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View Poll Results: KillCam in Planetside2?
No-Go 198 72.53%
No Problem 75 27.47%
Voters: 273. You may not vote on this poll

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Old 2012-02-03, 01:56 PM   [Ignore Me] #436
Lunarchild
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Re: IMO KillCam killing the Game


I am not ignoring that fact, in fact you must've misread my post if you think that.

Regardlress for now I will agree that it would provide an unfair advantage to professional level players playing against professional level players. On the other hand BOTH SIDES have this advantage, making it no longer unfair. In a match for pure skill of players with nearly the same (high) skill level kill cams are not needed. For varried skill levels however we are talking about a completely different ballpark.

We are talking about giving people a chance to compete against players above their level. In an open-world game like PlanetSide, if you want to retain a decent sized player base things like this are a requirement. If someone that has little skills feels they have no chance against someone, nor chance to improve, they'll just rage-quit and never touch the game again.

Like I said, Elitism.

HAND.

Last edited by Lunarchild; 2012-02-03 at 02:03 PM.
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Old 2012-02-03, 02:06 PM   [Ignore Me] #437
WaryWizard
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Re: IMO KillCam killing the Game


Killcam is bad

From previous information released I am assuming it will be a third person over the shoulder camera

this means staying zoomed in or quickly looking at the sky or ground will not work at hiding you position

The information that can be gathered from a killcam is as follows: position, numbers, movement direction, and equipment.

Some say that they don't need their teamate to tell them where the person that killed them is to know. Well unless you are staring at your teamate the hole fight you will sometimes know only " the shots came from South southeast. " Now you will know where they are, what they have, how many are there, and where they are heading.

Strategy and tactics will be thrown out the window for Suicide Soldiers (slight hyperbole. outfits will use tactics still, but the SS will be info gatherers)

Those who say the killcam only effects snipers are wrong. I don't want to have to watch the killcam when I die. "you can just skip it" Well I don't want even be required to press a button to skip it. I don't want to need to skip it. Skipping the killcam is the reason I stopped playing games like COD. It is infuriating.


TLDR: kill the killcam

PS. I don't mind the killcam if it is permanently set to auto skip, and there is no way to view it, unless your the person checking the validity of a hacker report
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Old 2012-02-03, 02:06 PM   [Ignore Me] #438
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Re: IMO KillCam killing the Game


Hey, Gortha, speaking of ignoring, maybe the reason killcams are off in e-sports has something to do with the point that I made that you conveniently ignored:
Originally Posted by Raymac View Post
As for the E-sports thing, those guys don't need the beginner education that killcams provide so that tips the scales of value vs. drawback dramatically and is not a fair comparison.
Have a great Friday.
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Old 2012-02-03, 02:11 PM   [Ignore Me] #439
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Re: IMO KillCam killing the Game


Originally Posted by WaryWizard View Post
Killcam is bad

From previous information released I am assuming it will be a third person over the shoulder camera

this means staying zoomed in or quickly looking at the sky or ground will not work at hiding you position

The information that can be gathered from a killcam is as follows: position, numbers, movement direction, and equipment.

Some say that they don't need their teamate to tell them where the person that killed them is to know. Well unless you are staring at your teamate the hole fight you will sometimes know only " the shots came from South southeast. " Now you will know where they are, what they have, how many are there, and where they are heading.

Strategy and tactics will be thrown out the window for Suicide Soldiers (slight hyperbole. outfits will use tactics still, but the SS will be info gatherers)

Those who say the killcam only effects snipers are wrong. I don't want to have to watch the killcam when I die. "you can just skip it" Well I don't want even be required to press a button to skip it. I don't want to need to skip it. Skipping the killcam is the reason I stopped playing games like COD. It is infuriating.


TLDR: kill the killcam

PS. I don't mind the killcam if it is permanently set to auto skip, and there is no way to view it, unless your the person checking the validity of a hacker report
Another good point from the warywizard.

The emoticons made it a good and easy read too. I like to follow pictures.
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Old 2012-02-03, 02:26 PM   [Ignore Me] #440
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Re: IMO KillCam killing the Game


Interesting read on the CoD killcam: http://callofduty.wikia.com/wiki/KillCam
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Old 2012-02-03, 02:30 PM   [Ignore Me] #441
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Re: IMO KillCam killing the Game


Originally Posted by Graywolves View Post
Another good point from the warywizard.

The emoticons made it a good and easy read too. I like to follow pictures.
I'm glad you liked it.

I try and make my points easy to follow and understand. Confusion and misinterpretation are the bane of posters.
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Old 2012-02-03, 03:22 PM   [Ignore Me] #442
Raymac
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Re: IMO KillCam killing the Game


Originally Posted by WaryWizard View Post
Those who say the killcam only effects snipers are wrong. I don't want to have to watch the killcam when I die. "you can just skip it" Well I don't want even be required to press a button to skip it. I don't want to need to skip it. Skipping the killcam is the reason I stopped playing games like COD. It is infuriating.
Like Graywolves, I appreciate the pretty pictures. If only Hamma could find a way to make pop-up book emoticons, the world would be a better place.

