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Old 2015-08-01, 07:18 AM   [Ignore Me] #1
OpolE
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Re: PSEmu - PlanetSide Emulator


Urgent: We need a good trusted place to host the PS_Installer.exe.

Can someone recommend one or provide a link please.
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Old 2015-08-01, 02:11 PM   [Ignore Me] #2
Naeadil
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Re: PSEmu - PlanetSide Emulator


I agree, the most important thing we can do right now is collecting packets, we never know when PlanetSide 1 servers will be shut down for good. We are lucky that the live server is still up so we can get a more accurate representation of the game when the emulator is actually coded. If you can make a tool and some instructions on what needs to be done, I'm sure many are willing to volunteer (including myself).
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Old 2015-08-01, 07:04 PM   [Ignore Me] #3
OpolE
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Re: PSEmu - PlanetSide Emulator


Planetside launch link

http://launch.soe.com/app/installer/...side_setup.exe
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Old 2015-08-01, 08:11 PM   [Ignore Me] #4
p0intman
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Re: PSEmu - PlanetSide Emulator


fuck it. if nobody else wants to set one up, ill get one going within a week. i have a copy of the installer as well.
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Last edited by p0intman; 2015-08-01 at 08:13 PM.
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Old 2015-08-01, 08:15 PM   [Ignore Me] #5
KingFeraligatr
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Re: PSEmu - PlanetSide Emulator


I can't stand my own suckiness, the toxicness, or the hacking any loner. I've broken down more than once.. I'll run test or screenies for now, but I hope to be done in general play for a long time. Can't stand the game anymore. The sooner you can get this done and make me not live in fear anymore, the better.
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Old 2015-08-03, 01:42 PM   [Ignore Me] #6
OpolE
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Re: PSEmu - PlanetSide Emulator


Coooool!
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Old 2015-08-03, 05:06 PM   [Ignore Me] #7
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Re: PSEmu - PlanetSide Emulator


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Old 2015-08-04, 01:27 AM   [Ignore Me] #8
Chord
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Re: PSEmu - PlanetSide Emulator


PSEmu LaunchPad Release 1.0.0.2

Download unencrypted:
https://mega.nz/#!3tFzGT7R!h73lih2gi...OBW9yvCLXaU3oQ

You will need .NET 4.0 client profile in order to run this application. You may find this here.

Edit: The tool has been tested thoroughly already thanks to hofd, docdic, and KingFeraligatr. Feel free to download. Remember, this is just a launcher and not an actual working emulator. The packet capturing tool is currently in progress.

Last edited by Chord; 2015-08-21 at 05:00 PM. Reason: notification of testing completion
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Old 2015-08-04, 05:05 PM   [Ignore Me] #9
OpolE
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Re: PSEmu - PlanetSide Emulator


Not too technical, but eventually, what will this allow us to progress towards? Short Med & Long term?
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Old 2015-08-04, 09:59 PM   [Ignore Me] #10
Chord
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Re: PSEmu - PlanetSide Emulator


Originally Posted by OpolE View Post
Not too technical, but eventually, what will this allow us to progress towards? Short Med & Long term?
This is the first step towards an easy to use, reliable packet capture tool. Once we have a good PCAP tool that captures packets and in game events, we can preserve the server responses and client actions in case the server goes down.

The packet tool is another GUI i'm making but is considerably harder. Hopefully that can be finished soon so you guys can start helping.
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Old 2015-08-16, 10:06 PM   [Ignore Me] #11
Logit
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Re: PSEmu - PlanetSide Emulator


Originally Posted by Chord View Post
This is the first step towards an easy to use, reliable packet capture tool. Once we have a good PCAP tool that captures packets and in game events, we can preserve the server responses and client actions in case the server goes down.

The packet tool is another GUI i'm making but is considerably harder. Hopefully that can be finished soon so you guys can start helping.
So we just run around the game and do shit while the tool records everything you need? Sounds easy enough.
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Old 2015-08-18, 05:35 PM   [Ignore Me] #12
Chord
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Re: PSEmu - PlanetSide Emulator


Originally Posted by Logit View Post
So we just run around the game and do shit while the tool records everything you need? Sounds easy enough.
Yeah pretty much! You attach to the process, a DLL is injected to capture data, hit record and packets will be captured. I'm modeling it after wireshark. If you havent used it, check out some screenshots online. The tool is coming along, but I still have to design and test robust capturing of packets - PlanetSide has a flood when transferring or joining worlds. Plenty of problems to solve
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Old 2015-08-18, 09:24 PM   [Ignore Me] #13
KingFeraligatr
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Re: PSEmu - PlanetSide Emulator


First things first, do you have permission from Daybreak to do this? If they decide to shut this down, all your work will be for naught. I ask this for our sake, not Daybreak's.
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Old 2015-08-29, 01:47 AM   [Ignore Me] #14
Logit
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Re: PSEmu - PlanetSide Emulator


Originally Posted by Chord View Post
Yeah pretty much! You attach to the process, a DLL is injected to capture data, hit record and packets will be captured. I'm modeling it after wireshark. If you havent used it, check out some screenshots online. The tool is coming along, but I still have to design and test robust capturing of packets - PlanetSide has a flood when transferring or joining worlds. Plenty of problems to solve
Any updates? I've got tons of free time and nostalgia right now
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Old 2015-08-06, 06:14 PM   [Ignore Me] #15
p0intman
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Re: PSEmu - PlanetSide Emulator


i currently have a problem with my hosting service. someone else will need to set the website up.
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