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Old 2004-04-14, 12:13 AM   [Ignore Me] #46
Setari
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Originally Posted by Rbstr
I have to say it has great promis, but the demo is not likeing me at all, i have neven gotten into a good server, but apperantly a new patch will come out for it soon and fix alot of those issues. I bet PS was like this back in early beta and begining of open beta. But now i neve encounter any bugs but the cavern rendering issue
i doubt any patches will come out for the demo. It'll probably just be better in the full version because at least then it won't be rushed. Dhark, you can't be serious that it's all one map *glances at Soldner site* then again i could be wrong

Short Feature Summary

* Simulation of a highly complex diplomatic system which creates the dynamic campaign and missions

* Dynamic World Generation on the basis of digital satellite data with day/night cycle, weather and seasons

* Realistic virtual battlefield: the advanced terrain engine with the new destruction system (ADS - Advanced Destruction System), which even allows for simulated damage by tactical nuclear warheads
* Designed for Teamplay in Multiplayer: multitude team mission types and game elements for coordinated team action

* Dedicated Server support up to 32 players, up to 128 players on special servers of game providers

* Dynamic single player campaign with mission generator

* Realistic weapon systems from the research laboratories of the weapon industry

first time ive seen that thing about nukes
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Old 2004-04-14, 12:14 AM   [Ignore Me] #47
AztecWarrior
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Originally Posted by Setari
Realistic virtual battlefield: the advanced terrain engine with the new destruction system (ADS - Advanced Destruction System), which even allows for simulated damage by tactical nuclear warheads
NUKES! HOORJ!
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly.
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Old 2004-04-14, 12:15 AM   [Ignore Me] #48
Setari
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but i have a feeling that's associated with the single player campaign only
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Old 2004-04-14, 12:20 AM   [Ignore Me] #49
AztecWarrior
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Originally Posted by Setari


but i have a feeling that's associated with the single player campaign only
We need mods, lots of mods. -Neo, edited
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly.
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Old 2004-04-14, 01:26 AM   [Ignore Me] #50
Dharkbayne
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This game would be perfect for a medievil mod, Destructable terrain + castle + catapult = Funderfulnessifulisms.
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Old 2004-04-14, 04:16 PM   [Ignore Me] #51
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I would love to try this game, but its near impossible to fucking get in a server.
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Old 2004-04-15, 12:13 AM   [Ignore Me] #52
AztecWarrior
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WORST GAME EVER.

I manage to connect (HOORJ!) and join the Blue team. The server has jacked up the starting money, so I buy body armor, a H&K G36, and an H&K pistol. I see a Humvee and a helicopter, so I decide that because of the jacked up cash, everyone should be flying. I buy a Stinger.

I sprint down a slightly sloping road. Every five seconds my character stops and goes "OOF!". Nevertheless, I trudge on.

I see some Red team armored vehicle shooting our base. Well, it was through a tree, but anyone shooting at us is either Red or Blue TKer and deserves to die. I take out the Stinger. After it tones up and I get a good lock, I fire. The missile streaks out and kills both the APC and the Red team member who had gotten out but was not far enough to escape the blast.

I'm like "Damn, this game could be awesome!"

Crash to desktop for no apparent reason.
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly.
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Old 2004-04-15, 12:37 AM   [Ignore Me] #53
Setari
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Originally Posted by AztecWarrior
WORST GAME EVER.

I manage to connect (HOORJ!) and join the Blue team. The server has jacked up the starting money, so I buy body armor, a H&K G36, and an H&K pistol. I see a Humvee and a helicopter, so I decide that because of the jacked up cash, everyone should be flying. I buy a Stinger.

I sprint down a slightly sloping road. Every five seconds my character stops and goes "OOF!". Nevertheless, I trudge on.

I see some Red team armored vehicle shooting our base. Well, it was through a tree, but anyone shooting at us is either Red or Blue TKer and deserves to die. I take out the Stinger. After it tones up and I get a good lock, I fire. The missile streaks out and kills both the APC and the Red team member who had gotten out but was not far enough to escape the blast.

I'm like "Damn, this game could be awesome!"

Crash to desktop for no apparent reason.
yea CTDs are a problem. I can sprint long distances fine. I still think it's a good game.
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