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Old 2012-05-28, 05:29 AM   [Ignore Me] #46
SKYeXile
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Re: T-Ray Prowler Test Drive


Originally Posted by Figment View Post
Good to see there's third person view.

Looks like it works just like in World of Tanks, where it's independent of turret or hull (in WoT - hold right click to change camera). That will make driving it and having good situational awareness easy for the driver/tank commander.

Now if only it wasn't a driver/gunner.

The headlights look very nice, as I understood it, you can turn them off to be more stealthy, I wonder if that would also turn of the breaking lights or those lights on the side of the tank?
this tank reminds me of a T54, while the vanguard reminds me of a maus, the Mag, more like a jagpanther....

Do you know which tank wins every one of those fights?
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Old 2012-05-28, 06:04 AM   [Ignore Me] #47
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Re: T-Ray Prowler Test Drive


Originally Posted by Johari View Post
Camera footage is much better than no footage. Obviously some of the turret animations are wonky but atleast we got to see it in motion. Looks like another 3 seater to me. Music went quite well with it I must admit.
Nope looks like the smallest of all 3! TR do not WANT a 3 seater TANK!

You as VS can ask for a 3 man Magrider but the prowler stays as a two men tank
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Old 2012-05-28, 08:05 AM   [Ignore Me] #48
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Re: T-Ray Prowler Test Drive


Originally Posted by Zulthus View Post
There's just something about the headlights on the prowler. They match perfectly with the tank. I dunno. It just looks awesome.
It does look great but where the headlights splash onto the ground in front of the tank is a little too close to the tank given how far back the headlights are set into the top of the tank.

If the headlights were set directly on the front of the tank, it would make sense, but as they're set up on the top of the tank and pretty far back, something just doesn't look quite right about how the light hits the ground right in front of the tank.

That's my constructive criticism. Otherwise, I'm loving it! I wonder if we'll get the option to turn headlights off... for more clandestine operations. Tanks aren't really meant to be sneaky, but night ops could employ some useful strategies like a squad of soldiers in vehicles with the headlights shut off zooming through the night under the cover of darkness to strike on an enemy's unexpecting flank.
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Last edited by Electrofreak; 2012-05-28 at 08:08 AM.
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Old 2012-05-28, 08:31 AM   [Ignore Me] #49
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Re: T-Ray Prowler Test Drive


Originally Posted by Corax View Post
Seriously it looks like the TR have a machine-gun fetish or something....

I mean really its a gun literally stacked on another gun!

It's known as 'over compensating'. It's common among the T.R.
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Old 2012-05-28, 09:29 AM   [Ignore Me] #50
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Re: T-Ray Prowler Test Drive


Loving the giant moon in the background
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Old 2012-05-28, 11:38 AM   [Ignore Me] #51
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Re: T-Ray Prowler Test Drive


Originally Posted by SKYeXile View Post
this tank reminds me of a T54, while the vanguard reminds me of a maus, the Mag, more like a jagpanther....

Do you know which tank wins every one of those fights?
Someone likes to play world of tanks.. :P
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Old 2012-05-28, 11:41 AM   [Ignore Me] #52
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Re: T-Ray Prowler Test Drive


It kinda reminds me of the vehicle from Aliens. At-least the wheels do.
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Old 2012-05-28, 11:48 AM   [Ignore Me] #53
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Re: T-Ray Prowler Test Drive


Originally Posted by Pyreal View Post
It's known as 'over compensating'. It's common among the T.R.
SnortLOL.
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Old 2012-05-28, 02:15 PM   [Ignore Me] #54
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Re: T-Ray Prowler Test Drive


Can't wait to get inside that sexy beast.
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Old 2012-05-28, 03:11 PM   [Ignore Me] #55
Hmr85
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Re: T-Ray Prowler Test Drive


That thing looks cool. I can't wait to blow it up with my Vanguard.
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Old 2012-05-28, 03:18 PM   [Ignore Me] #56
IMMentat
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Re: T-Ray Prowler Test Drive


Best.
Dev Team.
Ever!

That said, any chance on having some fog/rally headlamp options as a side-grade?
The close up cone of light is nice enough but sometimes you want to blind someone with a few spotlights while you pick and remove the limb they need least (Deer in the headlights is more fun outside of knife-fight range).

Versus

Closer than I thought but the mag still has lights that are angled much at the ground a few meters infront (even if you ignore that there are 2 cars in the road pic, the licht is a lot less downward focussed).

Last edited by IMMentat; 2012-05-28 at 03:20 PM.
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Old 2012-05-28, 03:27 PM   [Ignore Me] #57
KTNApollo
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Re: T-Ray Prowler Test Drive


Does this confirm 3rd person? or is this simply for testing animations?
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Old 2012-05-28, 03:35 PM   [Ignore Me] #58
Immigrant
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Re: T-Ray Prowler Test Drive


Originally Posted by KTNApollo View Post
Does this confirm 3rd person? or is this simply for testing animations?
It's alpha, it confirms nothing so don't jump to conclusions. They said 3rd person will be implemented but only for movement purposes (you won't be able to shoot) as far as I remember.
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Old 2012-05-28, 03:55 PM   [Ignore Me] #59
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Re: T-Ray Prowler Test Drive


Originally Posted by Immigrant View Post
It's alpha, it confirms nothing so don't jump to conclusions. They said 3rd person will be implemented but only for movement purposes (you won't be able to shoot) as far as I remember.
Right, but when they said 3rd person was only for spatial awareness, they said it was for aircraft only.
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Old 2012-05-28, 04:06 PM   [Ignore Me] #60
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Re: T-Ray Prowler Test Drive


You can shoot, just no aiming reticule and I believe higby said the camera is intentionally kind of wonky/floaty to make it even harder to aim in 3pv.
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