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PSU: RPG + Hamma + Shotgun = Dead RPG
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2013-02-18, 10:50 PM | [Ignore Me] #47 | ||
Aye, I'm having the darndest feeling of Déjà vu.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-02-18, 11:08 PM | [Ignore Me] #49 | |||
Sergeant Major
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If anyone should be crying, it should be NC... but I get VS... when you used to be massively OP and are now just in the middle, it hurts. |
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2013-02-18, 11:44 PM | [Ignore Me] #50 | |||
Master Sergeant
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However, if you look at Magrider vs. Prowler graph, then look at Magrider vs. Vanguard graph, they are IDENTICAL. Just the colors are changed. I no longer have faith in that graph. |
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2013-02-19, 12:18 AM | [Ignore Me] #52 | ||
Lieutenant General
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I just have to say I love the chart Higby used.
Linkage Like he said it's not the determining factor in game balance but it's basically a good tool to show a problem, and it shows the kind of stats they're tracking. It reminds me of the maps they showed that had colored hot spots varying in color by number of deaths in the area, or shots. I'd love to see ALL of that info go public. and I wanna know how many shots have been fired since release |
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2013-02-19, 01:20 AM | [Ignore Me] #54 | |||
Private
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The equation, by the way, is sqrt([sideways speed]^2 + [normal speed]^2]) = what it says on the HUD. Last edited by lncabin; 2013-02-19 at 01:21 AM. |
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2013-02-19, 01:33 AM | [Ignore Me] #55 | ||
Major
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The whole "The Proof is in the Chart" argument is pissing me off because from day 1 of the Magrider debate I have been saying "Yes, the Magrider does better overall, but primarily because the other tanks are much more difficult to use right so their performance is less consistent." - The chart supports that, the Magriders were doing better, though it doesn't show us why.
I've also been saying: "If you buff the other tanks statistics you can make the Chart say its even, while still making the game Magrider significantly worse than other tanks for high end players" - The chart does show that it's even now, and the other tanks have much better raw stats. And a bunch of people go "Haha! You are wrong, the proof is in the chart!" ... No, it isn't. The Chart shows exactly what I predicted, without giving any information on how consistent the performance for those tanks is, so it isn't proven either way whether or not what I'm saying is happening. Last edited by Rothnang; 2013-02-19 at 01:39 AM. |
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2013-02-19, 01:52 AM | [Ignore Me] #56 | |||
Staff Sergeant
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Do you believe this chart only says that All Magriders before GU2 were 2/2 Saron, front armor upgrade, rival chassy, and all other tanks were stock 1/2? Or can you say that this chart is a sum of all tanks (1/2, 2/2, Stock, Upgraded) mashed into an average, which should give u a fairly good idea of the strengths and weakness of the average tank in general. Last edited by BIGGByran; 2013-02-19 at 01:53 AM. |
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2013-02-19, 02:00 AM | [Ignore Me] #57 | ||
Major
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Ok, my whole argument is this:
Prowler/Vanguard are much more difficult to use than the Magrider, because they have independent hull and turret angles, they have much stiffer movement, and their guns get rocked more by driving around. Because of this lower end players do a lot better with the Magrider than lower end players do with the other tanks. However, if someone is so good that they can deal with all those downsides, they can be about even with a Magrider in power. So that's the situation we had before the patch, and it obviously shows in the numbers. Magriders outperform the other tanks almost 2 to 1, which is huge. They have to make some changes, and they give the other two tanks a significant buff to their stats. My argument now is that Magriders are still much easier to use than the other tanks, so low end Magrider players are still winning against low end Prowler/Vanguard players. However, the Prowler/Vanguard are now actually much stronger than a Magrider when controlled by a player who is so good with them that he was fighting Magriders on even terms before the patch. Ok, really quick and dirty little graph I just threw together so what I'm saying is easy to visualize: What I'm saying is basically that instead of changing how much of a tanks total potential people can easily accessed the patch has simply increased the tanks total potential to make the average players even, but by doing that has made the tank much more powerful for people who can access all or most of its potential. (Note, that graph is just a visual aid, it shows no actual comparison of stats or data! We don't currently have the data to make a graph like that that shows how it would really look) Last edited by Rothnang; 2013-02-19 at 02:27 AM. |
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2013-02-19, 02:55 AM | [Ignore Me] #58 | ||
You can try to twist the truth as much as you like, Rothnang, but the fact remains that the MBT K/D data clearly shows that the Magrider was massively OP before the patch, and that, barring minor tweaks, the balance is about right now. It's time that you faced up to this.
Edit - as others have pointed out, it looks as if there is something wrong with the Mag v Prowler or the Mag v Vanguard stats; the graphs are identical. My guess is that they have used the same data set. But the underlying trend in the top graph is clear for all to see. -psijaka removes egg from face- Last edited by psijaka; 2013-02-19 at 03:05 AM. |
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2013-02-19, 03:12 AM | [Ignore Me] #59 | ||
Major
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Yup, good job completely ignoring the fact that the graph Higby posted doesn't prove either one of us right.
This is exactly what I'm talking about when I'm saying it pisses me off how many people seem to think the argument is definitively over just because they don't understand statistics. Also I never said the Magrider wasn't overpowered before the patch, just that I would have preferred it if they had tried to balance the tanks on ease of use instead of raw stats. The Magrider was never better on raw stats. Last edited by Rothnang; 2013-02-19 at 03:30 AM. |
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2013-02-19, 03:19 AM | [Ignore Me] #60 | |||
Second Lieutenant
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But to be on topic, I (VS) didn't have much of an issue with the new mag. But that's most likely I was already using roads most of the times and engaged prowlers/vanguards in open field with double ap guns. GU2 didn't change much for me. And I would not say that the Mag was "massively" op, sure it needed some tweaking but more then that the vanguard was up in many situations. I found prowlers to be pretty dangerous pre-gu2, but most of the time they had HE equipped (which is still pretty dangerous to tanks but sucks against 2xAP). Also, I very rarely see 2/2 vanguards or prowlers and 1/2s simply get obliterated by 2/2 AP. But more prowlers teaming up then vanguards for sure. Last edited by Emperor Newt; 2013-02-19 at 03:48 AM. |
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