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2013-06-30, 07:25 AM | [Ignore Me] #49 | ||
Sergeant
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They expanded amount of players, are you 100% sure they will make it restricted to 125 v 125?
Tbh, even it's true, 125 is waaay too many on one hand. On the other - queue will take forever. I had hope it will be 48v48 standard session thing. Last edited by Maidere; 2013-06-30 at 07:29 AM. |
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2013-06-30, 07:53 AM | [Ignore Me] #50 | ||
The MLG will still just be platoon vs platoon, afaik.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
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2013-06-30, 08:08 AM | [Ignore Me] #51 | ||
Lieutenant Colonel
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So 125 vs 125 will be the max limit for the battle islands? What we are getting at here is that if you ever want to see the island during prime time when a huge fight is raging on it then it might be time to pony up for a subscription if you have not already. Members will get priority in that que.
Overall Nexus looks great and I can't wait to fight on it again. The terrain and infantry areas just look amazing in that video. I really can't wait. Great job SOE. Hopefully some of the old continents can get overhauls to look just as good. Last edited by Hmr85; 2013-06-30 at 08:10 AM. |
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2013-06-30, 09:14 AM | [Ignore Me] #53 | ||
Second Lieutenant
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Sounds like great news for Playstation 4 to me. These "maps" will be a huge hit in that community. I can see the demand for more and more of them going forward. I am not talking about MLG or outfit wars or any sort of "competitive" mode but just plain old everyday play this would be of the size and complexity they will love while pushing the envelope of higher player count for them to experience. Hell for that matter the PC players will likely start to prefer them also. It would be nice to see a mix of sizes, shapes and geo-diverse islands. That's what I was meaning in earlier post when I said "The Bending Part 2".
Last edited by Calista; 2013-06-30 at 09:19 AM. |
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2013-06-30, 11:26 AM | [Ignore Me] #54 | ||
Sergeant
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I do not care for those small E-Sports maps, but man, please, please please bring those snow - covered trees to Esamir. And apply the lessons learned from those indoor areas / large infantry fight bases to the bases on the large continents! If you make the subterrain levels of Tech plants and Amp stations actual real infantry fight zones, instead of horizontal elevator tunnels, this would be a really good move.
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2013-06-30, 11:38 AM | [Ignore Me] #55 | |||
Private
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2013-06-30, 12:03 PM | [Ignore Me] #58 | |||
Sergeant Major
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But why read the thread right? Lets just all all jump on the "MLG is the end of days" bandwagon. Last edited by MrMak; 2013-06-30 at 12:04 PM. |
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2013-06-30, 01:49 PM | [Ignore Me] #59 | ||
PSU Admin
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Yea seriously do a bit of research before posting. The only time these will be even remotely "Instanced" is probably during matches. When they broadcast live MLG competitions they aren't going to want JoeNC6969 to screw up the competition. They want to make these available to everyone like a normal continent in the future, it will be a bit smaller but from what I've heard it's not as small as it might appear.
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2013-06-30, 02:43 PM | [Ignore Me] #60 | |||
Staff Sergeant
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What gives me the greatest pause is the "Not sure how this is going to be included into the game". ... Then why does it exist at all? The implementation of WoW's Battlegrounds addressed a specific issue, PvP combat. One-on-one fighting in PS1 was addressed by continent locks. Again I give all involved the benefit of the doubt, that all this MLG business (hand crafted one-on-one playgrounds, etc) could be part of what defines the good parts of Planetside 2 years from now. Nevertheless, "One in the hand is worth two in the bush" is the summation that comes to mind. Last edited by Edfishy; 2013-06-30 at 03:15 PM. |
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