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PSU: I'll bet you're naked right now...
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2012-04-14, 10:12 PM | [Ignore Me] #46 | |||
Second Lieutenant
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Hardcore stats breakdown like that would be awesome. |
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2012-04-14, 10:16 PM | [Ignore Me] #47 | ||
Colonel
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Right, you might think it would be enough just to break it down by kills of vehicle type, but, I'm guessing that a fully customized tank might have cost its driver a lot more resources than a basic tank, and that should be reflected in a person's stats.
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2012-04-14, 10:39 PM | [Ignore Me] #48 | ||
Sergeant Major
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You did get credit for vehicle kills in the original, even unmanned ones. The K/D that was tracked on the screen only tracked player kills, but the in game stat sheet you could pull up had what vehicles you killed as well, and those kills were counted on sites like PSS.net. If someone bailed and their plane crashed and blew up before you could finish it off though, you obviously didn't get credit for anything.
To the other point being discussed here, if you don't want me using my Reaver/skeet for transport, then give me a low resource plane with no guns for that job. 99% of the time I pulled a plane in PS1, was to quickly get from A to B. |
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2012-04-14, 11:30 PM | [Ignore Me] #50 | |||
Sergeant
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2012-04-15, 12:53 AM | [Ignore Me] #57 | |||
Second Lieutenant
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