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Old 2011-11-29, 08:28 PM   [Ignore Me] #1
EASyEightyEight
Sergeant Major
 
Re: Outfit Warships


Don't know about stacking. The maps have a lattice system. It shouldn't be too much trouble for varying sizes of warships to have an area of space that other warships can't access, and they can't just park their humongous asses right over a base deep behind enemy territory, so they could be forced to only go as far as the front line, making them always a part of the main fight. But they should be destructible, making them risky to bring to a fight. An outfit wouldn't want to bring their ship into low orbit unless the skies are safe from ground emplacements designed to punch holes into warships.

The benefits to bringing in warships, of course, would be orbital strikes and a mobile base that offers vehicle deployments as well as troop deployments.

Though I see them primarily being deployed in a Planetside 2: Starside Intercept expansion where we're fighting over asteroids, derelict Vanu colonies, and orbital stations. There'd be room for the ships to work with up there.
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Old 2011-11-29, 09:38 PM   [Ignore Me] #2
Raka Maru
Major
 
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Speaking of warships, did anyone get confirmation what this bigass thing is?
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Old 2012-01-28, 03:11 PM   [Ignore Me] #3
Graywolves
General
 
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Re: Outfit Warships


Originally Posted by Raka Maru View Post
Speaking of warships, did anyone get confirmation what this bigass thing is?
That picture is where my inspiration came from.
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Old 2012-01-28, 04:20 PM   [Ignore Me] #4
Hmr85
Lieutenant Colonel
 
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Re: Outfit Warships


I have finally had a chance to read over this and I support the idea. Outfit warships should be something you can unlock once your outfit has a certain amount of outfit points. Maybe like 1 million.
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Old 2012-01-28, 05:16 PM   [Ignore Me] #5
Tool
Master Sergeant
 
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Re: Outfit Warships


After pondering the concept a bit, I think the most feasible approach would be instanced space stations/ships in orbit. Purchasable by outfits with resources and customized interiors using a mix of resource and/or cash shop items, accessories, additions, etc.

I feel the best and fairest route would be little interaction with the battlefield aside from something akin to the old HART for targeted group deployment at the cost of resources.

I do like the idea of a place for outfits to socialize, train (some sort of VR area), draw plans, etc. However, much more than this may begin to take away from combat on the planet.
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Old 2012-02-13, 03:56 PM   [Ignore Me] #6
Sik
Private
 
Re: Outfit Warships


I'd love to simply see it as a place for your outfit, with no affect on the battlefield except for the wow factor of this massive ship flying over & the sky darkening.

Those who have the required outfit rank to use it, bring up the map & just like a drop pod place the dot & it swoops in, hovers for a set time, a beam drops & those in the ship, move to the pad and are transported to the ground. Ships couldn't drop within certain range of bases or towers.

The ships could come in 3-5 sizes which could be based on the size of the outfit, their activity, or with RL cash. Once purchased the outfits badge is placed on the sides & bottom for self promotion and maybe even striking fear in the other factions when they see this recognizable symbol that every time gets involved they get smashed.

Inside, the larger the ship, the more spawn tubes, medical terminals, implant terminals, vehicle bays & maybe even the smaller ships could not even have a vehicle bays. I do think it'd be nice effect if there was something like a generator room but instead for OS and instead of being tucked away used as a focal point, that when a member of your outfit uses their OS this generator begins to charge & finally strikes.

Last edited by Sik; 2012-02-13 at 03:58 PM.
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Old 2011-11-29, 10:07 PM   [Ignore Me] #7
Chaff
Contributor
Second Lieutenant
 
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Re: Outfit Warships


Dunno. I was curious the moment I saw it.

I hope it's the new ES Liberator - that only the TR get.
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Old 2012-01-29, 09:25 PM   [Ignore Me] #8
WaryWizard
Sergeant
 
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Re: Outfit Warships


I see this as an excellent idea. Have your outfit ship available as a point to go to as well as the different continents. It will have no impact at all on the continents, and basically it can only be used as a staging area to tell everyone where to go and what to get.

I could also see the ability to go outside of the ship and/or view it from outside could be good for outfit videos.

Maybe have a room with a live map of each continent showing the territories. Along with various customizable aesthetics.
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Old 2012-01-30, 03:48 PM   [Ignore Me] #9
VioletZero
First Lieutenant
 
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Re: Outfit Warships


I've been working on a similar idea since before I joined the forum about Outfits creating Airships to support the armies in Auraxis that can be destroyed.

I don't have all the kinks worked out yet and I'm still working on a post on how it could be implemented.
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Old 2012-01-30, 03:59 PM   [Ignore Me] #10
Lonehunter
Lieutenant General
 
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Re: Outfit Warships


I'd love to see Warships as just a mobile base. Something you can launch any vehicles from. Spawning it an outfit leader could choose a location on a continent, it could even move but very slowly so you would just set it's course. Maybe have a cooldown ability to relocate to another continent.

Last edited by Lonehunter; 2012-01-30 at 04:02 PM.
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Old 2012-01-30, 04:38 PM   [Ignore Me] #11
NewSith
Contributor
Brigadier General
 
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Re: Outfit Warships


Originally Posted by VioletZero View Post
I've been working on a similar idea since before I joined the forum about Outfits creating Airships to support the armies in Auraxis that can be destroyed.

I don't have all the kinks worked out yet and I'm still working on a post on how it could be implemented.
And I have it sumed up HERE.
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Old 2012-01-30, 04:39 PM   [Ignore Me] #12
VioletZero
First Lieutenant
 
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Re: Outfit Warships


So I saw.

Still working on the implementation. It's actually quite difficult and there are MANY elements that go into play here.
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Old 2012-01-30, 05:15 PM   [Ignore Me] #13
PoisonTaco
First Sergeant
 
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Re: Outfit Warships


Honestly all we need are Battlefield 2142's Titans. Oh and modified Sunderers to shoot infantry up to them.
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Old 2012-01-30, 05:17 PM   [Ignore Me] #14
VioletZero
First Lieutenant
 
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Re: Outfit Warships


Originally Posted by PoisonTaco View Post
Honestly all we need are Battlefield 2142's Titans. Oh and modified Sunderers to shoot infantry up to them.
Well, they'd be similar. Except they would function more akin to real life carriers than Titans.

Titans would be overpowered in Planetside.
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Old 2012-02-01, 10:02 AM   [Ignore Me] #15
Baneblade
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Lieutenant General
 
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Re: Outfit Warships


My Air Cruisers idea is still the best one I think.
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