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2011-09-01, 01:35 PM | [Ignore Me] #453 | ||
if medics and engineers get that awsome abilitys, i am all set.
supporters should not have big offensive capabilitys, but a nice defensive weoponry should be possible because medics will be the primary targets in most battlesituations. after ps1 support was overhauled and the assistkill system kicked in, i had no problem advancing my character without weaponcerts at all. in my last playsession i had only 22 kills, was killed 50 times, but had 1200 assistkills and a big amount of xp. i didn´t even miss heavy assault or even medium assault. but now with all veterans being br40 it is getting harder as a supporter because everybody is selfsufficient and you have to hurry to repair someone before he did it himself. so the one man armys are not only a problem for the enemy, but also for the dedicated supporters of the own team, who cannot get as many assistkills as they would if their team would concentrate on the kills and rely on the supporters for their healing needs |
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2011-09-01, 01:43 PM | [Ignore Me] #455 | ||
Major
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Slaves eh? Sounds kinky.
But less seriously I doubt they will make medics (or other support) so required, probably more for rezzing than healing. I don't think you need to worry. Last edited by Aractain; 2011-09-01 at 01:46 PM. |
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2011-09-01, 01:46 PM | [Ignore Me] #456 | ||
Registered User
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Big question I have is if troopers will have an armour value again or if it'll be integrated with their health.
If the latter would be the case engineers would only be needed for vehicles/maxes. (my preference) It would seem a bit odd to me if a heavy assault grunt would need to rely on two (2) persons to keep him effective. |
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2011-09-01, 01:49 PM | [Ignore Me] #457 | ||
yeah! obey your medic-masters! ;-)
oh man i would so love it if matt would contact psu to arrange a Q&A exclusively for us! where we could ask about the medic and engineers nifty superpowers, abilitys and skilladvancement. i would miss any aspect of ps1 battleengineers because i love every deployable ce option there is. but how much of that will make it to ps2? |
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2011-09-01, 01:53 PM | [Ignore Me] #458 | |||
Brigadier General
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Grunts won't be able to do EVERYTHING in 1 loadout. Guess you're just going to have to deal. |
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2011-09-01, 02:07 PM | [Ignore Me] #459 | |||
Brigadier General
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And as for instand vehicle boarding and animations for it: Higby, prepare not a, but THE shitstorm during beta. I wont stop until i get those animations, because they are such a giant part of planetside. |
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2011-09-01, 02:50 PM | [Ignore Me] #461 | |||
Lieutenant General
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there's no need to get so angry about this
Planetside didn't die because people could do too much at once; when it began dying you couldn't do too much at once It died due to: 1.) Lack of development 2.) Poor support 3.) No game moderation 4.) BFR implementation 5.) Tech requirements too high 6.) Players were not used to subscriptions (comparatively. There were no 12 million subscription games like WoW) 7.) Low advertisement 8.) General poor management You can't use the logic of "planetside didn't work as a whole thus we need to shove as much modernization into it because games with those features do well", because that's not correct. Could the lack of "modern" features hinder it? Maybe. Is there any proof that this is the case? No. It's also facetious to compare a modern game with a once purchase model to an 8 year old subscription game. Last edited by Bags; 2011-09-01 at 03:02 PM. |
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2011-09-01, 03:07 PM | [Ignore Me] #462 | ||
Major
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It dosn't really matter about PS1 IMO. I belive it to be a bad game design to allow so much 'core' stuff on one character. It has no trade off, instead of making it a trade off (and probably for future reasons) the devs made it a hard choice.
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2011-09-01, 03:40 PM | [Ignore Me] #463 | ||
Brigadier General
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I'm not angry at all, so don't play that "u mad bro" crap. You're better than that, dude. I actually just wonder what you consider a "1-man-army" loadout in PS1 if it's not Eng/Med/AV/HA? That's what confused me.
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2011-09-01, 03:47 PM | [Ignore Me] #464 | |||
Lieutenant General
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and sorry |
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