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PSU: Don't say warez. Warez are bad.
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2012-06-10, 03:36 AM | [Ignore Me] #48 | |||
Sergeant
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IP banned: most ppl find this enough to not try cheating. Fact is, you shouldn't be worried about the awesome hackers. You should be worried about it being easily accessible to the masses, where penalties like this do help. I'm not too worried about hackers. I'm sure SOE will find a way to deal with them reasonably. That won't mean you won't see one occasionaly however. I'm also sure that the majority of the community won't hack. |
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2012-06-10, 04:07 AM | [Ignore Me] #49 | ||
Contributor PlanetSide 2
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I maintain that the only thing that can destroy PS2 is SOE, either by adding stupid shit to the game, like BFRs or trying to make it an e-sport, or by neglect (to stop hackers). It's really in their hands on whether the game lives many years of awesomeness or is just a bright candle that burns out quickly due to mismanagement.
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2012-06-10, 05:43 AM | [Ignore Me] #50 | |||
Brigadier General
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But dealing with hacking is just one more facet where SOE can succeed or screw it up. As much of a problem as hacking is in a lot of F2P games, a lot of it is caused by shitty exploitable code. Also, hackers are a problem in games with box prices and even games with subscriptions, which proves that even that barrier isn't any kind of guarantee. So F2P isn't a problem, as long as SOE manages to keep a tight lid on it as much as possible. They will have to do a really good job though, just to counteract the F2P stigma. |
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2012-06-10, 06:08 AM | [Ignore Me] #51 | ||
hackers fuck with us, so soe should fuck with them!
don´t permaban them immediately. do something they will not notice on the spot! like reducing their damageoutput slowly until it hits zero. depends on what kind of gamebreaking cheat they use i guess. someone who has a nuke button that kills everybody around in a second has to be stopped immediately, but someone who uses a unlimited ammo cheat may still serve as an unarmed target for others until he notices that his guns were castrated 18 years ago i played a game that used something similar against pirated copys. the game would still be playable as a copy, but it was getting very unfair quite soon and the player would lose every time against a big fleet of policeships that would not be in the game if it was bought legally. this also was a multiplayergame and only the pirate was affected, so the other players actually could take advantage from this. there was also something in the game against cheaters. if the server detected irregular client changes, it would inform all other players but not the cheater and also launch policeships against him.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-06-10, 07:05 AM | [Ignore Me] #54 | |||
Sergeant Major
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That argument is flawed. That's like saying, even though we have laws and a police force enforcing them, people still get murdered. So we might as well get rid of the laws and police all together. Hacking in paid-for-games is less than in free games and in turn hacking in subscription-based games is less than just paid-for-games. It helps. What hackers will do: They won't risk their account they played fair on. They will make a separate hacking account to use their hacks on so they won't risk losing the stuff they gained in a fair way. Ip Bans: They won't be used by SoE because there are tons of situations where this would ban other potential customers. Think dorm rooms, brothers/sisters, internet cafes, etc. Credit Card bans: Wont happen because this forces people to enter a creditcard for a game that has no subscription. People are always paranoid about having to enter payment information (RIGHTFULLY SO!). SoE won't enforce this because they'll create a barrier against people (especially younger gamers with no CC) to join. |
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2012-06-10, 07:47 AM | [Ignore Me] #55 | ||
Corporal
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Yeah, It's very unlikely they'll share much information about their anti-hacking plan, considering that would only help hackers. No matter how they go about it though, they should try delaying their bans like VAC2 does so that hackers can't directly pinpoint any tells of the cheat detection system.
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2012-06-10, 09:59 AM | [Ignore Me] #58 | |||
Master Sergeant
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Acosmo: "Higgity Higgity Higgity" |
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2012-06-10, 12:19 PM | [Ignore Me] #60 | ||
i really hope the dev team is watching the paid cheats scene closely.
and when someone offers a subscription based ps2 cheat, the devs should be the first ones to buy it just before they sue the cheatsite to hell and back. after all it´s sony. they don´t hesitate to sue everybody who violates their copyrights, so they should be able to take legal actions against people making money by destroying their games.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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