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View Poll Results: Do You want Hit boxes? | |||
Yes, Hit Boxes all around! | 31 | 70.45% | |
No, Hit Boxes! | 2 | 4.55% | |
No, Hit Boxes on People. Yes, Hit Boxes on Vehicles. | 11 | 25.00% | |
No, Hit Boxes on Vehicles. Yes, Hit Boxes on People. | 0 | 0% | |
Voters: 44. You may not vote on this poll |
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2011-07-11, 12:53 PM | [Ignore Me] #46 | ||
Lieutenant Colonel
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Repost from my "Don't worry" thread:
Many people are near enough wetting themselves with rage over the addition of head shots. People seem to have a few common concerns with the system:
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2011-07-11, 12:54 PM | [Ignore Me] #47 | |||
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2011-07-11, 12:58 PM | [Ignore Me] #48 | ||
Lieutenant Colonel
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Thats because its a confined map with limited routes to a target, in which snipers can train their sights and demomen can lay their explosives.
PS allows you to approach from any angle. Sure that's not the case in bases, but Boomers already instant kill Rexo and HA can already camp hallways so it is not going to be much different. |
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2011-07-11, 12:59 PM | [Ignore Me] #49 | ||
CS is not the style of game/headshots you should be thinking of. Look more at Battlefield minus the one-shot sniper rifles.
Yeah, people aim for the head, but those people also miss your head a lot and even in hardcore mode they often aren't one hit kills. This isn't even about one-hit kills, things shouldn't do that. But having precise aim should give you an advantage. For all the whining about the necessity of player-skill instead of level-derived power it's hilarious, and hypocritical, that the same people argue against location damage.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. Last edited by Rbstr; 2011-07-11 at 01:05 PM. |
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2011-07-11, 01:01 PM | [Ignore Me] #50 | ||
Staff Sergeant
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Sniping is going to be an entirely new ballgame as they stated that bullets are going to be physical objects that are affected by things like gravity. (I'm hoping that includes wind as well, they will have to use markers near the target!) Hitting someone from a distance is going to be hard enough, giving them a bonus for hitting the bulls-eye is only natural. I could see one-shot kills on people with no helmets or with a skill very deep in the sniper skill tree that allows for more powerful rounds because there will only be a fraction of people that will be willing to dedicate their entire gameplay experience to sniping. If there are people out there that would rather not play than get killed in one shot, put in a skill to obtain a helmet that can sustain a heavy sniper round. All of this junk is the type of stuff that can be balanced later on, leaving them out is a mistake.
Personally I would like to be able to shoot pilots while they are flying. If I can manage to headshot an enemy gal pilot bearing down on my position with a squad full of baddies, it would bring me intense satisfaction to see it fall out of the sky and kill everyone who didn't bail. Of course there would be the balancing side where people who focused on their pilot skill trees could have reinforced windshields/armor a la Batmobile... |
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2011-07-11, 01:06 PM | [Ignore Me] #51 | |||
Brigadier General
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Do you want to exclude ALOT of people just because they dont have a CC? Thats ALOT of potential customers you just never get. If you want do do succesful buisness, you cant afford something like that. And even if you would do that, that never stops you from using a aimbot. Even now without free trials we have cheats in Planetside. Just the balant obvious flying maxes are gone. There are still people with ROF hacks... 2. True. But you cant compare general FPS with a MMOFPS. IF you just get hit by that kid every time he sees you, then you switch servers or log off for today. You got the game already anway, you dont need to pay for it again to be able to play it. Now, Planetside 2 will most likley have a subscription fee. If i get frustrated by the game because of some kids being just that much better than me, then i dont pay for it. Nobody is spending their money to get frustrated. And even if it would be free to play: nobody is spending their time if they get frustrated. I havend played CS:S or CODMW2 in ages, because i got frustrated quite alot by those games. 3. True, take cover. But what about trying to push into the enemy, to actually take ground? Or do you just want to sit ALL day and camp infront of that door? 4. True. And i cant think of any argument agains that. If its not OSOK, then it wont be that much of an issue. But if it just does that much more damage than a hit in the torso, it will cause issues. |
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2011-07-11, 01:06 PM | [Ignore Me] #52 | ||
First Sergeant
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
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2011-07-11, 01:09 PM | [Ignore Me] #53 | |||
All that you mentioned is easily avoidable. I now use my thumper with jammers to get rid of all the boomers, as there seems to be one at every corner. You get killed by one its your own fault in my opinion. Campers can be dealt with by grenades or just by thinking their by preparing for the worse and killing them on site.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2011-07-11, 01:13 PM | [Ignore Me] #54 | |||
First Sergeant
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Last edited by Lunarchild; 2011-07-11 at 04:24 PM. Reason: mobile key miss fix |
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2011-07-11, 01:16 PM | [Ignore Me] #55 | ||
First Lieutenant
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Thing is, when two soldiers meet on the battlefield in any FPS game the outcome is based on your skill vs his skill. This is the foundation of any FPS, and there's no reason it shouldn't have a place in PS2. But snipers don't work this way. You never really meet, and you're never really in a position to compare skill. You either see him and avoid him, or you don't see him and you die. This, combined with the fact that snipers are supposed to be hidden, is what makes them Not Fun.
PS1 solved this problem by requiring 2 hits to kill. This turned it into a test of skill again, because after the first hit you now know there's a sniper out there, and you know the general direction he's in. Now it's a competition again, can you avoid him long enough to get to cover? Can you return fire and scare him behind his own cover? Can he make a second good shot before this? Both parties had a chance to respond, and in any game having a real chance to respond is what separates fun gameplay from frustrating gameplay. |
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2011-07-11, 01:16 PM | [Ignore Me] #56 | ||
Someone is in for it now
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2011-07-11, 01:41 PM | [Ignore Me] #58 | ||
Brigadier General
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I'm really excited about hit boxes on vehicles. One of the good things about BFRs is they had the shield generator you could aim for.
As for hitboxes on people, I'm a little wary of insta-kill headshots, but I must say that I'm looking forward to being shot in my little toe that was juuust barely poking out from my cover and having it not hurt as much as if I got shot in the face. |
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2011-07-11, 01:47 PM | [Ignore Me] #59 | ||
Private
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Its really a simple solution - its just math
Using easy numbers for example if you give a player 100 health You make the avg weapon damage 25 - (give or take depending on rof ) make a sniper rifle 45 make a headshot worth x2 limb shots worth .5 body x1 There no instagib headshots - but if you can aim you will have an advantage - and you should , you are the more skilled player (although i have a feeling people that simply cant aim in "regular" fps games are using this as a excuse to exclude headshots) props to the few people that just straight up admit they dont have the twitch skills to excel at a game where headshots matter - at least your honest The whole stray bullet and 100 player shooting at you theory is a crock If you have 2-3 players shooting at you without cover - your dead , headshots or not For shotguns and spread weapons you simply have a pellet spread Each pellet is worth 7 -for a total of 35 - if you get a point bank headshot you would do 70 - otherwise only the pellets that hit the head in a near miss would get the x2 bonus This is such a old topic for fps games - I feel like im back in 1998 Every game has headshots now Seems foolish to consider not having it Last edited by Cartel; 2011-07-11 at 01:52 PM. |
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2011-07-11, 01:49 PM | [Ignore Me] #60 | |||
Contributor Old War Horse
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Manitou "On the plains of hesitation lie the bones of countless millions who, upon the dawn of victory, sat down to rest and resting, died." <))>< |
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