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View Poll Results: Do you think Planetside is heading for worse or better?
Worse 14 17.72%
Better 53 67.09%
I don't care 7 8.86%
Worse, I'm going to cancel my subscription 5 6.33%
Voters: 79. You may not vote on this poll

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Old 2004-03-17, 10:22 PM   [Ignore Me] #46
KIAsan
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The zerg actually DIED when they fixed the population levels on continents. A true zerg was when you had numerically superior forces and just overwhelmed a base by throwing bodies at it mindlessly. Now, you CAN'T have overwhelming forces, since your limited to your fair share. So, forces are split, SLs have to be more thoughtfull, and the zerg died. True, you still see some minor 'zerg' style battles when there is a population imbalance, however the true hordes of zerglings are gone forever.
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Old 2004-03-17, 10:30 PM   [Ignore Me] #47
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again, hoo-ray for that. zerging is not a realistic tactic by ANY stretch of the imagination. 'bout time that shit got thrown out.
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Old 2004-03-17, 10:39 PM   [Ignore Me] #48
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Originally Posted by Hamma
I praise the devs for removing a known exploit that ruins the game for people trying to have fun.
It doesn't ruin the game for all people trying to have fun .
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Old 2004-03-17, 10:45 PM   [Ignore Me] #49
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Originally Posted by Hamma
I praise the devs for removing a known exploit that ruins the game for people trying to have fun.
Originally Posted by 321
It doesn't ruin the game for all people trying to have fun .
Yeah Hamma, not all, it is only 2/3's.
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Old 2004-03-17, 10:45 PM   [Ignore Me] #50
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but for the majority i think it does, hence the reason it's out. this is a big gaming community and if you want to keep it happy you have to play to the masses..
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Old 2004-03-17, 11:42 PM   [Ignore Me] #51
Diddy Mao
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It's bad enough they are Gank'n Surge now they are take'n out 3rd person view?
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Old 2004-03-17, 11:47 PM   [Ignore Me] #52
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IT'S ON THE TABLE.. it's not for sure.. don't get your panties in a bunch yet here guys.
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Old 2004-03-17, 11:59 PM   [Ignore Me] #53
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Originally Posted by Krinsath
One of the upcoming changes I really liked to hear was some of the sanctuary improvements they'd like to make. Some of the things mentioned:

-Race tracks to practice driving. Or holding ANT races when you can't get anywhere with poplocks.

-Aerial obstacle courses and targets for pilot practice.

-Grief-free combat arenas where outfits could scrimmage and fight against rival outfits in the same empire. Also for training of new players.

Of course, that's after the alter the data structures to make the maps a bit more changeable...so summer at the earliest probably.
... how I would love those...
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Old 2004-03-18, 12:05 AM   [Ignore Me] #54
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i know.. those concepts sound very pretty.
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Old 2004-03-18, 02:54 AM   [Ignore Me] #55
Baneblade
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Fixing Surge is good...

Taking out the chase camera from infantry is better (it was infantry only btw, still got it in vehicles)...

All that is left, for me anyway, is Air Cruisers...

=/
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Old 2004-03-18, 06:11 AM   [Ignore Me] #56
Eldanesh
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Originally Posted by Sobekeus
Fixing Surge is good...

Taking out the chase camera from infantry is better (it was infantry only btw, still got it in vehicles)...
Could I get a link to that? + if they are taking out 3rd person for infantry then it is a terrible idea, now it will feel like I have absolutely NO peripheral vision and I am just running around with blinders on.
Taking out infantry 3rd person really seems like they are dumbing the game down, everyone can use it, its all in how you apply it.
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Old 2004-03-18, 07:16 AM   [Ignore Me] #57
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The thread is: http://boards.station.sony.com/ubb/p...ML/002965.html

Basically someone commented that being able to use third person for infantry was a cheap tactic and asked if anyone else thought the same. The resulting posts were mainly more of the same, especially if you included Darklight. SmokeJumper jumps in and stirs it up a bit by saying:

I would like to hear reasons why the third-person view should be left *IN*. Are there any?
I have only two reasons: Vehicles are easier to drive in third-person and in air combat, especially, it's critical.

But for infantry, I really don't have any reasons other than "it's nice to be able to look at your face once in a while". Of course, you can see that on the character selection page also...so maybe that's not a reason.

Anything else?
Nothing saying yes or no, just SmokeJumper asking what the community thinks about the issue.
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Old 2004-03-18, 08:21 AM   [Ignore Me] #58
Breed
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Planetside is getting better in my opinion.
Implementation of the new surge rules will improve gameplay for the more 'honest' players who didnt want to abuse the flaws in speed-step detection.

All the new improvements the developers are adding and have in QA are really making the playerbase happier, at least on Werner anyway.

As long as the devs continue to add to this game and improve upon its current design, i will stay subscrived and happy
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Old 2004-03-18, 08:25 AM   [Ignore Me] #59
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I think the chase camera is cheap because it isnt a realistic advantage, looking around objects without actually sticking your neck out, seems to easy...

I use it, I admit it, but I only use it cause it's so useful, I would rather it were gone...

In my opinion there are zero good reasons to keep it...

As for the blinders thing, everyone has them, it's all in how you apply it...
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Old 2004-03-18, 08:39 AM   [Ignore Me] #60
Breed
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Originally Posted by Sobekeus
I think the chase camera is cheap because it isnt a realistic advantage
Perhaps, but since when has planetside been realistic? Its more about balance.
If everyone has 3rd person/chase cam, then its not an unfair advantage.

I myself use the 3rd person view an extensive amount, especially in towers so i can see an enemy aproach around a corner and jump out and suprise him.
Also i find driving is much more rewarding in 3rd person.

If they removed 3rd person, i would be dissapointed, but it wouldnt ruin the gameplay, make it harder perhaps.
Im sure most people would adapt.
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