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Old 2013-01-03, 06:54 PM   [Ignore Me] #46
PredatorFour
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Re: Our concerns made it to PCGamer.com


If only they would of had a proper beta like they said they were doing. No, not 3 months but a year to get it right. Too long ??? Well not really... considering they want this game to be around for 13 years!!

Too many times in the film, music and games industries you see people selling out their products for golden pennies and this is no different. Most cases produce a shoddy sequel to the original product. This game was made different to the original to cater for a wider audience, to get more pennies. Could you blame them ?? Thats for the jury to decide but its backfiring... as we have seen with countless other sequels, prequels , second albums etc.

The original game was better than this game (bitter vet anyone ? get real to the issues). Producing a sequel that actually was a sequel to the original would of seen this game have a hardcore following for years and years im 100% sure of that.

All they had to do was IMPROVE on the first game. IMPROVE upon its flaws. IMPROVE the graphics.. IMPROVE... IMPROVE ..(IMPROVE!!!)

Instead this game has DEVOLVED and its damn shame. It has potential for sure, but it doesnt look like it will be reached anytime soon.

Fanboi`s feel free to slate me for being too negative, do whatever you will. But if you played the best game of alltime for 7 years .... you might just understand what i mean.
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Old 2013-01-03, 07:00 PM   [Ignore Me] #47
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Re: Our concerns made it to PCGamer.com


Originally Posted by Wang View Post
a few points for you

1. i didnt say there were no issues. what i did say was the game just launched and it will take time to fix everything, more than 2 months id say

2. huge battles that literally cannot happen in any other game IS the reason i play this game. so yea sorry i guess

3.those "conscious design decisions" can and will be changed. did you play beta? do you remember the bases on indar? yea they changed them. so they can change other stuff

4. while you may blame the current state of the game on me directly. all i said is the front page of both PSU AND PS2 official forums are covered with threads saying this game is crap..its not plain and simple... bugs and balance issues yea, no meta-game(which they already said would be a major focus of 2013) sure, but crap? no

5. do you know what will kill ps2 faster than me and you posting on forums? lack of new players because they got chased away by caustic forums

so allow me to issue a personal apology about the way the game is. im sorry that when me and my outfit capture a base i still love it as much as when i first played

so yea sorry
You should probably instead issue an apology for basically preemptively saying that if the game fails it'll be the players fault.

If the game fails, it will be the games fault. People are constantly complaining that it's crap because it's crap. It's a huge piece of shit currently (maybe this will change, but it will certainly take a massive effort from the devs and many players will have already left by then) and for many of us that it has "lots of explosions and lots of people" is not enough.
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Old 2013-01-03, 07:08 PM   [Ignore Me] #48
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Re: Our concerns made it to PCGamer.com


Sony also needs to come up with a plan. A quick plan.

Once they make changes (and those changes work) Sony needs to send out an email to the thousands of people who tried and stopped playing saying: infantry combat is back. Here's 500 SC to give it another try.

Changing things isn't going to automatically make those many people who couldn't find good infantry fights without getting one-shotted by vehicle spam (I know of many) magically come back.

Please don't try to entice people back now, in its current state.
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Old 2013-01-03, 07:09 PM   [Ignore Me] #49
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Re: Our concerns made it to PCGamer.com


Originally Posted by PredatorFour View Post
If only they would of had a proper beta like they said they were doing. No, not 3 months but a year to get it right. Too long ??? Well not really... considering they want this game to be around for 13 years!!

Too many times in the film, music and games industries you see people selling out their products for golden pennies and this is no different. Most cases produce a shoddy sequel to the original product. This game was made different to the original to cater for a wider audience, to get more pennies. Could you blame them ?? Thats for the jury to decide but its backfiring... as we have seen with countless other sequels, prequels , second albums etc.

The original game was better than this game (bitter vet anyone ? get real to the issues). Producing a sequel that actually was a sequel to the original would of seen this game have a hardcore following for years and years im 100% sure of that.

All they had to do was IMPROVE on the first game. IMPROVE upon its flaws. IMPROVE the graphics.. IMPROVE... IMPROVE ..(IMPROVE!!!)

Instead this game has DEVOLVED and its damn shame. It has potential for sure, but it doesnt look like it will be reached anytime soon.

