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PSU: Friendly fire - isn't.
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[Ignore Me] #46 | |||
Colonel
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Btw, counterstrike has buying stuff. I've heard thats fairly popular. Last edited by CutterJohn; 2011-07-17 at 12:13 AM. |
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[Ignore Me] #47 | |||
First Sergeant
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People talk about modernizing Planetside. The fact is that crap for Shooters is the past as no one wanted to deal with it in the first place. take Brink, by Splash Damage. sure they could have done better with the game but they understood. No shooter players want to have to reearn or rebuy shit These are the people who made Enemy Territory and ET:Quake Wars. They understood people liked XP save Servers purely to end that crap and so built it right into Brink.
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Support Human's Intelligence over Monkey's Movement. say NO to twitch and YES to the Art of War. |
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[Ignore Me] #48 | ||
Contributor PlanetSide 2
Game Designer |
While you may have issue there's no need to invoke a silent majority to make your case. As mentioned before counter-strike is an obvious example that counteracts that statement. I also like the concept, and I'm a shooter player.
Even Unreal Tournament had some form of this mechanic with having certain weapons on spawn rates, so not everyoen can run around with a flak cannon, but if you dominated the area where it spawned then yeah you could have a flak cannon. Sometimes you had to make do with less-ideal weapons but that's no bideal. Its the same sort of thing. Lots of people like and play UT, and Counter-Strike is a revolutionary game that was and still is extremely popular. CS:Source is still in the top 20 sellers on Steam even now. |
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[Ignore Me] #49 | |||
First Sergeant
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So you only talk about the one point that yet still doesn't help your case even through I proved your CS point was pretty much BS?
As I see it, noting 2 REALLY old twitchtard games that have little-nothing to do with teamwork games or any modern game worth a shit I really don't see why you are talking about them. again. there is a reason Planetside, Battlefield, Cod, Even Brink (noting a modernized game based off the fact the rebuying crap annoyed players in the older versions.) have the "caps" where they will no longer have to deal with it. the only thing such grinding would bring to the game is assholes getting a hard on from not letting other players play how they want and decent players getting frustrated over not being able to play how and with what they want on a grand scale.
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Support Human's Intelligence over Monkey's Movement. say NO to twitch and YES to the Art of War. |
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[Ignore Me] #51 | ||||
The biggest downside is that you cut into your mass market appeal but if PS2 lets anyone pull basic weapons essentially for free, then zerglings can run into walls of bullets as long as their little hearts desire. The upsides are manifold. It provides more sinks for in-game resources which, in turn, makes those resources have tangible value. Also, that same natural fear of loss forces people to be more thoughtful which elevates tactics and engagement control over who can bunnyhop the best. And lastly, it scares the living hell out of screaming children who have yet to learn to handle consequence and, I may be hoping against hope, keep them from subscribing. It's the EVE pilot in me but I prefer playing games in which intel and planning has real benefits, where economic damage is a potent weapon and that create an atmosphere that keeps the XBOX community far, far away.
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[Ignore Me] #52 | |||
First Sergeant
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the only perspective that would change would be. "this is not a real shooter, this is some RPG bullshit just without the tab alting/lock on." there for what would happen is players like me would uninstall, while the 10 year old's who enjoy RPG crap have their mommys sub because their ADD makes them not notice the retarded grind and how stupid it is. Money does not belong in shooters. I have already made many points as to why. here is a list of shooters with money. Tabula Rose Face of mankind All points bulletin all 3 died. 2 were resurrected as F2P. Face of mankind was only resurrected as F2P to stop the private server running the game do to the "owner of the rights" no longer supporting it. only the kiddies will like money as it will give them E-pen. then the game will die after the kiddies had there fun and leave. Edit: I feel like I need to remind people that upgrades DO NOT=more power. the dev.s have stated somewhere that upgrades are meant to fit things to players playstyle and as such you TRADE SOMEPOWER for the upgrade. Here is an example. You love driving a Main Battle Tank. but you want one with a flak cannon. Ok then. you can upgrade to trade your top anti infantry gun for a flak cannon. You trade power Vs infantry for power Vs sky. upgrades are meant to personalize your stuff. NOT make it more powerful.
