They nerfed the Galaxy....for better or worse. - Page 4 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Where even the Vanu can find love.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2002-11-26, 12:51 PM   [Ignore Me] #46
Unregistered
Contributor
Custom Title
 


So long as there is no shocklance in Planetside you will never hear me complain about anything.

Unregistered is offline  
Reply With Quote
Old 2002-11-26, 01:40 PM   [Ignore Me] #47
�io
Lieutenant General
 
io's Avatar
 


Originally posted by Unregistered
So long as there is no shocklance in Planetside you will never hear me complain about anything.

What was wrong with the shocklance??
__________________
io is offline  
Reply With Quote
Old 2002-11-26, 02:28 PM   [Ignore Me] #48
Unregistered
Contributor
Custom Title
 


I spent 18 Months doing HO getting torn up by it.

That and I really think it was the one over powered weapon in Tribes 2. If you think about it the only "One Shot, One Kill" weapons in Tribes 2 were the laser rifle, and shocklance. So you strap on some Heavy Armor to get some extra firepower, and armor. The laser can no longer one shot you, but the shocklance can, and since your in bigger, slower armor your that much more of an easy target. So you really don't get any bounus other then the Mortar when your in Heavy. Your not really trading speed for armor like your lead to beleave.

There should be no single weapon that can take out a Heavy with full health, and now with the Mine/Disk combo in the new patch they have made the Heavys even more vunerable. But I digress, this is a Planetside forum, and no one wants to hear me bitch about the Shocklance again.

(except maybe Rayzer. He always thought it was really funny to shock me durring practice to hear me cuss over RW)
Unregistered is offline  
Reply With Quote
Old 2002-11-26, 03:01 PM   [Ignore Me] #49
NapalmEnima
Contributor
AGN Field Reporter
 
NapalmEnima's Avatar
 


To get 1-shotted by ye ol "ion enema", they have to hit you in the back. So don't turn your back on them. Simple. It'll take much longer for them to kill you with the lance than it does for you to kill them with a disk/mortar/chaingun/anything else.

And if you turn off the music (or turn it way down), you'll always hear their footsteps (plus maybe a cloak pack, jammer, whatever), so they'll never be able to sneak up on you. The moment you hear ANYONE behind you, turn around.

Actually, it's still possible to get behind someone without being heard, it's just HARD. You have to come in from above, and cut your jetpack before you're close enough to be heard... and that means you don't get to make any course corrections. Like I said: HARD. You've also got to arm the lance well away from your target.

And if they're haning out near a friendly turret... you're just screwed. The moment a turret starts tracking you, your victime knows there's a hostile around, and has a good idea of where. If you turn on your jammer to keep the turrets off ya, they hear that. The only thing you can do is to get someone ELSE to kill the turret for ya.

I LOVE the shocklance. Waxing some porky bastard in one shot is one of those moments of gaming ecstasy we all look for but so seldom find. Makes me feel better about all the times I got spattered by someone spamming with their mortar.
__________________

Last edited by NapalmEnima; 2002-11-26 at 03:03 PM.
NapalmEnima is offline  
Reply With Quote
Old 2002-11-26, 03:05 PM   [Ignore Me] #50
Unregistered
Contributor
Custom Title
 


Trust me.

I am the last person on earth that needs a lesson in how to HO.
Unregistered is offline  
Reply With Quote
Old 2002-11-26, 05:56 PM   [Ignore Me] #51
�io
Lieutenant General
 
io's Avatar
 


Yeah the shocklance is powerful but you need some serious skillz to 1 shot kill a heavy, that or said heavy has to suck.

