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2013-02-01, 09:46 AM | [Ignore Me] #46 | ||
Major General
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It' obvious that you must "spawn somewhere else" with the current way that a lot of spawn locations are setup. What I don't understand is why folks feel they must tell people that. Pretty sure that's a no-brainer. Also, it typically ends any kind of progressive discussion about why players are complaining about spawn camping. It also makes it seem like, those that say that, could care less that they have to spawn somewhere else. That the mechanic is not broken. It displays to the DEVs that it is the accepted solution, even if those that say that don't agree completely that it is.
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2013-02-01, 11:21 AM | [Ignore Me] #47 | |||
Lieutenant Colonel
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Not even the issue being talked about. But im sure posting it made you feel like a superior being. Last edited by MrBloodworth; 2013-02-01 at 11:26 AM. |
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2013-02-01, 01:33 PM | [Ignore Me] #49 | |||
I'm aware of the issues of defense that exacerbate spawn camping, but you can never actually be rid of it. The same people who complain about Prowlers in the CC will complain about Mosquitoes destroying the gens... sorry, flashback. The same people who are currently spawn camped by MBTs and Libs will still be spawn camped by HAs and Engs. You can buff spawns all you want, the result will invariably be spawn camping. |
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2013-02-01, 01:34 PM | [Ignore Me] #50 | ||
Lieutenant Colonel
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I never proposed to be rid of it. Just to make it not the first action in an assault. No one said "Buff spawning" ether.
Its the outpost designs that promote it, seemingly by design. You don't make base designs like this unless its the intended game play you want. You are blaming the Victim for the design. Skipping intelligent discussion to change the progression of a fight. Right now, there is very little fights because of it. The go to is find the spawn. Last edited by MrBloodworth; 2013-02-01 at 01:38 PM. |
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2013-02-01, 01:38 PM | [Ignore Me] #51 | ||
I speaking to the room, 'superior beings' tend to do that.
But no, you are correct, spawn camping isn't the actual problem, its everything that happens before the spawn camping. The entire defensive strategy is focused around attrition, not actually pushing back. And the offense is just going for the touchdown. |
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2013-02-01, 02:45 PM | [Ignore Me] #54 | |||
Lieutenant Colonel
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__________________
Wherever you went - Here you are. |
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2013-02-01, 04:00 PM | [Ignore Me] #55 | ||||
Lieutenant Colonel
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Some people cry about being spawn camped. Other recognize the game encourages it, and would like that changed. Two different people. Some warned it would happen in beta.
Painting them as the same group is where the "Spawn somewhere else" group goes wrong. It does not help the conversation at all, and they knew that to begin with. But they are just smarter then everyone else Ah, that's been someones go to every time its brought up. http://www.planetside-universe.com/s...t=Base+layouts Ill just leave this here:
Last edited by MrBloodworth; 2013-02-01 at 04:14 PM. |
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2013-02-01, 11:26 PM | [Ignore Me] #57 | ||
Captain
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Such a silly conversation. I would prefer a game that base defense doesn't end as soon as the enemy shows up. Spawn camping starts at damn near the start of a base assault.
"spawn somewhere else" is a stupid comment. I've chosen to spawn in a different game. SOE was warned about this stuff a very long time ago, and that they are only making baby steps toward fixing it... and THOSE are only coming after they fucked it up more. Yeah, why spawn in to begin with if there is no actual fight from a defensive perspective? |
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2013-02-02, 12:04 AM | [Ignore Me] #58 | |||
Major
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I play support classes all day and by definition of support player I can't be a killer. It's my job to keep those around me full on HP and ammo so that THEY can be the better killers. If I don't risk my ass many times over then things don't get done. Bases get lost, attacks fail, and everyone dies. The only time Im not a pure support player is when there's orders for armor, even then I pull Skyguards or an ammo sundy. It's VERY rare that I take the role of a killer because I find them a bore after years of doing that in other FPSes. How did you get that KDR of 10 that you're so proud of showing but not so proud to keep it a link? Id really call your stats into question, until I seen your base caps and defendings. Your entire outfit in fact has a HUGE favor for defending bases. Something like that doesn't happen unless you guys spend all day farming the Crown/biol-lab or being a vehicle whore. I can't see any other reason why you have 1041 defends and a mere 248 caps but to be padding stats/farming the easiest of cert farms If Im wrong, please inform me. Id love to know just how the hell you got those stats. Till then Im going to assume and take you're point of view on KDR as little value. |
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2013-02-02, 03:07 PM | [Ignore Me] #60 | |||
Sergeant
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I don't care if you call yourself a support player. I don't care if you don't like how I play (which is HA whenever I can, and HE/HEAT lightning whenever I can't). I have more defends than attacks because sitting around waiting for the cap to go through bores me to tears, and attacking is 10x easier than defending. But that doesn't matter. At the end of the day, I'm putting down ten guys for every death and the only reason I'm doing that is because this game has incredibly exploitative design. You should be asking me why that is and how it could be fixed, rather than assuming that my playstyle is any less viable than yours. |
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