News: PlanetSide 2 Comm-Link Art - Page 4 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Where manlove is encouraged
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Click here to go to the next VIP post in this thread.   Old 2011-09-27, 04:13 PM   [Ignore Me] #46
Higby
Contributor
PlanetSide 2
Creative Director
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by Hamma View Post
A new layout is in the works!
Okay, well I think i'm speaking for everyone when I say: SCREENSHOTS PLS and/or a video of the new layout ASAP. Preferably 10 minutes of browsing the site with the new layout...




Maybe a twitter Q&A about the new layout?





NEED UPDATES!
Higby is offline  
Reply With Quote
Old 2011-09-27, 04:16 PM   [Ignore Me] #47
Raymac
Brigadier General
 
Raymac's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by Higby View Post
Okay, well I think i'm speaking for everyone when I say: SCREENSHOTS PLS and/or a video of the new layout ASAP. Preferably 10 minutes of browsing the site with the new layout...




Maybe a twitter Q&A about the new layout?





NEED UPDATES!
touche, sir
__________________
"Before you say anything, prepare to stfu." -Kenny F-ing Powers

Raymac is offline  
Reply With Quote
Old 2011-09-27, 04:21 PM   [Ignore Me] #48
NapalmEnima
Contributor
AGN Field Reporter
 
NapalmEnima's Avatar
 
Re: PlanetSide 2 Comm-Link Art


It's possible that the "empire specific light fighter" and the "mosquito" are the same thing... with each empire having a physically different version, sharing the same name. There might even be a common pool variant floating around.


As for the Mag turret... that dome shaped thing in the back might be able to raise up a bit and rotate. The big gray plate on the front of the dome could easily be Where The Gun Goes. Just reviewed the debut trailer... the done was too low to rotate there too.

If I'm right, then the other gray spots could be mounting locations for Other Things. Armor add ons, thrusters, sensors, maybe some tertiary weaponry (a claymore-type deal on either side that the driver can trigger, for example).

The lip above the forward gun on the Mag leads me to believe that it can point upward fairly high, similar to the Mag in PS1.
__________________

Last edited by NapalmEnima; 2011-09-27 at 04:27 PM.
NapalmEnima is offline  
Reply With Quote
Old 2011-09-27, 04:22 PM   [Ignore Me] #49
Trolltaxi
Sergeant Major
 
Trolltaxi's Avatar
 
Re: PlanetSide 2 Comm-Link Art


The liberator is a bastard of a 30's hidroplane, a WH40K Fighta' Bomba and a WWII HE-111...

The secret behind the TR mossie (with rockets) may be in Higby's hint in the PCGamer preview yesterday. It says "Each of our fighter has it's own skill tree that lets you costumize it to be an air fighter, an air to ground fighter, a super fast reconnaisance craft, all from one plane."

So my bet is, that this is the air to ground variant with 16 unguided missiles (and a huge airbrake opebned on the top). It IS a mossie, but costumized to be A2G.
Trolltaxi is offline  
Reply With Quote
Old 2011-09-27, 04:26 PM   [Ignore Me] #50
Raymac
Brigadier General
 
Raymac's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by Trolltaxi View Post
The liberator is a bastard of a 30's hidroplane, a WH40K Fighta' Bomba and a WWII HE-111...
I actually thought of the Hind as soon as I saw the new Lib.
__________________
"Before you say anything, prepare to stfu." -Kenny F-ing Powers

Raymac is offline  
Reply With Quote
Old 2011-09-27, 04:27 PM   [Ignore Me] #51
SgtMAD
Captain
 
Re: PlanetSide 2 Comm-Link Art


"@HtSgtMAD yes, that is the new maggie without armor attachments"-Twitter

what the hell are the armor attachments?
SgtMAD is offline  
Reply With Quote
Old 2011-09-27, 04:31 PM   [Ignore Me] #52
TheRagingGerbil
Contributor
Major
 
TheRagingGerbil's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Regarding the image of the terrain:
PS_TRay T Ray
@TheRagingGerbil IN GAME NO BULLJIVE, FORGELIGHT DONT FRONT #PlanetSide
__________________
TheRagingGerbil is offline  
Reply With Quote
Old 2011-09-27, 04:33 PM   [Ignore Me] #53
TheHalekTheory
Private
 
Re: PlanetSide 2 Comm-Link Art


@Higby if we dont have "The Higby" as a custom hair style, then ill become emo, lock myself in my room with a 6-pack of wine coolers and an All-American Rejects cd and not come out till PS:2 release
TheHalekTheory is offline  
Reply With Quote
Old 2011-09-27, 04:37 PM   [Ignore Me] #54
Talek Krell
Lieutenant Colonel
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by FIREk View Post
It is supposed to have a secondary gun, though, and there is no distinct disc-shaped piece of Magrider on which to put a small turret.
Ah, I misunderstood you then. I noted that as well. The only mounting points I can see are those two cylinders on the outriders.

