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PSU: Your IQ is bound to go up sometime by reading this.
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PSU Social
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[Ignore Me] #1 | ||
Corporal
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I think its a very solid trailer, I liked it.
The "story" reminded me a bit of the Dawn of War Trailer, and the jumping from airplane to airplane was a bit over the top for me. And yes, the trailer doesn't really showcase squad level teamplay. But it's technically well done, well narrated. And with a project this big, I can't blame Sony to play it save. And the trailer manages to showcase three important facts: - Massive battles. This will be even more impressive once players learn that there are no NPC. While huge armies are nothing special to Planetside trailer, it gets special once the "all this are players" aspect sinks in. - Infantry matters. Even against Airplanes. They could have gone the easy way and show have some airplanes saving the day by mopping everything up as the climax of the trailer. They didn't. They showed infantry getting to a strategical advantageous position to get in more infantry. On a more sublte note: The trailer shows an NC outfit slicing through the TR Zerg only to be stopped cold by a VS empire raid. The trailer doesn't busy itself with showcasing the usual stuff (this are our classes, this are our vehicles), but cuts to the "this are ways to play our massive game" part. All presented with lots of action and explosions, of course. ![]() |
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[Ignore Me] #2 | ||||||||
Sergeant
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Look at the trailers I posted. None of those have massive battles as a gameplay mechanic, yet some of them feature massive battles. It's a pretty common trope to get the epic effect in trailers. PS2 should've tried to stand out in a different way. The impression it gave is "woah that guy is overpowered". They could've framed that with some context. Made it look less effortless. More human. But that would've dragged the trailer out. Lots of explosions? Lots of actions? I disagree.
Currently there is no real cure for my condition, which is a shame as it has some effects such as a deep unhappiness and a profound alienation from people. On occasion it also causes me to use my brain while watching a trailer. As I've said a few times in the past, I understand completely that a cinematic trailer requires a healthy dose of artistic licence. But it should still convey SOMETHING of the game. The atmosphere propagated by the combination of the story and gameplay. There is literally nothing that makes PS2 seem special in that trailer. Nothing at all. It's incredibly generic and people who don't already know PS2 are sure to have forgotten about it soon. BTW, this was, by definition, NOT an FMV. Show how much you know. Oh and I didn't get motivated to look up trailers because of the PS2 trailer. I know my trailers.
And not only that, there is the fact that faction loyalty which, contrary to many if not most games, actually WORKS in PS2. That's why they've been drumming that up so much. And I'm talking about the story of the trailer. That's REALLY important in a cinematic trailer.
And even then, huge scale battles are so commonly used in cinematic trailers to convey a sense of epicness that it's doubtful that it could be easily communicated PS2 is special in this regard. It didn't work in this trailer.
But it should at least convey SOMETHING of what is unique about the game. Im taking this to mean more CGI... Nope. I'm guessing you're not familiar as to how to use the terminology. I'm not talking about adding more computer generated images. I'm talking about different ones. Or at the very least better ones. But preferably different.
You find it interesting because you're a sociologist. I find it very tiring and I almost wish I were a murderous sociopath. Maybe that would make living a little easier, perhaps. In a sense I'm sure it's me tho. The crazy thing is that I'm not criticizing the game, but just a trailer. Last edited by TheDrone; 2012-07-26 at 03:48 PM. |
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[Ignore Me] #3 | |||
Contributor Major
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This is the one TRUE thing to PS that was somewhat accurately represented in the trailer. Just because other games lie about their scale doesn't mean that PS need to try to 1 up it. It already has it. Yeah, I dont get why that was even posted. Last edited by ArmedZealot; 2012-07-26 at 03:52 PM. |
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[Ignore Me] #4 | ||||
Sergeant
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And how are people supposed to differentiate the "real" scale of PS2 with the "fake" scale of the other trailers? It's not really a selling point for trailers. Because it used relatively few means (almost no background, a lot of cookie-cutter models) and used pauses to build dramatic tension. That's why.
And the comment about the colors is quite correct. It wasn't obvious there were 3 factions. |
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[Ignore Me] #5 | |||||
Contributor Major
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Nah, big battles with fast action is the way to go for PS. Nonstop mayhem and boom. That is what draws new people to PS.
Look at Halo's music. The guitar in the theme got added and overcharged with each installment. Could've done something as well for PS. Indeed. The TR could have used a bit more red all over with their MAXs at the least. Last edited by ArmedZealot; 2012-07-26 at 04:21 PM. |
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[Ignore Me] #6 | ||
Private
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I think everyone is getting way to caught up in this, personally.
I thought the trailer kicked ass, and that's really all there is to say about it. I am not an expert on game trailers, but I know when I like something. I've watched that thing three times today, and three times I thought it was awesome. This argument is getting out of hand. |
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[Ignore Me] #7 | ||
Sergeant
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I did notice he was hunkered down with a medic treating someone when he hid behind that rock for a couple seconds. Does that count as showing teamplay?
The trailer was fine, guys. If people want more information, they'll look up the other trailers. Only the idiots we don't care about are going to go on this one trailer for anything. I wonder about one thing though: Is there going to be a drop pod beacon in the game? Last edited by Deadeye; 2012-07-26 at 03:53 PM. |
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[Ignore Me] #15 | |||
Contributor Major
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But hey, this is a war game after all, better make it all gritty and whatnot. That and the music. Where is Don's music? |
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