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2004-06-11, 01:32 AM | [Ignore Me] #46 | ||
Lieutenant Colonel
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Prowlers are Infantry Tanks, slow speed, fast firing, infantry suppressing firepower with moderate armour.
You should not even attempt to take on opposing tanks, unless you have the numerical superiority of 2:1 IRL you shouldn't put a 1 to 1 encounter with a Medium Tank (Vanguard) or a Tank Destroyer (Magrider). Though for some reason TR equipment always seems to be based on the assumption that the TR have a vast population resource therefore can spare the extra gunners/drivers to operate and make the vehicle more efficient...... which isn't really good for any Empire....
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I love you, You love me, Lets go kill those dammn NC's With their jackhammer shotguns, And their Phoenix Missiles too, and make them wish they were barney's too. |
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2004-06-11, 02:03 AM | [Ignore Me] #47 | ||
no its not based on more population but that they get much more damage output with one vech wit the extra gunners than on vech with the normal amount
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2004-06-11, 07:51 AM | [Ignore Me] #49 | ||
Lieutenant Colonel
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that is fortunate indeed, lets leave all the carnage and killing for the game please.
*stabs Lartnev*
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I love you, You love me, Lets go kill those dammn NC's With their jackhammer shotguns, And their Phoenix Missiles too, and make them wish they were barney's too. |
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2004-06-11, 10:33 AM | [Ignore Me] #51 | ||
Lieutenant Colonel
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Anyway, i wish we had more crew served vehicles, make them have a steep learning curve, but are powerful in the experienced team would be one of my dreams. A bit like Flashpoint, but futuristic, but not as realistic as that, nor as simple as Battlefield 1942 vehicle system. mmm...maybe i'm asking too much? perhaps i should move to a different game....
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I love you, You love me, Lets go kill those dammn NC's With their jackhammer shotguns, And their Phoenix Missiles too, and make them wish they were barney's too. |
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2004-06-11, 12:04 PM | [Ignore Me] #53 | ||
Lieutenant Colonel
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talking about firefly, i haven't seen him around here lately, no wonder i've been feeling kind of peaceful and relaxed....
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I love you, You love me, Lets go kill those dammn NC's With their jackhammer shotguns, And their Phoenix Missiles too, and make them wish they were barney's too. Last edited by Onizuka-GTO; 2004-06-11 at 12:17 PM. |
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2004-06-11, 02:27 PM | [Ignore Me] #54 | |||
Banned
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It doesn't makeit true jsut because you say so. The Striker is slow, gives a warning and is easy to evade from the air. The Burster can't hit high altitude aircraft and at long ranges are nearly impossible to hit aircraft with. If you think a Thunderer is bad AA you're on crack, a decent gunner can take down a reaver easily while the Reaver is trying to kill the deli. That being said, this is the main idea I got about you from your post: |
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2004-06-11, 02:29 PM | [Ignore Me] #55 | ||
Lieutenant Colonel
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You just wanted an excuse to post that again, didn't you Sputty?
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I love you, You love me, Lets go kill those dammn NC's With their jackhammer shotguns, And their Phoenix Missiles too, and make them wish they were barney's too. |
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2004-06-11, 05:17 PM | [Ignore Me] #58 | ||
Major
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In my opinion, the TR balancing perspective would work better if the TR had a higher "population lock".
Why? I believe the Dev's original intentions was to make it so that a TR could just swamr the enemy with so many troops, they would eventually get destroyed. However, this doesn't work, as all empires have the same population lock limit. In my opinion, the Dev's should rethink the TR vehicles mainly. Just make it so that two fully manned prowlers can take on three fully manned vanguards, and two fully manned raiders can take on three manned thunderers. |
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2004-06-11, 09:00 PM | [Ignore Me] #60 | |||
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