Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Whoops! Was that your spleen?
Forums | Chat | News | Contact Us | Register | PSU Social |
2013-06-14, 09:05 AM | [Ignore Me] #46 | |||
Sergeant
|
But ramping up the damage taken and adding a timer is basically screwing it out of existence. I can imagine VS MAXes becoming the rarity they used to be very quickly. This is the Magrider over-nerf fiasco all over again... |
|||
|
2013-06-14, 09:32 AM | [Ignore Me] #47 | ||
Sergeant Major
|
Guys, its 8 seconds, which feels like an eternity when running around gunning. I think the reason they did this was you would see people with ZOE on all the time despite the damage increase.
But again, 8 seconds is more than enough time to take out a lot of people. Could it be 10? Maybe, but its not the end of the world. Lockdown is getting nerfed too. |
||
|
2013-06-14, 10:12 AM | [Ignore Me] #48 | ||
Colonel
|
Im not very happy with revives removing your death stat. If you kill someone then that should be counted as a kill. Not to be erased because a medic revives you. I dont think this is a good change.
This will probably be the new meta where people stay dead hoping to get a rezz and erase that death off of their stats. |
||
|
2013-06-14, 10:19 AM | [Ignore Me] #50 | |||
Major General
|
Last edited by Crator; 2013-06-14 at 10:20 AM. |
|||
|
2013-06-14, 10:37 AM | [Ignore Me] #51 | ||
Major
|
All of this for what purpose? That is what I don't understand. KDR is a useless stat already and it encourages specific playing habits. Removing the death stat from revive would also end up making KDR even less important... which is good, but why even track deaths at all? Just remove the death stat completely from the game and from the playersite info.
|
||
|
2013-06-14, 10:58 AM | [Ignore Me] #53 | ||
Major
|
If you are going to remove death tally from revive then you would be messing up everyone's KDR that has been playing since release, but didn't have that feature. Is the change retro-active? Are all of our stats going to be adjusted to make up for the new feature? I am sure you have been revived multiple times and your KDR would be a lot higher. I know mine would since I do tend to wait for revives if I know medics are around.
The point is they are making it the stat less important. They have already stated they would like to give players the option to pay money to erase their KDR completely. This isn't team death match.. so realistically KDR isn't as important as actually playing the objective and the objective is not just to stay alive and kill more players so your team wins the round. |
||
|
2013-06-14, 11:15 AM | [Ignore Me] #54 | |||
Sergeant Major
|
Personally I'm on the fence about the change - I like the idea of encouraging revives rather than respawns, but OTOH I'm one of those people who does care (somewhat) about K/D and I'm not keen to see it messed up. Under the circumstances, retroactively recalculating everyone's K/D does seem like it'd be ideal - but I'm not convinced they have the necessary data to do that. Kind of annoying, but never mind. BTW while we're on the topic of respawns it'd also be great if they could remove bodies of people who are no longer viable revive targets. Definitely falls under the category of 'quick quality-of-life fixes', don't you think? |
|||
|
2013-06-14, 11:46 AM | [Ignore Me] #55 | |||
it says that if you are revived, the death on your stats disappears. this has nothing to do with the stats of the killer. the death is still being counted as a kill.
__________________
***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
||||
|
2013-06-14, 12:18 PM | [Ignore Me] #57 | |||
Major
|
Incoming stat padding 3 ways.... Player 1 shoots and kills player 2. Player 3 revives player 2. Player 1 gets a better KDR while player 2 suffers zero penalties. All 3 players are medics so they can take turns raising their KDR into the oblivion. |
|||
|
2013-06-14, 12:34 PM | [Ignore Me] #58 | |||
Sergeant
|
And while they are at it bring back the PS1 Stats aka x amount of Tanks, HA, Meds, LA, and so on killed. |
|||
|
2013-06-14, 01:08 PM | [Ignore Me] #59 | |||
it says the death is wiped from the stats of a revived player. it says nothing about the "kill" and i wouldn´t give a fuck even if all vanu went to the hills to shoot each other and boost their k/d ratio in the way you described. in fact i care so little, that i didn´t even read it completely to try to comprehend the system! k/d is just a number and it isn´t even worth a pile of vanu poo. so let everybody who thinks this stat is important cheat and exploit it as much as they want! they don´t gain anything of importance from it, and i don´t lose anything. so what? if you need to use your k/d as e-peen, go ahead!
__________________
***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
||||
|
2013-06-14, 01:51 PM | [Ignore Me] #60 | ||||
Sergeant
|
And do you honestly believe that there are so many players so obsessive about their stats that this will lead to a noticeable and significant decline in overall player performance? Honestly, it seems to me that there are more people in this community obsessing over the idea that other people obsess over their stats than there are people actually obsessing over their stats. It's kind of insane. |
||||
|
|
Bookmarks |
|
|