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2004-10-20, 10:04 PM | [Ignore Me] #526 | |||
www.jht.com |
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2004-10-21, 02:36 AM | [Ignore Me] #527 | ||
Sergeant Major
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Hot damn Hayoo, good news
(still think base enhancements are a bad idea, but slick interface. Although the "close" for each base item should be on the item window itself ;P Too lazy to go all the way to the bottom right )
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-GreyFlcn |
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2004-10-21, 12:35 PM | [Ignore Me] #528 | ||||
The close button was originally on each little screen but some techincal issues cropped up and I needed it out pronto for my interviews. I'll go back eventually and fix that. Right now I'm busy with emplacements and finishing the other parts of the flash presentation. Last edited by Hayoo; 2004-10-21 at 12:38 PM. |
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2004-10-23, 12:38 PM | [Ignore Me] #531 | ||
lol. Thanks, Vincent. I just try to illustrate a good interface that accomodates community ideas.
Idealab update to Deployable Emplacement WIP
I'll be fleshing out the isometric views of the emplacements (perhaps, but not likely, even modeling them a bit) and then they'll be published on Idealab's idea section. Examples of silhouettes: Last edited by Hayoo; 2004-10-23 at 12:43 PM. |
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2004-10-23, 04:52 PM | [Ignore Me] #532 | ||
Sergeant Major
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Meh, I'm usually a minimalist.
Make something good before you add more. For instance, I've always wanted to move to "less boxed in" huds. Just seems to me like planetside is overkill on many of their huds. http://www.greyfalcon.net/hudoverkill.gif
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-GreyFlcn |
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2004-10-23, 07:12 PM | [Ignore Me] #534 | |||
Take the View Trunk button or AMS deploy icon for instance. I can't hold off asking for those (and illustrating how it could look), just to spend precious time reinventing the current HUD. |
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2004-10-23, 09:48 PM | [Ignore Me] #536 | |||
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