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PSU: Don't hit that red X, you will stay on site all day.
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[Ignore Me] #482 | ||
Corporal
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Not sure I've already seen it posted : instead of having three pilots, cant the drivers have the control of the machinegun ?
If the MG's HUD comes to look more like the one in BF (a sort of camera) and if we have no more the gun showing up on the screen, the driver will keep a good view of the action. Last edited by KaB; 2012-07-13 at 02:30 PM. |
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[Ignore Me] #483 | |||
Sergeant
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As far as the the excuses against it, the main one seems to be some kind of idea that because one person is driving a tank, they aren't a team player. It's an excuse that has lived far too long. I can be just as much a team player in a one man tank as you can be in a 2. Why? Because I can do the same things as you can like support an infantry attack by providing supporting fire from afar or close in and I can do it while allowing one more infantry man to be in the fight rather than tied up in the tank. If there is one balance change I would make to the idea it's this: if you only want to pay for half the tank, you can only drive it and the gunner will have to pay the other half. Otherwise, you pay full price and get to drive a full tank. I'll bet, though, that even if 80% of people said they'd be up for the former option, 90% would choose the latter when ingame. |
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[Ignore Me] #484 | |||
Brigadier General
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No, but go out solo in 2 MBTs because I LOVE being a tankbuster in my Reaver, and you'll just double my kills while you pathetically try to kill me with the main gun, or sit still while you switch out of the driver's seat. So please, boost my stats. Thanks. |
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[Ignore Me] #485 | ||||
Sergeant Major
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Besides; a lot depends on whether players or resource points are the scarcer resource, and diminishing returns for a given area. *(Referring only to Certing to allow more players, since "rough" balance is based on fewer. But balance isn't fully done yet so it could be rebalanced around more players required in MBTs [rather than just optimal], I just dislike that option.) **(Which is why I don't think it needs to be changed from how it is currently, but I tend to err on the side of letting players do stuff as long as it doesn't force everyone else as well.) Last edited by Flaropri; 2012-07-13 at 03:21 PM. |
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[Ignore Me] #487 | |||
edit: sorry, too many US-centric idioms Last edited by maradine; 2012-07-13 at 03:30 PM. |
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[Ignore Me] #494 | ||
Corporal
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Considering the fact they've not tested their game with thousand players yet, let's say their intent and predictions are quite ... vague.
What I can say is : I loved the way tanks were in PS1. Being driver or gunner, I could always find cool people and make some effective offensives. And I was only a Planetside Reserves, which means I played occasionally, so I got neither clans nor long-time friends. And when I found nobody I changed to the planes, but I was a terrible noob. And in every other games where the player had to drive and fire at the same time, I felt this so annoying, I was really Bad ! So my message to SOE : please make it optional, at least in the beta so that we can test it. Last edited by KaB; 2012-07-13 at 03:52 PM. |
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[Ignore Me] #495 | |||
Staff Sergeant
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You get the solo Lightning tank and there is can be a 2/3 person tank for team players. In PlanetSide 1 I drive the Lightning tank 99,99% of the time. But it is once in a while also fun to man a Prowler or Deliverer with 3 people and just focus on driving. Having practiced with Lightning you can keep the other 2 people alive longer. |
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