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PSU: better than sex... well, maybe...
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2012-12-30, 12:38 AM | [Ignore Me] #49 | ||
Lieutenant Colonel
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Really dig this, I prefer it as its more like the original. I still say however, we need the respawn button back.
When you die, all you see is your corps and the respawn button. Until you hit that, you can be revived. When you hit it, you see this screen and can no longer be revived. This would really cut down on headaches for everyone, including medics. |
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2012-12-30, 01:47 PM | [Ignore Me] #51 | ||
Private
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Yes! This is brilliant. Props for creating a mockup and getting so much buzz about this. I made a thread a while ago listing this as one of my gripes, but it got little attention.
The current tiny little window feels so against the epic scale of Planetside. This would be so much better Last edited by Wrekriem; 2012-12-30 at 01:49 PM. |
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2013-01-01, 02:52 PM | [Ignore Me] #55 | ||
Not sure how it would fit in per se but I do agree that this is pretty frustrating as well. It's nice to not only be able to continue to send chat messages during your only real downtime (respawning), but even being able to see them more easily than going to the social menu would be great.
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2013-01-01, 04:22 PM | [Ignore Me] #56 | ||
Contributor Major
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That's outstanding, but replace the map selection drop-down with the continental icons they have now. One click is better than two. Remember that.
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No XP for capping empty bases -- end the ghost-zerg! 12-hour cooldown timers on empire swaps -- death to the 4th Empire! |
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Tags |
deployment, design, interface, map |
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