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Old 2012-03-06, 04:15 PM   [Ignore Me] #46
EVILPIG
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Re: The "HOLY CRAP WTF!" gun (TR MAX CG WIP)


Originally Posted by Revanant View Post

3) Given that the VS Max suits no longer have their jumpjets, I think an interesting twist on the notion of mobility and advanced VS tech would be to give the VS Max the limited ability to cloak. If the VS fires, cloak is broken, but so long as it's simply moving or stationary, it remains concealed for a limited amount of charge/time.
LMFAO
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Old 2012-03-06, 04:20 PM   [Ignore Me] #47
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Re: The "HOLY CRAP WTF!" gun (TR MAX CG WIP)


Mirror. I am going to chase you around the base with one of these.

I hope you are READY!!
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Old 2012-03-06, 04:22 PM   [Ignore Me] #48
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Re: The "HOLY CRAP WTF!" gun (TR MAX CG WIP)


Originally Posted by Revanant View Post
3) Given that the VS Max suits no longer have their jumpjets, I think an interesting twist on the notion of mobility and advanced VS tech would be to give the VS Max the limited ability to cloak. If the VS fires, cloak is broken, but so long as it's simply moving or stationary, it remains concealed for a limited amount of charge/time.
Ok, then let's also make it to where the TR MAX can Quad-wield for a 50% movement speed loss and the NC MAX is given an ability that allows them to fire an ICBM every 3-4 minutes.

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Old 2012-03-06, 04:34 PM   [Ignore Me] #49
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Re: The "HOLY CRAP WTF!" gun (TR MAX CG WIP)


Wow that gun has a lot of holes. A man wouldn't be lonely at night, owning a weapon like that.
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Old 2012-03-06, 04:34 PM   [Ignore Me] #50
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Re: The "HOLY CRAP WTF!" gun (TR MAX CG WIP)


That gun...

Never reload..

EVER!
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Old 2012-03-06, 04:49 PM   [Ignore Me] #51
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Re: The "HOLY CRAP WTF!" gun (TR MAX CG WIP)


hmm how many bullets can one max carry? with 24 barrels firing highspeed you will need 5 resupplying engineers per max to keep it going!
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