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2011-09-01, 12:07 PM | [Ignore Me] #436 | ||
Lieutenant General
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Can you guys stop calling med/eng/av/HA a one man army because it's not? I can't do anything but grunt. It's as much of a one man army as a lightning driver with a glue gun is, which is to say not one at all.
Stop trying / supporting nerfs to playstyles you don't like. PS: this isn't what I meant by buffing support, Higby! I meant actually buff it, don't nerf everything else! uhg Last edited by Bags; 2011-09-01 at 12:18 PM. |
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2011-09-01, 12:35 PM | [Ignore Me] #437 | ||
i don´t like this news either :-(
my main playstyle was unarmed mastersupporter and battlefield engineer. i liked to mix engineer and medic, put on a rexo and carry some backup CE with me to mine tower entrances or put up sensor disruptors while taking care of the fighting troops. the news sounds like i will not be able to combine these classes anymore. so only medic OR engineer. i´m all fine with medics not being able to carry heavy weapons, but i would miss my "one man salvationarmy" supporter playstyle a lot. the only weapon cert i use in ps2 is the aa max. i used all my other certs for support and i went up to battlerank 32 with this playstyle. another thing i suppose not to work in ps2 is the cloaked medic. i sometimes sneak around in midbattle as a cloaker, only equipped with medic-gun and medammo, resurrecting and upkeeping frontline soldiers. i just hope i can keep any of my playstyles in ps2. don´t want to be forced to play like the typical grunt any other shootergame offers as well. i never found another game that fits my playstyle as well as planetside 1. and that diversity of possible playstyles was one of the 2 reasons, planetside never got old (the second one was the massive persistent warfare of course) |
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2011-09-01, 12:46 PM | [Ignore Me] #438 | |||
Brigadier General
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Most people hate one man armies. You'll just have to deal with it. |
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2011-09-01, 12:49 PM | [Ignore Me] #439 | |||
Lieutenant General
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He's self sufficient and good against softies and light armor. |
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2011-09-01, 12:50 PM | [Ignore Me] #440 | |||
First Sergeant
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Though the sentiment remains, if you are entirely self sufficient (which those who have adv hack/med/engy at once are) then you become far less reliant on others to accomplish your tasks. Being less reliant on others naturally devalues team work, because if someone can't do it for you: "Meh, I can do it myself". So whilst you can only "grunt" your role within grunt is far more diverse than that of anyone else, particularly Maxes. If we end up like Maxes and being essentially helpless then it'll certainly be bad, but I doubt that will be the case. Anyway, one could just as easily accuse you of maintaining a self interest in your own play style (which is as bad as what you accuse others of). Alas we're all biased, even if you are able to be objective, so this is to be expected. Really, we all need to stop speculating, hard as that may be. |
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2011-09-01, 12:56 PM | [Ignore Me] #441 | |||
Sergeant
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Letting players be good at "roles" is better than everyone being able to do everything, at the same time. If I can do everything, I will do it my self, for my self. How it should work: I am a good Tank driver, my friend is an Engineer. I ask him to gun for me. We eat pie and drink cool-aid. |
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2011-09-01, 12:57 PM | [Ignore Me] #442 | |||
Lieutenant General
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Regardless, it wouldn't bother me so much if people weren't completely biased. People have no issue with a vehicle driver being completely self sufficient, but they have a problem with a grunt being completely self sufficient. PS: I always run with friends so where does this devaluation of teamwork come into play? You do realize I can't shoot when I'm repairing/medding myself as a grunt, right? |
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2011-09-01, 01:00 PM | [Ignore Me] #443 | ||
Brigadier General
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Look guy. I'm not going to get into a "yes it is" "no it isn't" contradiction game with you. So why don't you use the search feature on this forum and look up what players' biggest gripes about Planetside 1 in it's current state where people are BR40. You may disagree with it, but at least realize you are in the minority.
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2011-09-01, 01:02 PM | [Ignore Me] #444 | ||
First Sergeant
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Guys I've been saying this for a while but I think the reason they are doing this is to make support roles into freaking superheroes. In ps1 support had to be balanced as an addition to a heavy grunt. In ps2 it won't be watered down like that. I'm telling you i'd like to see a medic have a charge that he can throw on the ground that can revive anything in a 10 yard radius. Engineers maybe could have a deployable bot that intercepts enemy projectiles (like point defense drones in sc2) - maybe an engi can temporarily boost a vehicle to do +40 percent rate of fire for a few moments and so on and so forth. These type of abilities would be totally OP in the hands of a heavy grunt. If a person chooses to play a dedicated support role, let them shine in their own way. I don't see anything wrong with it.
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"It's time to fight back..." -Huey Last edited by morf; 2011-09-01 at 01:03 PM. |
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2011-09-01, 01:02 PM | [Ignore Me] #445 | |||
Lieutenant General
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Grunting is one role. One. |
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2011-09-01, 01:18 PM | [Ignore Me] #448 | ||
Brigadier General
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What you guys completly forget right here is quite a bit of stuff:
1. Who knows what weapons you could carry as a medic/engi? 2. Who knows what new toys meds and engis get to play with? 3. Who knows how this current, let me make clear you understand it, CURRENT, setup plays out? Stuff can change during beta, and it will if it doesnt play out the way it is intended. |
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2011-09-01, 01:21 PM | [Ignore Me] #450 | ||
Private
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I think you should probably be able to heal yourself, and repair yourself and agree with bags. I know we haven't played it and it's not the same game but it's the closet comparison we can make. Can you imagine only being able to be medic or only engi in planetside? It would be terrible doing ANY indoors fights. Most of all with all of the aoe spam.
People are already afraid to push down or up stairs sometimes because of the damage they will take and not being able to repair yourself, it's even worse. I dunno though, someone I was talking to made a good point. It also depends on a lot of stuff like how the healing is done. If there is aoe healing or something like that, then I guess I can imagine it working out. Healing/Repairing in planetside was terrible. Target had to stay still, there was a delay before it actually healed, and there's no aoe. If it's similar to Planetside healing/repairing, which I'm guessing it won't be, both should be allowed. Otherwise, maybe it could work the way Higs mentioned it. My 2 cents. |
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