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PSU: Making idiots CR5 since god knows when.
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2012-04-04, 07:38 PM | [Ignore Me] #46 | |||
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2012-04-04, 07:44 PM | [Ignore Me] #48 | |||
Staff Sergeant
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You're just worried that you aren't good enough to deal with it and still pad your KDR. Oh, and a big hearty "oh god please no!" to OHOK knives, you fight with knives, you don't play freeze tag with them. |
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2012-04-04, 07:53 PM | [Ignore Me] #49 | |||
Colonel
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I'm not a KDR player, you're way off base there. I fight for sandbox freedom, not CoD players. |
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2012-04-04, 07:54 PM | [Ignore Me] #50 | ||||
Captain
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I didnt like that either. But i hated when ppl just automatically respawned, thinking it was fastest way even when they had medic next to them. Maybe they introduced that so ppl will more likely wait for res. But i doubt anything like increasing respawn time will be in ps2. It dont fit for that faster pace they want to. |
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2012-04-04, 07:55 PM | [Ignore Me] #51 | |||
Colonel
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For that matter, are we even talking about something that actually existed in PS1 or is known to exist in PS2? |
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2012-04-04, 07:58 PM | [Ignore Me] #52 | |||
Captain
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2012-04-04, 08:03 PM | [Ignore Me] #53 | |||
Captain
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EMP was in form of grenade (so you need to time well), or sunderer ability. It will be both in ps2, but you can choose other abilities for sunderer, so you sacrifice them. I dont expect emp for other vehicles. |
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2012-04-04, 09:18 PM | [Ignore Me] #54 | ||
Staff Sergeant
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That or they could improve on PS1 instead of taking away from it and add the ability to exit at speed at a health cost/slightly longer animation time. (most of it spent getting back on your feet) You could use teamwork and play as a guided missile too of course :V
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2012-04-04, 09:42 PM | [Ignore Me] #55 | ||
Major
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*Ahem*
WRAITH + C4. So yeah. Not a fan of kamikaze C4 buggies, didn't like them in BF2 just on the principle that there are always more buggies than there are tanks along with that the buggy can one shot the tank but not the other way around. If they're in PS then we have invisible fast moving C4 ATVs. Didn't really like it either when the GDI team would fill the front of an APC with land mines and then rush the Obelisk of Light. So let's take this tactic and bring it into PS2 and think about how it would be used. First off, killing Galaxies. ATVs can be pulled anywhere, Galaxies can not. And since Galaxies are the respawn points... yeah. Air dropped kamikazes. There's talk about have mods for Gals that allow them to transport ATVs. So yeah, I've got your bomber right here. Hope you weren't planning on being able to DEFEND or anything. Watch this guy's stuff, almost entirely based around C4 usage. Warning, is hilarious. http://www.youtube.com/user/birgirpall Entry Exit: A quick discussion about how PS's bailing mechanics work. I think there's a lack of knowledge about this in the thread as there are BF players in here confusing boarding animations with never being able to quickly bail out of a ground vehicle which is incorrect. In PS if you are a gunner or passenger you can bail at any time. The driver can or cannot bail depending on vehicle type. Open topped vehicles like ATVs, Buggies, and Skygaurds can be bailed from by their drivers. Closed top vehicles like the Sunderer, MBT, or AMS could not be bailed from. Exit/Enter animations only occurred if the vehicle was at rest, however, you could only enter the vehicle if it was at rest or stable. This means no quickly jumping in and out of vehicles to dance around bullets and no bailing and reentering aircraft mid air (current version). There's also something called vehicle ownership which allows the player who pulled the vehicle to control who can board the vehicle. Stealing enemy vehicles is also a lot more complex than BF's system. You need to have both the hacking cert and the cert that allows you to use the vehicle to steal and then operate an enemy vehicle.
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By hook or by crook, we will. |
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2012-04-05, 06:59 AM | [Ignore Me] #56 | ||
Lieutenant Colonel
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Those guys are hilarious.
Check out this other video of them: http://youtu.be/ZjCAap-1Els Only on no-FF servers. |
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2012-04-05, 03:42 PM | [Ignore Me] #57 | ||
Captain
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Add F2P to that mix. Pull enemy vehicle (or MAX as you can put c4 on them) with second account, place your c4 on it, drive it next to enemy, detonate = free kills. They wont expect it as vehicle will be friendly, and it will be quite safe for you to get kills.
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2012-04-05, 03:50 PM | [Ignore Me] #58 | |||
Not to mention, it's easy to stop dual clienting on the same system, so they'd have to use another machine too. |
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