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Support Human's Intelligence over Monkey's Movement. say NO to twitch and YES to the Art of War. Last edited by Forsaken One; 2011-07-17 at 03:39 AM. |
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[Ignore Me] #53 | |||
Colonel
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I don't want to see money in Planetside either, but his point stands. Also, I love the way the person who wants the least amount of RPG elements in Planetside accused you of being unfair to RPGs. That might be a sign of something. |
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[Ignore Me] #54 | ||||
Well Forsaken, it sounds like PS2 is probably not the game for you. As Smed has gone on record about using resources to purchase add-ons, you're pretty much out of luck. PS1 is still here for your enjoyment as are many, many other fine FPS games that don't have robust and viable economic systems.
Tabula Rasa, on the other hand, was a catastrophe years in the making. First and foremost, it was designed as a strange music/fantasy hybrid RPG. Eventually, under backer pressure for a more genre-friendly game, it was reforged into a fairly generic sci-fantasy shooter. The problem with this was that they had to recreate every bit of content from scratch. In the months before the game launched, the only content past mid-game was the physical world. Nothing else was finished. Plot, character trees, powers and even weapon types were, at best 50% complete. The game launched without the top third of its levels having any content and at least two classes had no progression past mid levels. The top end literally did not exist. Tabula Rasa died because it was launched in a horribly unfinished manner. And, on top of everything else you say... "...has put the time and resource to get the upgrade once, but now the game tell's him to go fuck himself because he doesn't have the retarded rpg money crap to buy it again, even through he already earned the right to." This was something that TR did not require of the player. There was no weapon damage or loss system, just upgrades and varying elemental types. In all honesty, it bears absolutely no resemblance to the system planned for PS2. I really should ignore your posts but I can't resist this nagging urge to do everything in my power to stop the spread of misinformation be it from lies or, in your case, simple ignorance.
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[Ignore Me] #55 | |||
First Sergeant
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Cost's of repairs. to me the fact that you don't remember that voided pretty much everything you said in that post. Hell I remember when ammo costs were so bullshit it was much more cost effective just to run up to enemy's and bash them with the weapon.While the weapon would go into disrepair faster it saved a lot of money on ammo.
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Support Human's Intelligence over Monkey's Movement. say NO to twitch and YES to the Art of War. |
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[Ignore Me] #56 | |||
I quoted your complaint about upgrades and having to purchase it again and that's all I was talking about. Please don't troll.
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[Ignore Me] #57 | |||
First Sergeant
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I'm not the one trolling.
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Support Human's Intelligence over Monkey's Movement. say NO to twitch and YES to the Art of War. |
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[Ignore Me] #58 | ||
PSU Admin
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Forsaken One,
As soon as you have a valid argument to make please post again, otherwise stop posting. You are simply saying stuff doesn't belong in the game because YOU don't think it does. With no real facts other than "because gamers don't want it" how do you figure? I know I want it. PlanetSide 2 is working to break the mold of what a traditional FPS and even an MMOFPS is. If you want to compete on the LONG TERM the things they are talking about are pretty much required. A MMO based on basic shooter concepts is not going to work in the long term, look at how often they release new BF games. And APB failed because it was a horribly mismanaged game with horrible balance. Also, never say deagle again.. it's Desert Eagle. ![]() |
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[Ignore Me] #59 | |||
Master Sergeant
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A few people here share that same mentality of presenting personal opinion as factual information with obvious bias. Although usually without repeated insults and generalizations. |
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[Ignore Me] #60 | |||||||||
First Sergeant
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----------- I'll add one more fact. 3 "mmoshooters" used money. 3 "mmoshooters" died. Yet Planetside which did not use money lived. there is a reason for that.
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Support Human's Intelligence over Monkey's Movement. say NO to twitch and YES to the Art of War. |
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