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PSU: PLEASE RECYCLE
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2013-04-02, 04:44 PM | [Ignore Me] #47 | ||
Contributor Lieutenant Colonel
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Might as well add these here.
Q: Are the times these events run going to be unique to each server? No help to Briggs if the good stuff only happens in USA prime time A: For continent control alerts, it takes starting territory control into account before activating, going for balanced continents It's all automated & dynamic based on server/continent population - so it'll run at the "best times" for each server. Last edited by DirtyBird; 2013-04-03 at 12:56 AM. Reason: add txt |
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2013-04-02, 05:57 PM | [Ignore Me] #51 | |||
Sergeant
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If you're interested in maximizing your XP/CP gain, it's a nice little incentive to get you using all of the weapons you have access to, even if it's just to kill a relative handful of enemies. /me raises his hand. Amerish > Indar > Esamir, in my opinion. Last edited by Climhazzard; 2013-04-02 at 05:58 PM. |
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2013-04-02, 06:00 PM | [Ignore Me] #52 | ||
Contributor Lieutenant Colonel
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Ah, I must have misread that part. Fuck that daily quest bullshit.
I need people on my team who are ready to put in work, not grind out '5 more sniper kills' when we're being overrun by armor. |
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2013-04-02, 07:27 PM | [Ignore Me] #56 | |||
I also think this kind of approach will only exasperate the issue of continental deadlock and the constant three-way battle. Personally, I'm tired of repelling a huge zerg onslaught from one direction, chasing it back to the warpgate, only to have all of our back territories quietly steamrolled by the odd man out. We inevitably retreat to try and defend, but only end up slowing the progress while the main zerg sits at the last base closest to the enemy gate, farming XP until the last minute. At which point, we're all but poking our noses out of the warpgate, and have to recapture all surrounding territory before we can afford any room to regroup since vehicles can't be ported from one continent to the next yet. I think that last aspect will probably do more to improve metagame than any server-wide events, simply because it will give the larger zerg outfits at least an opportunity to pretend they're organized. I'm all for getting people to go to different continents and spreading out the population (varies the fights, and also good for performance, especially on older machines and the game's servers), giving ideas to folks for what to do, and rewarding them in the process. Those are all noble goals, but the current approach to this is anything but. Effective enough implementation of this (goals are unique and realistic/XP reward high enough) will simply move everyone off Indarside and onto Amerish or Esamir -side, while a hap-hazard rollout will have zero impact. Meanwhile, the command voice channel is well ahead of schedule to become the CR5 chat of old days; cooperation between outfits only happens regularly between those of us who've known one another since PS1 days, while command channels are quickly starting to resemble XBox Live. What happened to the mission system? My question with this update is: Was I wrong in expecting the new lattice system to be coming out this update? What happened to that? I thought that was a relatively decent solution to "predictable, tactical combat".
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark Last edited by Ailos; 2013-04-02 at 07:59 PM. |
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2013-04-02, 10:22 PM | [Ignore Me] #57 | ||
Second Lieutenant
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Here's something that has been bugging me for ages: STOP PRIORITIZING OUTPOST SPAWNS.
This'll hopefully become obsolete when the new lattice-like system is added, but for now it's an Issue. When multiple territories are under attack, I get 3 outpost spawns for an area we're currently attacking or defending. Once even the MAIN SPAWN was not shown even though the SCU was up, in favor of showing outposts. Please, also allow spawning on any area that's being capped. I'm sitting on Esamir after redeploying, only to find that I can spawn in any area BUT the ones being capped. |
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2013-04-03, 12:54 AM | [Ignore Me] #58 | |||
Contributor Lieutenant Colonel
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For the Aussies it could be in at 12am tonight. (USA 3rd April 6am PT)
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2013-04-03, 04:24 AM | [Ignore Me] #59 | |||
Sergeant
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