Originally Posted by Raymac View Post
I actually thought of the Hind as soon as I saw the new Lib.
Now that you mention it....oh my. hehehehehe
The "floatation device" on the bottom looks rather odd though. You can see a wheel there, it doesn't really look large enough to need all that.

Last edited by Talek Krell; 2011-09-27 at 04:38 PM.
Talek Krell is offline  
Reply With Quote
Old 2011-09-27, 04:39 PM   [Ignore Me] #55
basti
Brigadier General
 
Misc Info
Re: PlanetSide 2 Comm-Link Art


Originally Posted by Higby View Post
Okay, well I think i'm speaking for everyone when I say: SCREENSHOTS PLS and/or a video of the new layout ASAP. Preferably 10 minutes of browsing the site with the new layout...




Maybe a twitter Q&A about the new layout?





NEED UPDATES!

Damn, hes using our weapons against us!

RETREAT!
basti is offline  
Reply With Quote
Old 2011-09-27, 04:44 PM   [Ignore Me] #56
TheRagingGerbil
Contributor
Major
 
TheRagingGerbil's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by NapalmEnima View Post
It's possible that the "empire specific light fighter" and the "mosquito" are the same thing... with each empire having a physically different version, sharing the same name. There might even be a common pool variant floating around.


As for the Mag turret... that dome shaped thing in the back might be able to raise up a bit and rotate. The big gray plate on the front of the dome could easily be Where The Gun Goes. Just reviewed the debut trailer... the done was too low to rotate there too.

If I'm right, then the other gray spots could be mounting locations for Other Things. Armor add ons, thrusters, sensors, maybe some tertiary weaponry (a claymore-type deal on either side that the driver can trigger, for example).

The lip above the forward gun on the Mag leads me to believe that it can point upward fairly high, similar to the Mag in PS1.
Perhaps it will hover, detached, above the main body? Similar to the ancient vanu vehicles from PS1.
__________________
TheRagingGerbil is offline  
Reply With Quote
Old 2011-09-27, 04:44 PM   [Ignore Me] #57
Mazzy
Private
 
Re: PlanetSide 2 Comm-Link Art


The air fighter looks great as does the Mag. The lib looks cool except the washtub strapped to the bottom looks a little out of place.

I am concerned about the design of the Mag though from a functional standpoint. With the main gun mounted on the front it can't go hull-down. Unless the Prowler and Vanguard have a similar design that's a problem.

Yeah, VS are all about mobility (and SCIENCE,) but if the others can actually use cover while firing that's a major advantage.
Mazzy is offline  
Reply With Quote
Old 2011-09-27, 04:45 PM   [Ignore Me] #58
Bruttal
Sergeant Major
 
Bruttal's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by FIREk View Post
I wonder now, more than ever... Where does the turret go on the Mag?
you see the two round cylinder type objects on top of the mag?, am thinking its gonna be two small turrets opposed to 1 big turret. prob fires like single pulsar type rounds from each so if firing from either side only 1 of the smaller turrets would hit meaning the best angle of attack is now head on. witch makes this tank suck ass cus now your the gunner of the main cannon and you cant hit and run run run, its all or nothing =/
Bruttal is offline  
Reply With Quote
Old 2011-09-27, 04:52 PM   [Ignore Me] #59
DviddLeff
Lieutenant Colonel
 
DviddLeff's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Great update, nice vehicle pictures and awesome panoramic shot even if it is of the same area we've seen before (desktop background right there!).

So are we thinking that each empire has its own model for common pool kit?
__________________
DviddLeff is offline  
Reply With Quote
Old 2011-09-27, 04:59 PM   [Ignore Me] #60
Grimster
First Lieutenant
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by Higby View Post
Okay, well I think i'm speaking for everyone when I say: SCREENSHOTS PLS and/or a video of the new layout ASAP. Preferably 10 minutes of browsing the site with the new layout...




Maybe a twitter Q&A about the new layout?





NEED UPDATES!
Higby tries out how it feels to be a demanding fan.
__________________
Originally Posted by Higby View Post
Okay, well I think i'm speaking for everyone when I say: SCREENSHOTS PLS and/or a video of the new layout ASAP. Preferably 10 minutes of browsing the site with the new layout...
Maybe a twitter Q&A about the new layout?
NEED UPDATES!
Grimster is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:53 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.