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2012-06-24, 10:15 PM | [Ignore Me] #436 | |||
Second Lieutenant
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Last edited by Otleaz; 2012-06-24 at 10:17 PM. |
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2012-06-24, 10:16 PM | [Ignore Me] #437 | |||
Sergeant
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The guy is better than you on foot, his aim is better his reflexes are better his movement is better. He should kill you and your 2 friends who bombed him earlier. End of story. But no, at the sole idea of it you start complaingin "it shouldn't be possible" "if something like that happens the game is flawed" bla bla bla. Have some decency please.
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2012-06-24, 10:20 PM | [Ignore Me] #438 | |||
Sergeant
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You're joking right? Yes i understood the very moment you replied you had no idea what you were talking about. But what you said was that you wouldn't want bunnyhopping (referring to the bf3 sprint jumping) in ps2 cause people can't be hit when they do it. And that makes no sense because 1) It's not true and 2) you went on arguing about not wanting bunny hopping for ages pretending to know what it was when in your head you were thinking about something else (false, nonetheless) So unless your goal was to entertain and amuse me, i think you've failed. Under all aspects.
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2012-06-24, 10:21 PM | [Ignore Me] #439 | |||
Second Lieutenant
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2012-06-24, 10:23 PM | [Ignore Me] #440 | |||
Major
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Like talking to a brick wall. |
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2012-06-24, 10:28 PM | [Ignore Me] #442 | |||
Sergeant
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God i'm in tears..
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2012-06-24, 10:29 PM | [Ignore Me] #443 | |||
Corporal
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Have you even played a game like for example ArmA? It requires very high skills in twitch, aim and movement...some might even argue that it does so to a greater extent than for example CS. Why? Because it has many additional parameters to take into account like ADS, bullet drop, wind direction, whether you're standing, kneeling or prone when firing, body sway, stamina etc. You need to take all these things into account when hitting what you fire at, while in a game like CS, all you pretty much need to do is to place the sight over your target and fire...which could be considered as being a matter of simple "point-and-click". Take two opposing players in ArmA and the one who will hit the other one first is the one with the best twitch aim and movement...AND best takes into account ALL the other factors I mentioned above. How could that possibly be any less demanding in terms of skills than CS? As there are obviously far more parameters involved in a game like ArmA, it clearly follows that it takes more skill than CS, even when it comes to twitch, aim and movement...since you have to make far more decisions in the same given time. Ok, see what I did there in the previous 3 paragraphs? You simply CAN'T claim in any true objective manner that one game takes more skills than the other...they simply require DIFFERENT applications of the same skills (twitch, aim, movement, tactics etc). /BB |
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2012-06-24, 10:32 PM | [Ignore Me] #444 | |||
Sergeant
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Darwin award 2012 1st place i think.
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2012-06-24, 10:35 PM | [Ignore Me] #445 | ||||
Corporal
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The key thing is though, that three players of average FPS skill and superior teamwork and coordination/tactics/etc should slaughter a single player who has superior FPS skill and average skill in the other catagories. BUT I think that for PS2 to be the best game it can be, 3 players with the superior teamwork skills vs 3 players with the superior FPS skills and everything else equal, this should come out as an equal fight. Maybe this is what some other people are getting at as well in this thread? Im not sure. Last edited by Seagoon; 2012-06-24 at 10:38 PM. |
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2012-06-24, 10:38 PM | [Ignore Me] #446 | |||
Sergeant
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You have just compared the aim/twich/movement skill required to play this to the ones required to do this http://www.youtube.com/watch?v=qjEZT...eature=related Sorry if your credibility in my eyes just reached a new low, i didn't think it was possible to go below 0 credibility, but you just did it. No one, his right mind, could watch those 2 videos, and then say, while keeping a straight face, that arma requires the same fps aiming/twitch/movement proficiency as q3.
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Last edited by AzK; 2012-06-24 at 10:42 PM. |
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2012-06-24, 10:42 PM | [Ignore Me] #447 | |||
Major
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That argument makes NO sense. You didn't quantify HOW worse we're talking. Obviously, there's a point where aim can be so bad that tactics won't make up for it. What are "actual" fps skills? You're bunny hopping? If three guys go up against one and they have comparable aim, the one guy should lose in a face to face fight with no cover. It doesn;t matter if you've got the best aim in the world, if you're stupid enough to charge into a 3v1, you deserve to die (did someone say Darwin Award?). That's common sense: something you seem to be lacking in. Or are you just getting too mad to make legible arguments anymore? |
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2012-06-24, 10:48 PM | [Ignore Me] #448 | |||
Second Lieutenant
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You're just an extremely biased gamer, and that's okay, just don't go throwing your opinion around like its the law. I don't think he cares about his credibility in your eyes, I don't think anyone does really. What are actual FPS skills? There's many different kinds of FPS games that require different skills, how do you not realize that? |
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2012-06-24, 10:58 PM | [Ignore Me] #449 | |||
Sergeant
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This is the kind of level of play we're talking about, directly from one of my outfit members on ps1 i'm pretty confident he could take on 3+ guys like you and come out on top. You can keep on making up excuses as much as you like and keep saying that what i say makes no sense, at the end of the day, it's not me the one afraid of having a deeper and higher skill capped game. It's you.
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Last edited by AzK; 2012-06-24 at 11:19 PM. |
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2012-06-24, 11:02 PM | [Ignore Me] #450 | |||
Sergeant
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The average person is content with games like cod or bf3, where everyone can kill everyone, regardless of how good they are, precisely because the skillcap is too low, games like those thrive while the others didn't. And the only reason is, there's far more bad players in the world than good ones. It is that simple.
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