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Old 2013-01-22, 04:42 AM   [Ignore Me] #46
Mox
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Re: PlanetSide 2 Developer Questions


Ask Higgles, what's wrong with him. There must be something really wrong to make that many bad design decisions.

Last edited by Mox; 2013-01-22 at 05:41 AM.
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Old 2013-01-22, 04:46 AM   [Ignore Me] #47
Ruffdog
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Re: PlanetSide 2 Developer Questions


They'll probably address most of my questions, but I haven't seen this:


Q: Are there plans to allow Outfit decal creations for vehicles and infantry armor?
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Old 2013-01-22, 06:54 AM   [Ignore Me] #48
Yhtill
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Re: PlanetSide 2 Developer Questions


Anything about mouse axis rebinding and/or improved joystick controls for air vehicles!

(I registered at the forum just to ask for this. It's the only thing about PS2 that I really can't stand and I know I'm not the only one. No feedback from the devs so far, so this might be a good opportunity.)
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Old 2013-01-22, 08:20 AM   [Ignore Me] #49
Mietz
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Re: PlanetSide 2 Developer Questions


Originally Posted by Yhtill View Post
Anything about mouse axis rebinding and/or improved joystick controls for air vehicles!

(I registered at the forum just to ask for this. It's the only thing about PS2 that I really can't stand and I know I'm not the only one. No feedback from the devs so far, so this might be a good opportunity.)
Seconding this question.

We need a fix for joystick support in this game, its atrocious.
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Old 2013-01-22, 08:56 AM   [Ignore Me] #50
Tatwi
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Re: PlanetSide 2 Developer Questions


Originally Posted by Yhtill View Post
Anything about mouse axis rebinding and/or improved joystick controls for air vehicles!

(I registered at the forum just to ask for this. It's the only thing about PS2 that I really can't stand and I know I'm not the only one. No feedback from the devs so far, so this might be a good opportunity.)

Sadly, we've been asking this since beta began. A few times they wrote, "it's coming". Maybe they meant to type, "wait for the second coming"? Hopefully this issue (and the colorblind issue that people have asked about for 9 solid months) gets resolved.
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Old 2013-01-22, 09:21 AM   [Ignore Me] #51
Ironside
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Re: PlanetSide 2 Developer Questions


besides the usual questions, meta game, bugs, optimization,

Faction hopping on the same server, it shouldn't be in the game but it won't get removed now so some kind of timer to restrict it, tr pop on my server tends to shoot up and vs declines at the same time, clearly people jumping to tr, also sundies getting taken out by low level friendlies, clearly sabotage from faction jumpers, this is beginning to irritate me
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Old 2013-01-22, 09:27 AM   [Ignore Me] #52
Ironside
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Re: PlanetSide 2 Developer Questions


Originally Posted by UnityVS View Post
Infantry rendering issue, when can we expect a fix?
This is becoming even more important due to the prevalence of fire and forget weapons, the amount of times I've died to non rendering infantry in my magrider, traveling 10yds forwards makes 40+ enemy to suddenly appear 30yds in front of you all shooting at you.

forget meta game this is a major game breaker at the moment
they're doing it for reason,
current state of optimization and hardware won't allow this, game would be unplayable in large battles
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Old 2013-01-22, 12:19 PM   [Ignore Me] #53
Athanasios
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Re: PlanetSide 2 Developer Questions


- Are we going to be able to have multiple cosmetics simultaneously on our vehicles?
Prime example is e.g. fins + cockpit glass on ESFs.

- Is weather effects in the 6 months plan?

- How many more continents should we expect within 6 months?
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Old 2013-01-22, 06:44 PM   [Ignore Me] #54
Rockit
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Re: PlanetSide 2 Developer Questions


Originally Posted by WSNeo View Post
Physix, when will it be re-enabled?
I can answer this one. Its supposed to be in the Jan 30 patch.


And oh VR in case it has been asked already? Noobs and non-noobs need some practice areas.
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Old 2013-01-22, 07:18 PM   [Ignore Me] #55
ShadetheDruid
First Lieutenant
 
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Re: PlanetSide 2 Developer Questions


Thought of another one!

Have the devs considered adding more airpads to the warpgates? It can get a bit messy when there's a lot of aircraft around wanting to rearm and repair.
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Old 2013-01-22, 09:03 PM   [Ignore Me] #56
Neutral Calypso
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Re: PlanetSide 2 Developer Questions


Originally Posted by Ironside View Post
clearly people jumping to tr, also sundies getting taken out by low level friendlies, clearly sabotage from faction jumpers, this is beginning to irritate me
Causality fallacy.


As for my question... when weather effects are added will they have an effect on gameplay? I am thinking things like wandering around a tall mountain and getting struck by lightning...

Last edited by Neutral Calypso; 2013-01-22 at 09:04 PM.
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Old 2013-01-22, 10:01 PM   [Ignore Me] #57
Cyridius
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Re: PlanetSide 2 Developer Questions


1) Why tunnels and not teleporters?

2) Any plans on developing the MAX suit with more options? It feels kind of lack-luster in terms of unique options.

3) Server Merges. We need them.

4) Making certifications actually useful. I know it was intended that the majority of certs be pure side grades, but in the process you've made 90% of them bad or not cost effective to cert into. Good examples being the Ammunition Belt, Munitions Pouch(Which is just bad, and Advanced Shield Capacitor - as opposed to the likes of Flak Armour which is a must-have to survive on the field where pretty much everything bar bullets is Explosive Damage. This would include lowering the costs of certain certs(Example, Mana Turret upgrades are extortionately expensive for a 0.5 sec continuous firing time increase).

5) In the same vein of thought as (4), make more certifications universal. This would include C4 and Armours.

6) And as much as I despise vehicles, right now in extremely dense fighting, high threats to armour often don't render - Mass amounts of HAs firing on vehicles being an example often wont render and leave vehicles defenseless. As much as I enjoy that, PS2 is a game that's meant to have something for everyone in a big fight, and it can be kind of difficult for tankers to handle in those rare occassions where infantry render distance becomes so dire they can't render people shooting at them.
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Old 2013-01-23, 12:06 AM   [Ignore Me] #58
DirtyBird
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Re: PlanetSide 2 Developer Questions


Broken record I know but can you ask the web developers why Briggs data isnt included in the API data atm plz, been a month now.
I know you have asked and they are aware but maybe this time they can give you an answer that can be shared with us.
They are launching player pages which I expect it will use the same data and like at launch I can sense Briggs getting the short end of the stick when its released.
Thx.
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Old 2013-01-23, 02:13 AM   [Ignore Me] #59
Furber
First Sergeant
 
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Re: PlanetSide 2 Developer Questions


Any update on Custom Outfit Logos?

The picture I use for my avatar was made by me and a good friend/outfit mate of mine, we'd love to be able to use it in game (larger image imbedded in my signature). Even if they have to be verified by SOE (to prevent vulgar images) it would be worth the wait.
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Old 2013-01-23, 02:29 AM   [Ignore Me] #60
Sirisian
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Re: PlanetSide 2 Developer Questions


Someone brought this up over on the official forums and I've been curious as well:

Whatever happened to weather? Still being worked on, or was it cancelled?
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