Fanboi`s feel free to slate me for being too negative, do whatever you will. But if you played the best game of alltime for 7 years .... you might just understand what i mean.
I wont be slamming you. I didnt get to play PS1 but from what I understand from the vets, it was pretty awesome, rough yes but a solid game non the less.

I think the vets have a lot to offer and I do respect their opinions. Your right about improving. If you have a look at titles from the Creative Assembly (Shogun and TW Medieval) sequels can be done right. I am not sure why this game went off an such a large tangent from the original?
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Old 2013-01-03, 07:10 PM   [Ignore Me] #50
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Post Re: Our concerns made it to PCGamer.com


Originally Posted by gunshooter View Post
You should probably instead issue an apology for basically preemptively saying that if the game fails it'll be the players fault.

If the game fails, it will be the games fault. People are constantly complaining that it's crap because it's crap. It's a huge piece of shit currently (maybe this will change, but it will certainly take a massive effort from the devs and many players will have already left by then) and for many of us that it has "lots of explosions and lots of people" is not enough.
What I said was the game will fail if no one plays because the first 3 post of the official forums are saying the game is "shit"when the majority of the players don't feel that way but are to busy actually playing the game.

Whatever keep up the good work SOE. I can't wait till you start rolling out stuff to shut these kids up. In the meantime I will keep stuffing my money into your game

Well its been fun but Mani just got real and my tablet is going up

Last edited by Wang; 2013-01-03 at 07:12 PM.
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Old 2013-01-03, 07:16 PM   [Ignore Me] #51
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Re: Our concerns made it to PCGamer.com


I don't think the K/D is a problem

The big BIG issue we have is that people put their own advancement over their empire's wellfare. Heck, even I play now just to collect certs, I go to places that give me the most of those. Not because I care about the color of the map, I earn just enough resources to be able to pull a tank anytime I want and I mostly just camp in structures or near them when I don't have a tank.

What SOE has to do, is add mechanics in the game that direct people with rewards, to move em away from selfish gameplay. If you get good XP for doing empire specific missions and the player perceives he gets just as good XP from it than joining the mass zerg battles, he's gonna do those missions.

K/D is just part of statistics, it has no effect on the gameplay whetever you see it or not, people will play exactly the same, with or without K/D. Cause staying alive long and getting kills = more certs.


Another issue I have with the game is the constant 3-way battle, I found them tiresome in PS1 and I find em even more tiresome in PS2. This is the biggest thing that craps on the metagame, how can you expect people to capture territory, when another faction is doing the same to you behind your back? There's allways 2 frontlines, but you only have enough population to focus on one, unless your side holds 50% of population ofcourse. This will eventually get fixed once we get the intercontinental warfare, atleast. I'd expect then the game becomes more tactical.

Last edited by Vashyo; 2013-01-03 at 07:19 PM.
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Old 2013-01-03, 07:30 PM   [Ignore Me] #52
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Re: Our concerns made it to PCGamer.com


Originally Posted by OCNSethy View Post
I am not sure why this game went off an such a large tangent from the original?
I think they saw other shooters around now like cod and particularly the battlefield series and wanted to make a game that would attract hundreds of thousands of sales. I think they wanted to try and attract/potentially steal some of their customers and in doing so they changed the game into a much more simpler game than the original. Like an arcade version or something.

The bizarre thing was they decided to launch the game as the new cod came out..... Who at soe decided to do that? Smed? PR ? Whoever it was mustve been pretty wasted at the time.
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Old 2013-01-03, 07:47 PM   [Ignore Me] #53
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Re: Our concerns made it to PCGamer.com


Well that there was nothing other then farm kills have been addressed in allot of posts sens 6+ months before the game came out... That there was very mush lack of a conquering game that was stimulating.
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Old 2013-01-03, 07:56 PM   [Ignore Me] #54
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Re: Our concerns made it to PCGamer.com


Originally Posted by PredatorFour View Post
I think they saw other shooters around now like cod and particularly the battlefield series and wanted to make a game that would attract hundreds of thousands of sales. I think they wanted to try and attract/potentially steal some of their customers and in doing so they changed the game into a much more simpler game than the original. Like an arcade version or something.

The bizarre thing was they decided to launch the game as the new cod came out..... Who at soe decided to do that? Smed? PR ? Whoever it was mustve been pretty wasted at the time.
That’s a shame really. I specifically came to PS2 because I didn’t want to play a COD/BF clone, hell I don’t even own / play those games.

