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Old 2013-07-11, 10:27 AM   [Ignore Me] #46
Dragonskin
Major
 
Re: GU12 patchnotes


Originally Posted by bpostal View Post
You're missing the entire point and the root of my anger. Loadouts are something that should be free if they're going to be in the game at all.

It's part of the underlying philosophy and like I said it feels like SOE is trying to nickle and dime us, not because I feel entitled to three more loadouts but because EVERYONE should ALWAYS have access to as many loadouts as possible.

Charging for loadouts pisses me off immensely, giving members extra loadouts and then taking them away? That's just SOE pissing in my face saying 'fuck you'.
I agree that they should be free, but they also do the exact same thing with character slots. You have to buy a new one if you already have 3 used if you are not a member. If you are a member then you get 3 more slots. So F2P players have 3 slots while members have 6. If you stop your membership then those 3 free slots get locked... as far as I remember.

It's just a convenience item really though. So I don't understand why you would get so upset about it. Many people don't fully use the 3 loadouts that they have now. I can only think of 1 class.. engineer.. where I would actually really benefit from having more loadouts. I don't see a reason for more than 3 for most vehicles or classes.. I guess the sunderer could use more than 3, but it's one of the few vehicles that can have multiple roles depending on the slots you use. I would have to force myself to actually create loadouts for other classes. I will have to now that I will have 3 more loadouts.. ugh.

Then again, maybe once I start using all these loadouts then the advantages will be more clear to me.. who knows?
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Old 2013-07-12, 12:31 AM   [Ignore Me] #47
bpostal
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Re: GU12 patchnotes


Originally Posted by Climhazzard View Post
Why?
Because they're not part of the game play, they're a part of the UI. Charging for UI functionality is just stupid and reeks of greed. That you can look at these changes and not feel like SOE is trying to overcharge by an infinite percent boggles my mind.

Originally Posted by Climhazzard View Post
"It's not entitlement if I think everyone should have it," is actually just thinly-veiled entitlement. This isn't civil liberties we're talking about. You don't actually care if other people have more loadouts for free; you're actually angry that you don't get them for free. It's just "safer" to pretend that you're angry on behalf of everyone, knowing that you're included in that group of people. If everyone gets extra free loadouts, then you do, too. Win.
I do actually care because this game, if you haven't noticed, consists of more than just me personally. I know that I'm not the only person who feels pissed off about the way these loadouts were rolled out. Just because you're not angry about the fact that these slots are being sold doesn't invalidate my anger. Extra loadout slots add functionality and help guard against frustration when a player needs to switch between multiple sets of gear quickly. Everyone (yes, even you) should get equal access to the same amount of loadouts, for convenience if nothing else.

Originally Posted by Climhazzard View Post
I honestly can't even imagine being upset about this. I'm actually surprised that the extra character slots stay active when your membership runs out.
#FirstWorldProblems. That's one of the reasons I love being American, when something upsets me I am free to feel upset. If extra character slots were locked upon membership ending then I would have flipped a virtual table long ago and would feel even more resentment towards the dev team than this topic has already drummed up. It may not be directly pay to win but it most certainly adds to the feeling that SOE is trying to squeeze every last cent they can for every little thing they can, and fuck everyone else.
For what little it's worth, I feel so strongly about this that I have cancelled my auraxium membership. If anything that should give you an indication of the intensity of my dislike for this bullshit.

Originally Posted by Dragonskin View Post
If you stop your membership then those 3 free slots get locked... as far as I remember.
My understanding is that they do not.
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Last edited by bpostal; 2013-07-12 at 01:41 AM. Reason: formatting
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Old 2013-07-12, 12:48 AM   [Ignore Me] #48
OctavianAXFive
Staff Sergeant
 
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Re: GU12 patchnotes


The extra character slots do not get locked. If you had an account during that free premium month you will see that you still indeed have extra character slots available to you.

As for the loadout thing.

I think they should have thrown us a few more loadouts for free and then started charging for loadouts past, oh I don't know, 5?

It actually got me thinking about something. I'll probably start it in a new thread though since it's not quire relevant to GU12
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Old 2013-07-12, 02:16 AM   [Ignore Me] #49
typhaon
Sergeant Major
 
Re: GU12 patchnotes


This is exactly the type of thing I like SOE charging for...

An utterly F2P player is not gimped in any way - they have a few slots - the same amount I've been using for nearly a year, btw... and really - in the cases where those 3 aren't enough, is the few seconds it might take to switch scopes or prep a new weapon and a few abilities that much of a hardship?

I think not.



If only they could make money this way - I think it'd be better and allow them to devote more development time to some more interesting improvements in the game, rather than the steady stream of clone-ish and poorly balanced weapons we've seen rolling down the line.
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Old 2013-07-12, 05:11 PM   [Ignore Me] #50
MrMak
Sergeant Major
 
Re: GU12 patchnotes


All the outrage about the loadout slots reminds me how people raged when SOE charged for the entirely essential and key feature that was the vehicle horn.
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