Just a couple of quick points:
-I think your first gripe about killcams giving away other players beyond just the killer is basically negated with the COD style kill cam. The 1st person view means you'd only see someone in the line of fire, and with friendly fire being on...

-Also, if your main problem with kill cams is that it makes you press a button, well cry me a river. Even if there aren't kill cams, you are likely going to have to press buttons when you play, unless you can set up the Kinect to work with PS2 in which case, I would LOVE to see that.

Whatever the devs come up with that will show up on the screen when you die (killcam or not), you are likely going to have to press a button or 2 before you respawn. I really hope something as minor as *click* isn't a serious deal breaker for you. Oh yeah,
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Old 2012-02-03, 04:09 PM   [Ignore Me] #443
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Re: IMO KillCam killing the Game


Originally Posted by CutterJohn View Post



Seriously, thank you. That was the best laugh I've had all day.

Though one has to wonder why such an amazing leader is pulling his guys off of their otherwise important duties to handle a little sniper. Oh well. I suppose not everyone has a good grasp of priorities. The sniper will be happy to know how much of a disruption he's been to your obviously well laid plans.
Best response I've ever seen. I have to say as much as I tend to disagree, I could not have written a better response. I laughed my balls off.
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Old 2012-02-03, 04:26 PM   [Ignore Me] #444
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Re: IMO KillCam killing the Game


Originally Posted by Raymac View Post
Like Graywolves, I appreciate the pretty pictures. If only Hamma could find a way to make pop-up book emoticons, the world would be a better place.

Just a couple of quick points:
-I think your first gripe about killcams giving away other players beyond just the killer is basically negated with the COD style kill cam. The 1st person view means you'd only see someone in the line of fire, and with friendly fire being on...

-Also, if your main problem with kill cams is that it makes you press a button, well cry me a river. Even if there aren't kill cams, you are likely going to have to press buttons when you play, unless you can set up the Kinect to work with PS2 in which case, I would LOVE to see that.
well first I stated that I don't think the killcam was going to be in first person. Higby said that in the killcam you could see the ornament on the hood of the vehicle. One of two things either A the ornament is visible while in first person(would cause blind spots) or B the killcam is as I said third-person over the shoulder......well it could be bolth, but I find that unlikely.



Second it isn't pressing the button that annoys me it is that I find the killcam annoying and it automatically plays every time I die. That forces me to skip it every, single, time, I die.

My main problem is killcams are annoying to watch, and to make the game fun you need to remove annoying redundant things like killcams. Not animations though. Those are nice to look at, but I can understand the reasoning behind it. Maybe something for the future.
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Old 2012-02-03, 04:36 PM   [Ignore Me] #445
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Re: IMO KillCam killing the Game


Originally Posted by WaryWizard View Post
Not animations though. Those are nice to look at, but I can understand the reasoning behind it. Maybe something for the future.
OK. I hear ya. And that really gets to the root of the matter. We are basing arguments off of a very vague idea of what the killcam will and won't be. If we had specifics, then we could discuss the merits of those specifics, but this is much more like a brainstorming session, which is still kinda cool.

As for the animations, I know this is OT, but when I found out how to skip the animations and get my vehicle moving faster, I did it because as cool as the animations were, they did get old.
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Old 2012-02-03, 04:55 PM   [Ignore Me] #446
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Re: IMO KillCam killing the Game


On that note I suggest a video be made and posted in here to show us the killcam so we can go at it with new vigor.

The type of killcam is very important. It could sway a lot of peoples opinions if they see its implementation. Such as infantry kills, vehicle kills various and other methods.

Would killing yourself give you a killcam???
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Old 2012-02-03, 05:23 PM   [Ignore Me] #447
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Re: IMO KillCam killing the Game


Originally Posted by WaryWizard View Post
Would killing yourself give you a killcam???
I think that would be like dividing by zero
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Old 2012-02-03, 05:48 PM   [Ignore Me] #448
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Re: IMO KillCam killing the Game


I'd rather SOE spend the time on the animation when entering and exiting vehicles and not some shitty kill cam that doesn't belong.
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Old 2012-02-03, 06:41 PM   [Ignore Me] #449
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Re: IMO KillCam killing the Game


^^^ Someone didn't do homework. Really easy to implement killcam since it's just a replay of data collected already during the combat. Built in animations are already coded for this in the game and all it is doing is replaying those animations based on log data. Point being killcam easy to implement by developer without much dev time.
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Old 2012-02-03, 06:56 PM   [Ignore Me] #450
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Re: IMO KillCam killing the Game


1. I hate watching myself die 2 times per death.
2. I hate to relay information to the enemy everytime i kill someone.
3. Out manouvering voicecom outfit players will get way to hard for newb soloplayers.
4. SOE should spend their resources on something better.
5. I hate watching myself die!

I have played multiple FPS and the killcams only fits in unserius shooters like COD and TF2. (Yes i take PS abit more serious then other tiny bbshooters )
In BF3 you are just getting punished evrytime you die with a killcam animation witch forces you to watch yourself die once more.
In Counter Strike they always disabled the killcam in tournaments and matches for a good reason.
I hope PS2 will be more then a 1000 player arcade shooter.
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