So it was mentioned that resources are specific to certain hexes, and that if you can take a lot of one resource, you can deprive the enemy of this resource. While talking with a friend, I decided to see where you'd have to go to take resource monopolies, and made this map using the view on the iPad they showed at E3 (day 3 stream, 1:03:33):
https://docs.google.com/open?id=0ByS...2hlUWc1Z1ZxemM
I know the bottom right side is a bit wonky, that's because it's nigh on impossible to see the boundaries there. I interpolated the sizes from another video that TB did though, so the shapes should be right.
Xyntech has made a fantastic, clear version, which is a lot easier to see and a lot more regular:
http://www.planetside-universe.com/s...d.php?p=727055
AWP has already made a thread describing the resource over time system, which is quite intriguing:
http://www.planetside-universe.com/s...ad.php?t=40730
In terms of what each resource provides:
Alloys
(yellow) = Flash(10), Sunderer(150), Grenades(10)
Polymers
(green) = Lightning(80), Mosquito(125), Reaver(125), Scythe(125)
Catalysts
(orange) = Prowler(100), Magrider(100), Vanguard(100), Liberator(150)
Hope this informs you!