, strategy, & tactics. Not so much skill in a battle on the ground in vehicles or on foot, don't get me wrong there are skilled players out there but it's more an even fight. IMO skill only really comes into play in PS2 if you are in the air....some pilots are simply amazing. Last edited by VaderShake; 2014-07-02 at 02:51 PM. |
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2014-07-02, 04:04 PM | [Ignore Me] #37 | |||
Sergeant Major
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Likewise you can't deny a 50% reduction in explosion damage isn't a boost to your strength, or resistance to small arms, or upgraded jets to allow you to position better, or revive grenades to revive more people, or afterburner for mag to bypass walls and side step anything shot at you. SOME of it is side grades but for the most part its very obviously upgrades. |
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2014-07-02, 04:46 PM | [Ignore Me] #39 | |||
First Lieutenant
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Last edited by VaderShake; 2014-07-02 at 04:47 PM. |
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2014-07-02, 05:22 PM | [Ignore Me] #40 | ||
Sergeant Major
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1. You get the bonus even without the light shining from what I've seen and its hardly a huge light especially compared to the hip fire accuracy...
2. You can hardly see them at all unless they sprint, hell when crouched they are now perfectly invisible so you can ONLY see them then with this light. 3. By shooter further I meant reducing recoil allowing you to shoot further. 4. Limits range sure but available on short range guns and the slight accuracy hit is worth it for not showing up on the mini map. nobody is going to be snipping with a SMG. 5. Its not just flexability its boosts to your effective strength with sometimes minor drawbacks, often so minor you don't notice them, list compensator making you more visible, its designed for shooting people further away so you don't care too much, same with silencer. 6. You preference doesn't stop 50% reduction in damage being a pure and simple strength boost, and more grenades is a simple strength boost. 7. Here you are really grasping at straws, you are in the air because you want to be in the air and generally want to do it as long as possible to climb buildings or reach a sunderer. 8. Yes mags are ridiculous, bypassing walls side stepping rockets, not being stopped dead by pebbles and the ability to boost out of a fight at breakneck speeds by far makes it the best tank. 9. They are not all situational, the weapon attachments are more so than the class cert options but even then its often an incredibly minor downside. No I'm just point out that they are upgrades not sidegrades for the most part, as I said the weapon attachments have the strongest argument for being a side grade but the class upgrades are pure simple strength upgrades in every shape and form, same for the vehicles, they are pure and simple strength upgrades, hell until you upgrade your ESF chances are you wont stand a single chance against people who have the upgrades as they will easily maneuver out of your sights while constantly hitting you, and flares mean they don't worry about lock ons and you do. |
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2014-07-02, 06:14 PM | [Ignore Me] #41 | ||
Captain
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Imo this isn't any more or less "p2w" then selling weapons; you fork down cash to circumvent the grind.
Also i'm not surprised by this move, SOE is unbelievably lazy, or atleast uninspired, when it comes to monetizing this game. They could do so much with cosmetics and "rp" stuff (more heads, emotes/taunts, expensive exclusive items etc.), not to mention all the missing "services" (char transfer, name change etc.). But apparently they don't want to put effort into this, making the game look cheap at times. Last edited by Babyfark McGeez; 2014-07-02 at 06:15 PM. |
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2014-07-02, 06:30 PM | [Ignore Me] #42 | ||
Staff Sergeant
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Seems like whenever they add some new monetized cosmetic/rp stuff, there's just more bugs and complaints from the fanbase on "bigger priorities". I haven't played in a while, are the purchasable voice packs fixed yet? I thought I remember they were partially broken.
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2014-07-03, 02:57 AM | [Ignore Me] #43 | ||
Private
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All this discussion of P2W is very interesting. Some points are valid and others more relevant than others. But all a good read.
I think War Barney’s point that items cert total could be increased by SOE is a very valid one. It’s a pretty sound business model: allow items to be bought with cash and see how successful it is, if it indeed meets or exceeds targets….raise prices or expand availability……scary thought for PS2. As a person who has played all of 2 hours on Briggs, spent no money or certs, experienced a fraction of the continents, and is primarily a console player waiting for the release on PS4. If this option of “P2W” is available for PS4 players, I will most certainly be purchasing SC so that I can have an advantage, as small as it is. I can only imagine how my lack of map and objective knowledge will hinder me against other PC players that have made the switch. But not for too long….ill get the hang of it pretty quick I think. FLAME SUITE ON: My two most anticipated classes would have to be the LA and HA. They tend to match my current play style in COD…no I cant fly in COD but I am supper excited to do so in PS2. |
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2014-07-03, 04:30 AM | [Ignore Me] #45 | |||
Major
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Back then, most pvpers dont' really mind, primarily because advantage can be offset with numbers. Remember, these are open world faction based pvp and not some instanced matches. But the term stuck because everytime a new PvP MMO comes out, the posters in websites such as MMOSite, Youtube, etc. would be asking 'Is this game Pay2Win?" Imo, it's not pay-to-win because all these are accessible with certs. Now, if they start selling exclusive gears/buffs (implants in Ps2) only available in the marketplace, then it would be. These things are available in-game to everyone. Some players want to buy it, some players want to farm/grind it. |
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