I know i've never been killed in 1 shot nor have i killed a heavy in 1 shot.(well i probably did but that's because i was cloaked in their base so it meant free kills )

Anywhoo i doubt the knife will be one hit on a MAX.
__________________
io is offline  
Reply With Quote
Old 2002-11-26, 06:21 PM   [Ignore Me] #52
Hamma
PSU Admin
 
Hamma's Avatar
 


When you get up in the ladder the shocklance is a formitable opponent. No matter how skilled u are
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2002-11-26, 06:31 PM   [Ignore Me] #53
Unregistered
Contributor
Custom Title
 


No more Shocklance talk please. You'll give me nightmares!!!!
Unregistered is offline  
Reply With Quote
Old 2002-11-26, 06:40 PM   [Ignore Me] #54
Zarparchior
Dragoon Admiral
 
Zarparchior's Avatar
 


God forbid we give you nightmares, Unreg, so I'll change the subject:
Originally posted by Tobias
Smoky, a nerf is not always a bad thing in my opinion, for instance, i play everquest, and my main is a druid, and when anything happens to those necromancers or wizards (i cheered when manna burn was nerfed,) Im happy.
I hate you Tobias. I really do. Why in the HELL would you love Wizards to be NERFED?! Did you even ever try to play one?! You're some second-rate damage dealing, bottom feeding, forced to solo but not very good at it, weak version of a magician that can teleport. The ONLY saving grace about a wizard were the high level damage spells - until they turned to crap. Manaburn was the only thing to look forward to. I left it awhile ago because all it was was an attempt to either cheat, steal, and/or play 24/7 to become uber and get into an uber guild so you could get uber items and become leet. Not my version of happiness.

On the other hand, Druids were the first son's of Verant (as opposed to the beaten and tortured step-childs which we refer to as Wizards). They get EVERY type of spell in the game: DD, summons, teleports, movement enhancements, heals, buffs, YOU NAME IT - THEY HAD IT. And they not only had everything... but they had everything and did it well. You know there must be a problem with a class when 95% of all the people who played the game had at least one high level druid.

DRUIDS ARE OF THE DEVIL!
__________________
My old sig is gone... I reformatted.
Zarparchior is offline  
Reply With Quote
Old 2002-11-26, 06:44 PM   [Ignore Me] #55
Unregistered
Contributor
Custom Title
 
/me changes the topic...


So how bout that Galaxy?

I think Dave really laid it out the best when he said it was to keep the thing from getting owned to fast. Now the only question is what was doing the 0wning? Skeeters or Reavers?
Unregistered is offline  
Reply With Quote
Old 2002-11-26, 07:01 PM   [Ignore Me] #56
Qanamil_Rafiki
Staff Sergeant
 
Qanamil_Rafiki's Avatar
 


Hahaha, there is no escape from the EQ class-balancing bickering!

I like the new Galaxy a whole lot better. No rear blindspot and by far the chainguns are better for air-to-air combat repulsion with some use as air-to-ground suppression weapondry as well.

Good call Devs.



Qanamil Rafiki
Arch Convoker
Vis Veres, The Tribunal
Qanamil_Rafiki is offline  
Reply With Quote
Old 2002-11-26, 07:13 PM   [Ignore Me] #57
Hamma
PSU Admin
 
Hamma's Avatar
 


I would suspect both teh reaver and the mosquito can mess around with a galaxy, but probably work best in groups. I highly doubt one reaver/mosquito would be able to take out a galaxy.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2002-11-26, 07:59 PM   [Ignore Me] #58
Lexington_Steele
Lieutenant Colonel
 
Lexington_Steele's Avatar
 


I think the key will be to have an anti aircraft specialist or two inside the Galaxy. At first sight of enemy aircraft you land, take them out, and then continue your advance.

Even if you can't take out them out from the ground, if you see enemy aircraft it is time to land.
__________________
If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced.
~ Vincent van Gogh

Sit Back, Relax, and Enjoy the Action.
Lexington_Steele is offline  
Reply With Quote
Old 2002-11-26, 08:17 PM   [Ignore Me] #59
Doobz
Lieutenant Colonel
 
Doobz's Avatar
 


^
that would take too long, be dead when u slowed down to land
Doobz is offline  
Reply With Quote
Old 2002-11-26, 08:37 PM   [Ignore Me] #60
Zarparchior
Dragoon Admiral
 
Zarparchior's Avatar
 


Anyway, yes. I agree. This can by no means be considered a nerfedge. Three 20mm anti-aircraft guns are a hella lot better than two slow 70mm cannons that would never be able to touch a skeeter. This'll make things a bit more interesting.
__________________
My old sig is gone... I reformatted.
Zarparchior is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:50 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.