I can’t fault SOE in trying to gain a market share or niche market but the way it’s going, it will bite their collective butts.
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Old 2013-01-03, 07:57 PM   [Ignore Me] #55
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Re: Our concerns made it to PCGamer.com


Originally Posted by Wang View Post
What I said was the game will fail if no one plays because the first 3 post of the official forums are saying the game is "shit"when the majority of the players don't feel that way but are to busy actually playing the game.

Whatever keep up the good work SOE. I can't wait till you start rolling out stuff to shut these kids up. In the meantime I will keep stuffing my money into your game

Well its been fun but Mani just got real and my tablet is going up
Please cite your sources which show that the "majority of players" are busy playing the game and love it how it is.

Oh you can't, you just made it up.
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Old 2013-01-03, 08:00 PM   [Ignore Me] #56
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Re: Our concerns made it to PCGamer.com


Originally Posted by OCNSethy View Post
That’s a shame really. I specifically came to PS2 because I didn’t want to play a COD/BF clone, hell I don’t even own / play those games.

I can’t fault SOE in trying to gain a market share or niche market but the way it’s going, it will bite their collective butts.
COD and BF is two very different games. All COD games are focused round close quarter infantry fights on small maps. BF is allot more like PS2 though. But never ever again think the two have anything in common more then they both are FPS games.
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Old 2013-01-03, 08:06 PM   [Ignore Me] #57
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Re: Our concerns made it to PCGamer.com


Originally Posted by Sunrock View Post
COD and BF is two very different games. All COD games are focused round close quarter infantry fights on small maps. BF is allot more like PS2 though. But never ever again think the two have anything in common more then they both are FPS games.
Their infantry combat is incredibly similar, and in both games infantry combat is put on a pedestal, just slightly less so in BF. Hell infantry gameplay in PS2 is=to COD. That there's more people around doesn't change the fact that the controls are the same.
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Old 2013-01-03, 08:08 PM   [Ignore Me] #58
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Re: Our concerns made it to PCGamer.com


Originally Posted by Wang View Post
.. its almost like it just launched or something.. and those devs, taking a vacation on Christmas after they very successfully launched a massive game.. the nerve...
Launch a game then take 2 weeks holiday and go silent you are correct. Poor timing.

I really hope that the devs take more out of this than just "K/D stats are ruining the game let me see how much my engineer heals derp".

The problem stems from the lack of defensible and fun infantry only bases , spawn rooms being located in stupid positions and lack of doors. As well as the vech being able to shell every inch of the map problem.

Vech job should be to fight in the open and to push the enemy inside the base. Not prevent them from spawning or moving to objectives to defend them.

Add that to the complete lack of meta game and staged whack a mole strategic fighting and you have the problem at it roots.
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Old 2013-01-03, 08:09 PM   [Ignore Me] #59
Vashyo
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Re: Our concerns made it to PCGamer.com


Originally Posted by Wang View Post
What I said was the game will fail if no one plays because the first 3 post of the official forums are saying the game is "shit"when the majority of the players don't feel that way but are to busy actually playing the game.

Whatever keep up the good work SOE. I can't wait till you start rolling out stuff to shut these kids up. In the meantime I will keep stuffing my money into your game

Well its been fun but Mani just got real and my tablet is going up
http://steamgraph.net/index.php?acti...=1357250400000

Sadly if you've monitored steam statistics on player numbers at all, the peak player count has effectively halved since launch weeks. Most of my friends don't play anymore either, sigh...

So obviously majority of people don't feel like playing the game as much anymore, unless something happens soon.


People leave cause they dont feel like boosting for certs, they don't find the game interesting enough (metagame lacking = bored), and because of the buginess and performance issues. :/

Last edited by Vashyo; 2013-01-03 at 08:14 PM.
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Old 2013-01-03, 08:09 PM   [Ignore Me] #60
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Re: Our concerns made it to PCGamer.com


Originally Posted by Sunrock View Post
COD and BF is two very different games. All COD games are focused round close quarter infantry fights on small maps. BF is allot more like PS2 though. But never ever again think the two have anything in common more then they both are FPS games.
Sorry, Im not sure which you mean...

COD and BF have nothing in common? or PS2 and COD/BF have anything in common?
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