What happens when one side starts to win alot? - Page 3 - PlanetSide Universe
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Old 2002-12-25, 10:23 PM   [Ignore Me] #31
skin
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Post deciding the fate of the planet...


smaller area = more defense;
more defense = higher percentage of soldiers being hit due to such close quarters (think: what would an artillerary shell do to a well spaced group of soldiers, as opposed to many sitting near the same tree);

vehicles:
smaller area = less bases;
less bases = smaller ammount of vehicles avaliable;
less bases = more bases in enemy hands;
more bases in enemy hands = more vehicles avaliable;
vehicles do not run off a fuel = no need to turn back;
no need to turn back = continued attack time;
continued attack time = more damage to defending fortifications and soldiers;

...and i could go on and on only to simply stress the point that the deciding battles will be held at the very beginning of the war. all who decide to show up late, will indeed miss a good share of the chance to affect the outcome of the entire planet.
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Old 2002-12-25, 10:53 PM   [Ignore Me] #32
CDaws
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Since the polls show that its about 30% for each side I think that your right that the ones who start in the war will take the first step but, that dosen't mean that the rest of the people that join up later won't have something to fight casue teh whole point of the game is that you will be waring at all times.
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Old 2002-12-26, 04:23 AM   [Ignore Me] #33
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skin -

"all who decide to show up late, will indeed miss a good share of the chance to affect the outcome of the entire planet."
There is no outcome. The game goes on and on. And it'll never stick in one direction either simply by looking at the fact that the losing side gets advantages added to them that the supposedly 'winning' side will not have. As I mentioned before these advantages may consist of things such as more health so you take alot more to die and things like that.
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