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View Poll Results: What is everyone's favourite class(s). | |||
Medic | 91 | 31.93% | |
Engineer | 121 | 42.46% | |
Light Assault | 84 | 29.47% | |
Heavy Assault | 89 | 31.23% | |
Infiltrator | 82 | 28.77% | |
MAX | 62 | 21.75% | |
Multiple Choice Poll. Voters: 285. You may not vote on this poll |
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2012-05-11, 08:16 PM | [Ignore Me] #46 | ||
Corporal
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Engineer all the way, they are my go to class in FPSs.
Played an "Engineer" almost exclusively in PS1. I like being able to support my outfit more than anything else, sure it's fun to be the one to run in and mop up the enemy but knowing your support is keeping your outfit going is more rewarding to me. Defending is when things get really fun though, covering the roads with AT mines, placing turrets in inconspicuous places, so much fun to be had. Can't wait to play as an Engineer in PS2. |
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2012-05-11, 08:20 PM | [Ignore Me] #47 | ||
Private
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Engineer was great fun in PS1, used to love laying down traps for incoming armour or personel, using the AMS to good effect in that case...sadly it wont be in ps2?!?!
However I'm looking forward to all of the above until I find my niche. |
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2012-05-12, 03:36 AM | [Ignore Me] #48 | ||
Captain
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I was never much for the infiltrator class but I think LA has a lot of versitility so I'll probably start with that. I definitly plan on doing a lot HA and MAX on the side and definitly some engy work. I guess I'll have to wait and see how the cert trees work before I really try to think about what would be my main class because there is so much fun to be had with each one and it's hard to speculate before even really getting in the roles and trying them out. It really seems llike there will be a lot more versitility this time around which sounds great because there is a time and place for every class. I'm really dying to see how the maxes work though.
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2012-05-12, 04:50 AM | [Ignore Me] #49 | ||
Master Sergeant
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I'm hoping to have the ability as an Engineer to set up some forward defenses, more than just turrets. I'd love some shields or walls. Maybe some sort of deployable watchtower. Would be cool to fortify a landed Galaxy as a forward base, and give it a real chance of survival once its found, since they can't cloak anymore.
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2012-05-12, 10:30 AM | [Ignore Me] #52 | ||||
Brigadier General
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Obviously engineers being the most picked class is relevant to that other thread about all vehicle crews being engineers, but it was said best by CutterJohn in that thread:
Of course, despite being a Scythe pilot, I may not take engi that often for piloting. I'll probably take Light Assault more often so that I can more readily switch to ground fighting when needed. Especially if there are repair pads like in PS1, since it is a lot easier and quicker to fly to a repair pad than to drive a tank to a repair station. |
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2012-05-12, 10:47 AM | [Ignore Me] #54 | ||
Major
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Engy out of doors for repping, laying mines, etc.
Medic indoors, hopefully there will be still be a role for the medics supporting a Max front-row at the top of a flight of stairs. Always fun! Engy when driving a tank/bus for obvious reasons. LA when flying - as mentioned above, flying to rep stations is easier in a plane. Depending on steepness/cost of cert requirements, may dabble in Max. Will probably play everything at some point, who knows, maybe jetpacking will be good for a larf? And HA will be a must to at least get my hands on the new shiny lasher. (Still no screens of that, are there?) |
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2012-05-12, 12:22 PM | [Ignore Me] #55 | ||
First Sergeant
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My core role is going to be a MBT driver and being an Eng is the best choice for that.
Can any class pull a MBT, or is it just an Engineer? I'm not sure how that's going to work with classes. In PS I remember having a lot of fun mining roads and hiding in the bushes to watch the fireworks. It was about the only thing I could do with my dialup connections |
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2012-05-12, 01:38 PM | [Ignore Me] #56 | ||
Contributor First Sergeant
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I reserve the right to vote later.
I'm torn between the engineer and the light assault, I have a thing for jetpacks and mobility but traditionally end up on the repair and turret side of any FPS, but without more details on weapons, utility items and deployables, nothing is certain yet. Also, depending on the ease of unlocking stuff on other classes I could be a multi-role player (except sniping, I suck at FPS sniping). Last edited by IMMentat; 2012-05-12 at 01:43 PM. |
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